Mixed Reality Headsets Market Size By Technology (Augmented Reality (AR) Headsets [By Product {Head Mounted Displays, Smart Glasses}, By Application {Entertainment, Healthcare, Aerospace & Defense, Automotive, Retail, Industrial}], Virtual Reality (VR) Headsets [By Product {Tethered, Untethered}, By Application {Entertainment, Healthcare, Aerospace & Defense, Automotive, Retail}], Industry Analysis Report, Regional Outlook (U.S., Canada, UK, Germany, France, Italy, Russia, China, India, Japan, South Korea, Australia, Brazil, Mexico, GCC, South Africa), Growth Potential, Price Trends, Competitive Market Share & Forecast, 2017 - 2024


Rising need of retailers to inspire their customers through AR/VR video marketing is expected to propel the mixed reality headsets market growth. 2D videos cannot offer high degree of customer engagement, which AR/VR can, thus enabling the companies to attract the target group of customers. For instance, the Oreo Wonder Vault VR campaign takes users through the facility where its cookie flavors are conceived. According to YuMe, a video advertising company, emotional attachment to a brand increased by 27% in a VR experience. Also, the customer engagement duration is far higher for VR content, which will propel the mixed reality headsets market growth significantly. Global mixed reality headsets market is set to exceed USD 35 billion by 2024 and shipments are forecast to grow at around 30%; according to a new research report.

The mixed reality headsets market is expected to grow at a significant rate, owing to growing usage in employee training across several end-use industries including retail, automobile, aerospace & defense, and industrial manufacturing. The devices enable the trainees to learn and experience with the interactive objects within their present environment. For instance, the 200 training centers of the retail giant, Walmart are planning to incorporate the virtual reality platform by the end of 2017 to train employees. The employees will Oculus Rift headsets to train on different real-world scenarios.

High product costs are expected to restrict the commercial adoption of these devices, thus impacting the mixed reality headsets market growth. Increasing technological advancements and innovations in the products are compelling the manufacturers to sell the products at premium prices making them much less affordable for customers across several industries and consumers in the gaming sector. However, with the increasing number of players entering the mixed reality headsets market and rising commercialization of AR and VR devices, the prices are expected to witness gradual decline making them affordable, thereby increasing the adoption rate.

AR devices are expected to grow at the highest growth rate in the mixed reality headsets market, due to its ability to overlay information on reality. These devices are gaining popularity due to applications across healthcare, automotive, and industrial sectors. Smart glasses will witness high adoption owing to the low costs and high degree of convenience offered, as compared to HMDs. The usage of these devices in day-to-day applications is increasing gradually, with the growing need to get the right information when required, thereby driving the mixed reality headsets market growth.

Travel & tourism is one of the growing sectors in the mixed reality headsets market. The companies in the sector are attracting the potential travelers to visit the destination in VR. For instance, in 2015, Marriott used VR experience to teleport travelers to a top skyscraper in London or to one of the beaches in Hawaii. The hotel chain is also testing its VRoomService, in which the guests will be able to use GearVR to view postcards from places including Rwanda, Chile, and Beijing. Moreover, these devices are being progressively used in the industrial manufacturing processes, owing to the growing need to increase performance efficiency and reduce costs in the long run. With the advent of Industry 4.0 and smart manufacturing, the adoption of mixed reality headsets market is projected to grow rapidly.

The China mixed reality headsets market is anticipated to witness significant growth during the forecast timeframe, owing to the presence of large number of players in the region. Development of low-cost products, due to the presence of several material suppliers and cost-effective labor is expected bode well for the mixed reality headsets market growth in China.

The Germany mixed reality headsets market will witness increased demand, owing to increasing implementation in the automotive industry. Moreover, the technology is being used in applications such as marketing, training, and design development in automobiles. For instance, the BMW service engineers use AR HMDs to see the instructions and tools to be used.

Some of the prominent players in the mixed reality headsets market comprise Facebook/Oculus, Microsoft, HTC, Sony Corporation, Samsung Electronics, Lenovo, GlassUP S.r.l, Optinvent, Solos, Vuzix Corporation, and Seiko Epson Corporation. Small players are continuously entering the mixed reality headsets market due to its attractiveness and huge market potential. These companies in the market need to invest increasingly in R&D and new product development to gain competitive edge. For instance, Optinvent has created and patented its Clear-Vu technology, that enables see-through near the eye.

Mixed reality headsets market research report includes in-depth coverage of the industry with estimates & forecast in terms of revenue in USD and shipment in units from 2015 to 2024, for the following segments:

Mixed Reality Headsets Market, By Technology
AR
VR

AR Headsets Market, By Product
Head-mounted display (HMD)
Smart glasses

AR Headsets Market, By Application
Entertainment
Healthcare
Aerospace & defense
Automotive
Retail
Industrial
Others

VR Headsets Market, By Product
Tethered
Untethered

VR Headsets Market, By Application
Entertainment
Healthcare
Aerospace & defense
Automotive
Retail
Others

The above information has been provided on a regional and country basis for the following:

North America
U.S.
Canada

Europe
Germany
UK
France
Italy
Russia

Asia Pacific
China
India
Japan
South Korea
Australia

Latin America
Brazil
Mexico

Middle East
GCC
South Africa
Report Content

Chapter 1.   Methodology and Scope

1.1.  Methodology

1.1.1. Initial data exploration

1.1.2. Statistical model and forecast

1.1.3. Industry insights and validation

1.1.4. Definition and forecast parameters

1.2.  Data Sources

1.2.1. Primary

1.2.2. Secondary

Chapter 2.   Executive Summary

2.1.  Mixed reality headsets industry 360 degree synopsis, 2015 - 2024

2.1.1. Business trends

2.1.2. Technology trends

2.1.3. Product trends

2.1.4. Application trends

2.1.5. Regional trends

Chapter 3.   Mixed Reality Headsets Industry Insights

3.1.  Industry segmentation

3.2.  Industry landscape, 2015 - 2024

3.2.1. AR/VR industry landscape

3.3.  Industry ecosystem analysis

3.3.1. Component providers

3.3.2. Software/technology providers

3.3.3. Application providers

3.3.4. Content providers

3.3.5. Manufacturers

3.3.6. Distribution analysis

3.3.7. End-use landscape

3.3.8. Vendor matrix

3.4.  Technology roadmap

3.4.1. Smart glasses for blind people

3.4.2. Optics

3.4.3. 3D capabilities

3.4.4. Authoring

3.4.5. Interaction

3.4.6. Retina display

3.4.7. AR earbuds

3.4.8. AR helmets

3.4.9. Self-tracking VR headsets

3.5.  Regulatory landscape

3.5.1. U.S.

3.5.2. EU

3.5.3. China

3.6.  Industry impact forces

3.6.1. Growth drivers

3.6.1.1.    Growth in gaming industry

3.6.1.2.    Rising investments in healthcare sector

3.6.1.3.    Growing use of mixed reality headsets in employee & staff training and customer service platforms

3.6.1.4.    Increasing usage in entertainment industry

3.6.1.5.    Increasing adoption by the military & defense sector in the U.S.

3.6.1.6.    High growth of travel & tourism industry in Europe

3.6.1.7.    Large scale adoption by the automotive sector in Europe and Asia Pacific

3.6.1.8.    Growing retail sector and adoption of MR headsets in Asia Pacific and Latin America

3.6.1.9.    Growing adoption in hospitality sector in the Middle East

3.6.2. Industry pitfalls & challenges

3.6.2.1.    Lack of availability of high quality content

3.6.2.2.    Financial constraints and complexity

3.6.2.3.    Privacy concerns

3.6.2.4.    High risks in app ecosystem

3.7.  Price trend analysis, 2015 - 2024

3.7.1. VR

3.7.1.1.    Tethered

3.7.1.2.    Untethered

3.7.2. AR

3.7.2.1.    HMD

3.7.2.2.    Smart glasses

3.8.  Growth potential analysis

3.8.1. AR

3.8.1.1.    Entertainment

3.8.1.2.    Healthcare

3.8.1.3.    Aerospace & defense

3.8.1.4.    Automotive

3.8.1.5.    Retail

3.8.1.6.    Industrial

3.8.2. VR

3.8.2.1.    Entertainment

3.8.2.2.    Healthcare

3.8.2.3.    Aerospace & defense

3.8.2.4.    Automotive

3.8.2.5.    Retail

3.9.  Porter's analysis

3.9.1. Supplier power

3.9.2. Buyer power

3.9.3. Threat of new entrants

3.9.4. Threat of substitutes

3.9.5. Internal rivalry

3.10.      Competitive landscape, 2016

3.10.1.  AR

3.10.2.  VR

3.10.3.  Strategy dashboard

3.11.      PESTEL analysis

Chapter 4.   Mixed Reality Headsets Market, By Technology

4.1.  Global mixed reality headsets market share by technology, 2016 & 2024

4.2.  VR

4.2.1. Market estimates and forecast, 2015 - 2024

4.2.2. Market estimates and forecast, by region, 2015 - 2024

4.3.  AR

4.3.1. Market estimates and forecast, 2015 - 2024

4.3.2. Market estimates and forecast, by region, 2015 - 2024

Chapter 5.   AR Headsets Market, By Product

5.1.  Global AR Headsets market share by product, 2016 & 2024

5.2.  HMD

5.2.1. Market estimates and forecast, 2015 - 2024

5.2.2. Market estimates and forecast, by region, 2015 - 2024

5.3.  Smart glasses

5.3.1. Market estimates and forecast, 2015 - 2024

5.3.2. Market estimates and forecast, by region, 2015 - 2024

Chapter 6.   AR Headsets Market, By Application

6.1.  Global AR Headsets market share by application, 2016 & 2024

6.2.  Entertainment

6.2.1. Market estimates and forecast, 2015 - 2024

6.2.2. Market estimates and forecast, by region, 2015 - 2024

6.3.  Healthcare

6.3.1. Market estimates and forecast, 2015 - 2024

6.3.2. Market estimates and forecast, by region, 2015 - 2024

6.4.  Aerospace & defense

6.4.1. Market estimates and forecast, 2015 - 2024

6.4.2. Market estimates and forecast, by region, 2015 - 2024

6.5.  Automotive

6.5.1. Market estimates and forecast, 2015 - 2024

6.5.2. Market estimates and forecast, by region, 2015 - 2024

6.6.  Retail

6.6.1. Market estimates and forecast, 2015 - 2024

6.6.2. Market estimates and forecast, by region, 2015 - 2024

6.7.  Industrial

6.7.1. Market estimates and forecast, 2015 - 2024

6.7.2. Market estimates and forecast, by region, 2015 - 2024

6.8.  Others

6.8.1. Market estimates and forecast, 2015 - 2024

6.8.2. Market estimates and forecast, by region, 2015 - 2024

Chapter 7.   VR Headsets Market, By Product

7.1.  Global VR Headsets market share by product, 2016 & 2024

7.2.  Tethered

7.2.1. Market estimates and forecast, 2015 - 2024

7.2.2. Market estimates and forecast, by region, 2015 - 2024

7.3.  Untethered

7.3.1. Market estimates and forecast, 2015 - 2024

7.3.2. Market estimates and forecast, by region, 2015 - 2024

Chapter 8.   VR Headsets Market, By Application

8.1.  Global VR Headsets market share by application, 2016 & 2024

8.2.  Entertainment

8.2.1. Market estimates and forecast, 2015 - 2024

8.2.2. Market estimates and forecast, by region, 2015 - 2024

8.3.  Healthcare

8.3.1. Market estimates and forecast, 2015 - 2024

8.3.2. Market estimates and forecast, by region, 2015 - 2024

8.4.  Aerospace & defense

8.4.1. Market estimates and forecast, 2015 - 2024

8.4.2. Market estimates and forecast, by region, 2015 - 2024

8.5.  Automotive

8.5.1. Market estimates and forecast, 2015 - 2024

8.5.2. Market estimates and forecast, by region, 2015 - 2024

8.6.  Retail

8.6.1. Market estimates and forecast, 2015 - 2024

8.6.2. Market estimates and forecast, by region, 2015 - 2024

8.7.  Others

8.7.1. Market estimates and forecast, 2015 - 2024

8.7.2. Market estimates and forecast, by region, 2015 - 2024

Chapter 9.   Mixed Reality Headsets Market, By Region

9.1.  Global mixed reality headsets market share by region, 2016 & 2024

9.2.  North America

9.2.1. Market estimates and forecast by technology, 2015 - 2024

9.2.2. Market estimates and forecast by product, 2015 - 2024

9.2.3. Market estimates and forecast by application, 2015 - 2024

9.2.4. U.S.

9.2.4.1.    Market estimates and forecast by technology, 2015 - 2024

9.2.4.2.    Market estimates and forecast by product, 2015 - 2024

9.2.4.3.    Market estimates and forecast by application, 2015 - 2024

9.2.5. Canada

9.2.5.1.    Market estimates and forecast by technology, 2015 - 2024

9.2.5.2.    Market estimates and forecast by product, 2015 - 2024

9.2.5.3.    Market estimates and forecast by application, 2015 - 2024

9.3.  Europe

9.3.1. Market estimates and forecast by technology, 2015 - 2024

9.3.2. Market estimates and forecast by product, 2015 - 2024

9.3.3. Market estimates and forecast by application, 2015 - 2024

9.3.4. Germany

9.3.4.1.    Market estimates and forecast by technology, 2015 - 2024

9.3.4.2.    Market estimates and forecast by product, 2015 - 2024

9.3.4.3.    Market estimates and forecast by application, 2015 - 2024

9.3.5. UK

9.3.5.1.    Market estimates and forecast by technology, 2015 - 2024

9.3.5.2.    Market estimates and forecast by product, 2015 - 2024

9.3.5.3.    Market estimates and forecast by application, 2015 - 2024

9.3.6. Italy

9.3.6.1.    Market estimates and forecast by technology, 2015 - 2024

9.3.6.2.    Market estimates and forecast by product, 2015 - 2024

9.3.6.3.    Market estimates and forecast by application, 2015 - 2024

9.3.7. France

9.3.7.1.    Market estimates and forecast by technology, 2015 - 2024

9.3.7.2.    Market estimates and forecast by product, 2015 - 2024

9.3.7.3.    Market estimates and forecast by application, 2015 - 2024

9.3.8. Russia

9.3.8.1.    Market estimates and forecast by technology, 2015 - 2024

9.3.8.2.    Market estimates and forecast by product, 2015 - 2024

9.3.8.3.    Market estimates and forecast by application, 2015 - 2024

9.4.  Asia Pacific

9.4.1. Market estimates and forecast by technology, 2015 - 2024

9.4.2. Market estimates and forecast by product, 2015 - 2024

9.4.3. Market estimates and forecast by application, 2015 - 2024

9.4.4. China

9.4.4.1.    Market estimates and forecast by technology, 2015 - 2024

9.4.4.2.    Market estimates and forecast by product, 2015 - 2024

9.4.4.3.    Market estimates and forecast by application, 2015 - 2024

9.4.5. India

9.4.5.1.    Market estimates and forecast by technology, 2015 - 2024

9.4.5.2.    Market estimates and forecast by product, 2015 - 2024

9.4.5.3.    Market estimates and forecast by application, 2015 - 2024

9.4.6. Japan

9.4.6.1.    Market estimates and forecast by technology, 2015 - 2024

9.4.6.2.    Market estimates and forecast by product, 2015 - 2024

9.4.6.3.    Market estimates and forecast by application, 2015 - 2024

9.4.7. South Korea

9.4.7.1.    Market estimates and forecast by technology, 2015 - 2024

9.4.7.2.    Market estimates and forecast by product, 2015 - 2024

9.4.7.3.    Market estimates and forecast by application, 2015 - 2024

9.4.8. Australia

9.4.8.1.    Market estimates and forecast by technology, 2015 - 2024

9.4.8.2.    Market estimates and forecast by product, 2015 - 2024

9.4.8.3.    Market estimates and forecast by application, 2015 - 2024

9.5.  Latin America

9.5.1. Market estimates and forecast by technology, 2015 - 2024

9.5.2. Market estimates and forecast by product, 2015 - 2024

9.5.3. Market estimates and forecast by application, 2015 - 2024

9.5.4. Brazil

9.5.4.1.    Market estimates and forecast by technology, 2015 - 2024

9.5.4.2.    Market estimates and forecast by product, 2015 - 2024

9.5.4.3.    Market estimates and forecast by application, 2015 - 2024

9.5.5. Mexico

9.5.5.1.    Market estimates and forecast by technology, 2015 - 2024

9.5.5.2.    Market estimates and forecast by product, 2015 - 2024

9.5.5.3.    Market estimates and forecast by application, 2015 - 2024

9.6.  Middle East & Africa (MEA)

9.6.1. Market estimates and forecast by technology, 2015 - 2024

9.6.2. Market estimates and forecast by product, 2015 - 2024

9.6.3. Market estimates and forecast by application, 2015 - 2024

9.6.4. GCC

9.6.4.1.    Market estimates and forecast by technology, 2015 - 2024

9.6.4.2.    Market estimates and forecast by product, 2015 - 2024

9.6.4.3.    Market estimates and forecast by application, 2015 - 2024

9.6.4.4.    2024

9.6.5. South Africa

9.6.5.1.    Market estimates and forecast by technology, 2015 - 2024

9.6.5.2.    Market estimates and forecast by product, 2015 - 2024

9.6.5.3.    Market estimates and forecast by application, 2015 - 2024

Chapter 10. Company Profiles

10.1.      Vendor profiles

10.1.1.  Acer, Inc.

10.1.1.1.     Business overview

10.1.1.2.     Financial data

10.1.1.3.     Product landscape

10.1.1.4.     Strategic outlook

10.1.1.5.     SWOT analysis

10.1.2.  Apple, Inc.

10.1.2.1.     Business overview

10.1.2.2.     Financial data

10.1.2.3.     Product landscape

10.1.2.4.     Strategic outlook

10.1.2.5.     SWOT analysis

10.1.3.  Atheer, Inc.

10.1.3.1.     Business overview

10.1.3.2.     Financial data

10.1.3.3.     Product landscape

10.1.3.4.     Strategic outlook

10.1.3.5.     SWOT analysis

10.1.4.  Dell, Inc.

10.1.4.1.     Business overview

10.1.4.2.     Financial data

10.1.4.3.     Product landscape

10.1.4.4.     Strategic outlook

10.1.4.5.     SWOT analysis

10.1.5.  GlassUP S.r.l

10.1.5.1.     Business overview

10.1.5.2.     Financial data

10.1.5.3.     Product landscape

10.1.5.4.     Strategic outlook

10.1.5.5.     SWOT analysis

10.1.6.  Google, Inc

10.1.6.1.     Business overview

10.1.6.2.     Financial data

10.1.6.3.     Product landscape

10.1.6.4.     Strategic outlook

10.1.6.5.     SWOT analysis

10.1.7.  Hewlett & Packard

10.1.7.1.     Business overview

10.1.7.2.     Financial data

10.1.7.3.     Product landscape

10.1.7.4.     Strategic outlook

10.1.7.5.     SWOT analysis

10.1.8.  HTC Corporation

10.1.8.1.     Business overview

10.1.8.2.     Financial data

10.1.8.3.     Product landscape

10.1.8.4.     Strategic outlook

10.1.8.5.     SWOT analysis

10.1.9.  Lenovo

10.1.9.1.     Business overview

10.1.9.2.     Financial data

10.1.9.3.     Product landscape

10.1.9.4.     Strategic outlook

10.1.9.5.     SWOT analysis

10.1.10.    LG Electronics

10.1.10.1.    Business overview

10.1.10.2.    Financial data

10.1.10.3.    Product landscape

10.1.10.4.    Strategic outlook

10.1.10.5.    SWOT analysis

10.1.11.    Magic Leap

10.1.11.1.    Business overview

10.1.11.2.    Financial data

10.1.11.3.    Product landscape

10.1.11.4.    Strategic outlook

10.1.11.5.    SWOT analysis

10.1.12.    Microsoft Corporation

10.1.12.1.    Business overview

10.1.12.2.    Financial data

10.1.12.3.    Product landscape

10.1.12.4.    Strategic outlook

10.1.12.5.    SWOT analysis

10.1.13.    Optinvent

10.1.13.1.    Business overview

10.1.13.2.    Financial data

10.1.13.3.    Product landscape

10.1.13.4.    Strategic outlook

10.1.13.5.    SWOT analysis

10.1.14.    Samsung Electronics

10.1.14.1.    Business overview

10.1.14.2.    Financial data

10.1.14.3.    Product landscape

10.1.14.4.    Strategic outlook

10.1.14.5.    SWOT analysis

10.1.15.    Seiko Epson Corporation

10.1.15.1.    Business overview

10.1.15.2.    Financial data

10.1.15.3.    Product landscape

10.1.15.4.    Strategic outlook

10.1.15.5.    SWOT analysis

10.1.16.    Sensics, Inc.

10.1.16.1.    Business overview

10.1.16.2.    Financial data

10.1.16.3.    Product landscape

10.1.16.4.    Strategic outlook

10.1.16.5.    SWOT analysis

10.1.17.    Shadow Creator

10.1.17.1.    Business overview

10.1.17.2.    Financial data

10.1.17.3.    Product landscape

10.1.17.4.    Strategic outlook

10.1.17.5.    SWOT analysis

10.1.18.    Solos

10.1.18.1.    Business overview

10.1.18.2.    Financial data

10.1.18.3.    Product landscape

10.1.18.4.    Strategic outlook

10.1.18.5.    SWOT analysis

10.1.19.    Sony Corporation

10.1.19.1.    Business overview

10.1.19.2.    Financial data

10.1.19.3.    Product landscape

10.1.19.4.    Strategic outlook

10.1.19.5.    SWOT analysis

10.1.20.    TCL Corporation

10.1.20.1.    Business overview

10.1.20.2.    Financial data

10.1.20.3.    Product landscape

10.1.20.4.    Strategic outlook

10.1.20.5.    SWOT analysis

10.1.21.    Vuzix Corporation

10.1.21.1.    Business overview

10.1.21.2.    Financial data

10.1.21.3.    Product landscape

10.1.21.4.    Strategic outlook

10.1.21.5.    SWOT analysis

10.1.22.    Zeiss

10.1.22.1.    Business overview

10.1.22.2.    Financial data

10.1.22.3.    Product landscape

10.1.22.4.    Strategic outlook

10.1.22.5.    SWOT analysis

10.2.      Consumer profiles

10.2.1.  Audi

10.2.1.1.     Business overview

10.2.1.2.     Financial data

10.2.1.3.     Product landscape

10.2.1.4.     Strategic outlook

10.2.1.5.     SWOT analysis

10.2.2.  BMW

10.2.2.1.     Business overview

10.2.2.2.     Financial data

10.2.2.3.     Product landscape

10.2.2.4.     Strategic outlook

10.2.2.5.     SWOT analysis

10.2.3.  Boeing

10.2.3.1.     Business overview

10.2.3.2.     Financial data

10.2.3.3.     Product landscape

10.2.3.4.     Strategic outlook

10.2.3.5.     SWOT analysis

10.2.4.  Common Wealth Bank of Australia

10.2.4.1.     Business overview

10.2.4.2.     Financial data

10.2.4.3.     Product landscape

10.2.4.4.     Strategic outlook

10.2.4.5.     SWOT analysis

10.2.5.  DHL

10.2.5.1.     Business overview

10.2.5.2.     Financial data

10.2.5.3.     Product landscape

10.2.5.4.     Strategic outlook

10.2.5.5.     SWOT analysis

10.2.6.  Ford

10.2.6.1.     Business overview

10.2.6.2.     Financial data

10.2.6.3.     Product landscape

10.2.6.4.     Strategic outlook

10.2.6.5.     SWOT analysis

10.2.7.  Gabler

10.2.7.1.     Business overview

10.2.7.2.     Financial data

10.2.7.3.     Product landscape

10.2.7.4.     Strategic outlook

10.2.7.5.     SWOT analysis

10.2.8.  General Mills

10.2.8.1.     Business overview

10.2.8.2.     Financial data

10.2.8.3.     Product landscape

10.2.8.4.     Strategic outlook

10.2.8.5.     SWOT analysis

10.2.9.  Ikea

10.2.9.1.     Business overview

10.2.9.2.     Financial data

10.2.9.3.     Product landscape

10.2.9.4.     Strategic outlook

10.2.9.5.     SWOT analysis

10.2.10.    L'Oréal

10.2.10.1.    Business overview

10.2.10.2.    Financial data

10.2.10.3.    Product landscape

10.2.10.4.    Strategic outlook

10.2.10.5.    SWOT analysis

10.2.11.    Lexus

10.2.11.1.    Business overview

10.2.11.2.    Financial data

10.2.11.3.    Product landscape

10.2.11.4.    Strategic outlook

10.2.11.5.    SWOT analysis

10.2.12.    Marriott

10.2.12.1.    Business overview

10.2.12.2.    Financial data

10.2.12.3.    Product landscape

10.2.12.4.    Strategic outlook

10.2.12.5.    SWOT analysis

10.2.13.    NASA

10.2.13.1.    Business overview

10.2.13.2.    Financial data

10.2.13.3.    Product landscape

10.2.13.4.    Strategic outlook

10.2.13.5.    SWOT analysis

10.2.14.    Sephora

10.2.14.1.    Business overview

10.2.14.2.    Financial data

10.2.14.3.    Product landscape

10.2.14.4.    Strategic outlook

10.2.14.5.    SWOT analysis

10.2.15.    UPS

10.2.15.1.    Business overview

10.2.15.2.    Financial data

10.2.15.3.    Product landscape

10.2.15.4.    Strategic outlook

10.2.15.5.    SWOT analysis

10.2.16.    Wayfair

10.2.16.1.    Business overview

10.2.16.2.    Financial data

10.2.16.3.    Product landscape

10.2.16.4.    Strategic outlook

10.2.16.5.    SWOT analysis

Data Tables TABLE 1 Mixed reality headsets industry 360 degree synopsis, 2015 - 2024 TABLE 2 Mixed reality headsets market, by region, 2015-2024 (USD Million) TABLE 3 Mixed reality headsets market, by region, 2015-2024 (Thousand Units) TABLE 4 Mixed reality headsets market, by technology, 2015 - 2024 (USD Million) TABLE 5 Mixed reality headsets market, by technology, 2015 - 2024 (Thousand Units) TABLE 6 Mixed reality headsets market, by product, 2015 - 2024 (USD Million) TABLE 7 Mixed reality headsets market, by product, 2015 - 2024 (Thousand Units) TABLE 8 Mixed reality headsets market, by application, 2015 - 2024 (USD Million) TABLE 9 Mixed reality headsets market, by application, 2015 - 2024 (Thousand Units) TABLE 10 Vendor matrix TABLE 11 Industry impact forces TABLE 12 Strategy dashboard TABLE 13 Global mixed reality headsets market, 2015 - 2024 (USD Million) TABLE 14 Global mixed reality headsets market, 2015 - 2024 (Thousand Units) TABLE 15 Global mixed reality headsets market by region, 2015 - 2024 (USD Million) TABLE 16 Global mixed reality headsets market by region, 2015 - 2024 (Thousand Units) TABLE 17 Global tethered VR headsets market, 2015 - 2024 (USD Million) TABLE 18 Global tethered VR headsets market by region, 2015 - 2024 (Thousand Units) TABLE 19 Global untethered VR headsets market, 2015 - 2024 (USD Million) TABLE 20 Global untethered VR headsets market by region, 2015 - 2024 (Thousand Units) TABLE 21 Global VR headsets in entertainment applications (USD Million) TABLE 22 Global VR headsets in entertainment applications (Thousand Units) TABLE 23 Global VR headsets in healthcare applications (USD Million) TABLE 24 Global VR headsets in healthcare applications (Thousand Units) TABLE 25 Global VR headsets in aerospace & defense applications (USD Million) TABLE 26 Global VR headsets in aerospace & defense applications (Thousand Units) TABLE 27 Global VR headsets in automotive applications (USD Million) TABLE 28 Global VR headsets in automotive applications (Thousand Units) TABLE 29 Global VR headsets in retail applications (USD Million) TABLE 30 Global VR headsets in retail applications (Thousand Units) TABLE 31 Global VR headsets in other applications (USD Million) TABLE 32 Global VR headsets in other applications (Thousand Units) TABLE 33 Global HMD market, 2015 - 2024 (USD Million) TABLE 34 Global HMD market, 2015 - 2024 (Thousand Units) TABLE 35 Global HMD market by region, 2015 - 2024 (USD Million) TABLE 36 Global HMD market by region, 2015 - 2024 (Thousand Units) TABLE 37 Global smart glass market, 2015 - 2024 (USD Million) TABLE 38 Global smart glass market, 2015 - 2024 (Thousand Units) TABLE 39 Global smart glass market by region, 2015 - 2024 (USD Million) TABLE 40 Global smart glass market by region, 2015 - 2024 (Thousand Units) TABLE 41 Global AR headsets in entertainment applications (USD Million) TABLE 42 Global AR headsets in entertainment applications (Thousand Units) TABLE 43 Global AR headsets in healthcare applications (USD Million) TABLE 44 Global AR headsets in healthcare applications (Thousand Units) TABLE 45 Global AR headsets in aerospace & defense applications (USD Million) TABLE 46 Global AR headsets in aerospace & defense applications (Thousand Units) TABLE 47 Global AR headsets in automotive applications (USD Million) TABLE 48 Global AR headsets in automotive applications (Thousand Units) TABLE 49 Global AR headsets in retail applications (USD Million) TABLE 50 Global AR headsets in retail applications (Thousand Units) TABLE 51 Global AR headsets in industrial applications (USD Million) TABLE 52 Global AR headsets in industrial applications (Thousand Units) TABLE 53 Global AR headsets in other applications (USD Million) TABLE 54 Global AR headsets in other applications (Thousand Units) TABLE 55 North America mixed reality headsets market, 2015 - 2024, (USD Million) TABLE 56 North America mixed reality headsets market, 2015 - 2024, (Thousand Units) TABLE 57 North America market by technology, 2015 - 2024 (USD Million) TABLE 58 North America market by technology, 2015 - 2024 (Thousand Units) TABLE 59 North America AR market by product, 2015 - 2024 (USD Million) TABLE 60 North America AR market by product, 2015 - 2024 (Thousand Units) TABLE 61 North America AR market by application, 2015 - 2024 (USD Million) TABLE 62 North America AR market by application, 2015 - 2024 (Thousand Units) TABLE 63 North America VR market by product, 2015 - 2024 (USD Million) TABLE 64 North America VR market by product, 2015 - 2024 (Thousand Units) TABLE 65 North America VR market by application, 2015 - 2024 (USD Million) TABLE 66 North America VR market by application, 2015 - 2024 (Thousand Units) TABLE 67 U.S. mixed reality headsets market, 2015 - 2024, (USD Million) TABLE 68 U.S. mixed reality headsets market, 2015 - 2024, (Thousand Units) TABLE 69 U.S. market by technology, 2015 - 2024 (USD Million) TABLE 70 U.S. market by technology, 2015 - 2024 (Thousand Units) TABLE 71 U.S. AR market by product, 2015 - 2024 (USD Million) TABLE 72 U.S. AR market by product, 2015 - 2024 (Thousand Units) TABLE 73 U.S. AR market by application, 2015 - 2024 (USD Million) TABLE 74 U.S. AR market by application, 2015 - 2024 (Thousand Units) TABLE 75 U.S. VR market by product, 2015 - 2024 (USD Million) TABLE 76 U.S. VR market by product, 2015 - 2024 (Thousand Units) TABLE 77 U.S. VR market by application, 2015 - 2024 (USD Million) TABLE 78 U.S. VR market by application, 2015 - 2024 (Thousand Units) TABLE 79 Canada mixed reality headsets market, 2015 - 2024, (USD Million) TABLE 80 Canada mixed reality headsets market, 2015 - 2024, (Thousand Units) TABLE 81 Canada market by technology, 2015 - 2024 (USD Million) TABLE 82 Canada market by technology, 2015 - 2024 (Thousand Units) TABLE 83 Canada AR market by product, 2015 - 2024 (USD Million) TABLE 84 Canada AR market by product, 2015 - 2024 (Thousand Units) TABLE 85 Canada AR market by application, 2015 - 2024 (USD Million) TABLE 86 Canada AR market by application, 2015 - 2024 (Thousand Units) TABLE 87 Canada VR market by product, 2015 - 2024 (USD Million) TABLE 88 Canada VR market by product, 2015 - 2024 (Thousand Units) TABLE 89 Canada VR market by application, 2015 - 2024 (USD Million) TABLE 90 Canada VR market by application, 2015 - 2024 (Thousand Units) TABLE 91 Europe mixed reality headsets market, 2015 - 2024, (USD Million) TABLE 92 Europe mixed reality headsets market, 2015 - 2024, (Thousand Units) TABLE 93 Europe market by technology, 2015 - 2024 (USD Million) TABLE 94 Europe market by technology, 2015 - 2024 (Thousand Units) TABLE 95 Europe AR market by product, 2015 - 2024 (USD Million) TABLE 96 Europe AR market by product, 2015 - 2024 (Thousand Units) TABLE 97 Europe AR market by application, 2015 - 2024 (USD Million) TABLE 98 Europe AR market by application, 2015 - 2024 (Thousand Units) TABLE 99 Europe VR market by product, 2015 - 2024 (USD Million) TABLE 100 Europe VR market by product, 2015 - 2024 (Thousand Units) TABLE 101 Europe VR market by application, 2015 - 2024 (USD Million) TABLE 102 Europe VR market by application, 2015 - 2024 (Thousand Units) TABLE 103 Germany mixed reality headsets market, 2015 - 2024, (USD Million) TABLE 104 Germany mixed reality headsets market, 2015 - 2024, (Thousand Units) TABLE 105 Germany market by technology, 2015 - 2024 (USD Million) TABLE 106 Germany market by technology, 2015 - 2024 (Thousand Units) TABLE 107 Germany AR market by product, 2015 - 2024 (USD Million) TABLE 108 Germany AR market by product, 2015 - 2024 (Thousand Units) TABLE 109 Germany AR market by application, 2015 - 2024 (USD Million) TABLE 110 Germany AR market by application, 2015 - 2024 (Thousand Units) TABLE 111 Germany VR market by product, 2015 - 2024 (USD Million) TABLE 112 Germany VR market by product, 2015 - 2024 (Thousand Units) TABLE 113 Germany VR market by application, 2015 - 2024 (USD Million) TABLE 114 Germany VR market by application, 2015 - 2024 (Thousand Units) TABLE 115 UK mixed reality headsets market, 2015 - 2024, (USD Million) TABLE 116 UK mixed reality headsets market, 2015 - 2024, (Thousand Units) TABLE 117 UK market by technology, 2015 - 2024 (USD Million) TABLE 118 UK market by technology, 2015 - 2024 (Thousand Units) TABLE 119 UK AR market by product, 2015 - 2024 (USD Million) TABLE 120 UK AR market by product, 2015 - 2024 (Thousand Units) TABLE 121 UK AR market by application, 2015 - 2024 (USD Million) TABLE 122 UK AR market by application, 2015 - 2024 (Thousand Units) TABLE 123 UK VR market by product, 2015 - 2024 (USD Million) TABLE 124 UK VR market by product, 2015 - 2024 (Thousand Units) TABLE 125 UK VR market by application, 2015 - 2024 (USD Million) TABLE 126 UK VR market by application, 2015 - 2024 (Thousand Units) TABLE 127 France mixed reality headsets market, 2015 - 2024, (USD Million) TABLE 128 France mixed reality headsets market, 2015 - 2024, (Thousand Units) TABLE 129 France market by technology, 2015 - 2024 (USD Million) TABLE 130 France market by technology, 2015 - 2024 (Thousand Units) TABLE 131 France AR market by product, 2015 - 2024 (USD Million) TABLE 132 France AR market by product, 2015 - 2024 (Thousand Units) TABLE 133 France AR market by application, 2015 - 2024 (USD Million) TABLE 134 France AR market by application, 2015 - 2024 (Thousand Units) TABLE 135 France VR market by product, 2015 - 2024 (USD Million) TABLE 136 France VR market by product, 2015 - 2024 (Thousand Units) TABLE 137 France VR market by application, 2015 - 2024 (USD Million) TABLE 138 France VR market by application, 2015 - 2024 (Thousand Units) TABLE 139 Italy mixed reality headsets market, 2015 - 2024, (USD Million) TABLE 140 Italy mixed reality headsets market, 2015 - 2024, (Thousand Units) TABLE 141 Italy market by technology, 2015 - 2024 (USD Million) TABLE 142 Italy market by technology, 2015 - 2024 (Thousand Units) TABLE 143 Italy AR market by product, 2015 - 2024 (USD Million) TABLE 144 Italy AR market by product, 2015 - 2024 (Thousand Units) TABLE 145 Italy AR market by application, 2015 - 2024 (USD Million) TABLE 146 Italy AR market by application, 2015 - 2024 (Thousand Units) TABLE 147 Italy VR market by product, 2015 - 2024 (USD Million) TABLE 148 Italy VR market by product, 2015 - 2024 (Thousand Units) TABLE 149 Italy VR market by application, 2015 - 2024 (USD Million) TABLE 150 Italy VR market by application, 2015 - 2024 (Thousand Units) TABLE 151 Russia mixed reality headsets market, 2015 - 2024, (USD Million) TABLE 152 Russia mixed reality headsets market, 2015 - 2024, (Thousand Units) TABLE 153 Russia market by technology, 2015 - 2024 (USD Million) TABLE 154 Russia market by technology, 2015 - 2024 (Thousand Units) TABLE 155 Russia AR market by product, 2015 - 2024 (USD Million) TABLE 156 Russia AR market by product, 2015 - 2024 (Thousand Units) TABLE 157 Russia AR market by application, 2015 - 2024 (USD Million) TABLE 158 Russia AR market by application, 2015 - 2024 (Thousand Units) TABLE 159 Russia VR market by product, 2015 - 2024 (USD Million) TABLE 160 Russia VR market by product, 2015 - 2024 (Thousand Units) TABLE 161 Russia VR market by application, 2015 - 2024 (USD Million) TABLE 162 Russia VR market by application, 2015 - 2024 (Thousand Units) TABLE 163 Asia Pacific mixed reality headsets market, 2015 - 2024, (USD Million) TABLE 164 Asia Pacific mixed reality headsets market, 2015 - 2024, (Thousand Units) TABLE 165 Asia Pacific market by technology, 2015 - 2024 (USD Million) TABLE 166 Asia Pacific market by technology, 2015 - 2024 (Thousand Units) TABLE 167 Asia Pacific AR market by product, 2015 - 2024 (USD Million) TABLE 168 Asia Pacific AR market by product, 2015 - 2024 (Thousand Units) TABLE 169 Asia Pacific AR market by application, 2015 - 2024 (USD Million) TABLE 170 Asia Pacific AR market by application, 2015 - 2024 (Thousand Units) TABLE 171 Asia Pacific VR market by product, 2015 - 2024 (USD Million) TABLE 172 Asia Pacific VR market by product, 2015 - 2024 (Thousand Units) TABLE 173 Asia Pacific VR market by application, 2015 - 2024 (USD Million) TABLE 174 Asia Pacific VR market by application, 2015 - 2024 (Thousand Units) TABLE 175 China mixed reality headsets market, 2015 - 2024, (USD Million) TABLE 176 China mixed reality headsets market, 2015 - 2024, (Thousand Units) TABLE 177 China market by technology, 2015 - 2024 (USD Million) TABLE 178 China market by technology, 2015 - 2024 (Thousand Units) TABLE 179 China AR market by product, 2015 - 2024 (USD Million) TABLE 180 China AR market by product, 2015 - 2024 (Thousand Units) TABLE 181 China AR market by application, 2015 - 2024 (USD Million) TABLE 182 China AR market by application, 2015 - 2024 (Thousand Units) TABLE 183 China VR market by product, 2015 - 2024 (USD Million) TABLE 184 China VR market by product, 2015 - 2024 (Thousand Units) TABLE 185 China VR market by application, 2015 - 2024 (USD Million) TABLE 186 China VR market by application, 2015 - 2024 (Thousand Units) TABLE 187 India mixed reality headsets market, 2015 - 2024, (USD Million) TABLE 188 India mixed reality headsets market, 2015 - 2024, (Thousand Units) TABLE 189 India market by technology, 2015 - 2024 (USD Million) TABLE 190 India market by technology, 2015 - 2024 (Thousand Units) TABLE 191 India AR market by product, 2015 - 2024 (USD Million) TABLE 192 India AR market by product, 2015 - 2024 (Thousand Units) TABLE 193 India AR market by application, 2015 - 2024 (USD Million) TABLE 194 India AR market by application, 2015 - 2024 (Thousand Units) TABLE 195 India VR market by product, 2015 - 2024 (USD Million) TABLE 196 India VR market by product, 2015 - 2024 (Thousand Units) TABLE 197 India VR market by application, 2015 - 2024 (USD Million) TABLE 198 India VR market by application, 2015 - 2024 (Thousand Units) TABLE 199 Japan mixed reality headsets market, 2015 - 2024, (USD Million) TABLE 200 Japan mixed reality headsets market, 2015 - 2024, (Thousand Units) TABLE 201 Japan market by technology, 2015 - 2024 (USD Million) TABLE 202 Japan market by technology, 2015 - 2024 (Thousand Units) TABLE 203 Japan AR market by product, 2015 - 2024 (USD Million) TABLE 204 Japan AR market by product, 2015 - 2024 (Thousand Units) TABLE 205 Japan AR market by application, 2015 - 2024 (USD Million) TABLE 206 Japan AR market by application, 2015 - 2024 (Thousand Units) TABLE 207 Japan VR market by product, 2015 - 2024 (USD Million) TABLE 208 Japan VR market by product, 2015 - 2024 (Thousand Units) TABLE 209 Japan VR market by application, 2015 - 2024 (USD Million) TABLE 210 Japan VR market by application, 2015 - 2024 (Thousand Units) TABLE 211 South Korea mixed reality headsets market, 2015 - 2024, (USD Million) TABLE 212 South Korea mixed reality headsets market, 2015 - 2024, (Thousand Units) TABLE 213 South Korea market by technology, 2015 - 2024 (USD Million) TABLE 214 South Korea market by technology, 2015 - 2024 (Thousand Units) TABLE 215 South Korea AR market by product, 2015 - 2024 (USD Million) TABLE 216 South Korea AR market by product, 2015 - 2024 (Thousand Units) TABLE 217 South Korea AR market by application, 2015 - 2024 (USD Million) TABLE 218 South Korea AR market by application, 2015 - 2024 (Thousand Units) TABLE 219 South Korea VR market by product, 2015 - 2024 (USD Million) TABLE 220 South Korea VR market by product, 2015 - 2024 (Thousand Units) TABLE 221 South Korea VR market by application, 2015 - 2024 (USD Million) TABLE 222 South Korea VR market by application, 2015 - 2024 (Thousand Units) TABLE 223 Australia mixed reality headsets market, 2015 - 2024, (USD Million) TABLE 224 Australia mixed reality headsets market, 2015 - 2024, (Thousand Units) TABLE 225 Australia market by technology, 2015 - 2024 (USD Million) TABLE 226 Australia market by technology, 2015 - 2024 (Thousand Units) TABLE 227 Australia AR market by product, 2015 - 2024 (USD Million) TABLE 228 Australia AR market by product, 2015 - 2024 (Thousand Units) TABLE 229 Australia AR market by application, 2015 - 2024 (USD Million) TABLE 230 Australia AR market by application, 2015 - 2024 (Thousand Units) TABLE 231 Australia VR market by product, 2015 - 2024 (USD Million) TABLE 232 Australia VR market by product, 2015 - 2024 (Thousand Units) TABLE 233 Australia VR market by application, 2015 - 2024 (USD Million) TABLE 234 Australia VR market by application, 2015 - 2024 (Thousand Units) TABLE 235 Latin America mixed reality headsets market, 2015 - 2024, (USD Million) TABLE 236 Latin America mixed reality headsets market, 2015 - 2024, (Thousand Units) TABLE 237 Latin America market by technology, 2015 - 2024 (USD Million) TABLE 238 Latin America market by technology, 2015 - 2024 (Thousand Units) TABLE 239 Latin America AR market by product, 2015 - 2024 (USD Million) TABLE 240 Latin America AR market by product, 2015 - 2024 (Thousand Units) TABLE 241 Latin America AR market by application, 2015 - 2024 (USD Million) TABLE 242 Latin America AR market by application, 2015 - 2024 (Thousand Units) TABLE 243 Latin America VR market by product, 2015 - 2024 (USD Million) TABLE 244 Latin America VR market by product, 2015 - 2024 (Thousand Units) TABLE 245 Latin America VR market by application, 2015 - 2024 (USD Million) TABLE 246 Latin America VR market by application, 2015 - 2024 (Thousand Units) TABLE 247 Brazil mixed reality headsets market, 2015 - 2024, (USD Million) TABLE 248 Brazil mixed reality headsets market, 2015 - 2024, (Thousand Units) TABLE 249 Brazil market by technology, 2015 - 2024 (USD Million) TABLE 250 Brazil market by technology, 2015 - 2024 (Thousand Units) TABLE 251 Brazil AR market by product, 2015 - 2024 (USD Million) TABLE 252 Brazil AR market by product, 2015 - 2024 (Thousand Units) TABLE 253 Brazil AR market by application, 2015 - 2024 (USD Million) TABLE 254 Brazil AR market by application, 2015 - 2024 (Thousand Units) TABLE 255 Brazil VR market by product, 2015 - 2024 (USD Million) TABLE 256 Brazil VR market by product, 2015 - 2024 (Thousand Units) TABLE 257 Brazil VR market by application, 2015 - 2024 (USD Million) TABLE 258 Brazil VR market by application, 2015 - 2024 (Thousand Units) TABLE 259 Mexico mixed reality headsets market, 2015 - 2024, (USD Million) TABLE 260 Mexico mixed reality headsets market, 2015 - 2024, (Thousand Units) TABLE 261 Mexico market by technology, 2015 - 2024 (USD Million) TABLE 262 Mexico market by technology, 2015 - 2024 (Thousand Units) TABLE 263 Mexico AR market by product, 2015 - 2024 (USD Million) TABLE 264 Mexico AR market by product, 2015 - 2024 (Thousand Units) TABLE 265 Mexico AR market by application, 2015 - 2024 (USD Million) TABLE 266 Mexico AR market by application, 2015 - 2024 (Thousand Units) TABLE 267 Mexico VR market by product, 2015 - 2024 (USD Million) TABLE 268 Mexico VR market by product, 2015 - 2024 (Thousand Units) TABLE 269 Mexico VR market by application, 2015 - 2024 (USD Million) TABLE 270 Mexico VR market by application, 2015 - 2024 (Thousand Units) TABLE 271 MEA mixed reality headsets market, 2015 - 2024, (USD Million) TABLE 272 MEA mixed reality headsets market, 2015 - 2024, (Thousand Units) TABLE 273 MEA market by technology, 2015 - 2024 (USD Million) TABLE 274 MEA market by technology, 2015 - 2024 (Thousand Units) TABLE 275 MEA AR market by product, 2015 - 2024 (USD Million) TABLE 276 MEA AR market by product, 2015 - 2024 (Thousand Units) TABLE 277 MEA AR market by application, 2015 - 2024 (USD Million) TABLE 278 MEA AR market by application, 2015 - 2024 (Thousand Units) TABLE 279 MEA VR market by product, 2015 - 2024 (USD Million) TABLE 280 MEA VR market by product, 2015 - 2024 (Thousand Units) TABLE 281 MEA VR market by application, 2015 - 2024 (USD Million) TABLE 282 MEA VR market by application, 2015 - 2024 (Thousand Units) TABLE 283 GCC mixed reality headsets market, 2015 - 2024, (USD Million) TABLE 284 GCC mixed reality headsets market, 2015 - 2024, (Thousand Units) TABLE 285 GCC market by technology, 2015 - 2024 (USD Million) TABLE 286 GCC market by technology, 2015 - 2024 (Thousand Units) TABLE 287 GCC AR market by product, 2015 - 2024 (USD Million) TABLE 288 GCC AR market by product, 2015 - 2024 (Thousand Units) TABLE 289 GCC AR market by application, 2015 - 2024 (USD Million) TABLE 290 GCC AR market by application, 2015 - 2024 (Thousand Units) TABLE 291 GCC VR market by product, 2015 - 2024 (USD Million) TABLE 292 GCC VR market by product, 2015 - 2024 (Thousand Units) TABLE 293 GCC VR market by application, 2015 - 2024 (USD Million) TABLE 294 GCC VR market by application, 2015 - 2024 (Thousand Units) TABLE 295 South Africa mixed reality headsets market, 2015 - 2024, (USD Million) TABLE 296 South Africa mixed reality headsets market, 2015 - 2024, (Thousand Units) TABLE 297 South Africa market by technology, 2015 - 2024 (USD Million) TABLE 298 South Africa market by technology, 2015 - 2024 (Thousand Units) TABLE 299 South Africa AR market by product, 2015 - 2024 (USD Million) TABLE 300 South Africa AR market by product, 2015 - 2024 (Thousand Units) TABLE 301 South Africa AR market by application, 2015 - 2024 (USD Million) TABLE 302 South Africa AR market by application, 2015 - 2024 (Thousand Units) TABLE 303 South Africa VR market by product, 2015 - 2024 (USD Million) TABLE 304 South Africa VR market by product, 2015 - 2024 (Thousand Units) TABLE 305 South Africa VR market by application, 2015 - 2024 (USD Million) TABLE 306 South Africa VR market by application, 2015 - 2024 (Thousand Units) Charts & Figures FIG. 1 Industry segmentation FIG. 2 Global mixed reality headsets market, 2012- 2024 (USD Million) FIG. 3 Industry ecosystem analysis FIG. 4 Growth potential analysis FIG. 5 Porter's analysis FIG. 6 Competitive landscape, 2016 FIG. 7 PESTEL analysis FIG. 8 SWOT analysis, Acer, Inc. FIG. 9 SWOT analysis, Apple, Inc. FIG. 10 SWOT analysis, Atheer, Inc. FIG. 11 SWOT analysis, Dell, Inc. FIG. 12 SWOT analysis, GlassUP S.r.l FIG. 13 SWOT analysis, Google, Inc. FIG. 14 SWOT analysis, Hewlett & Packard FIG. 15 SWOT analysis, HTC Corporation FIG. 16 SWOT analysis, Lenovo FIG. 17 SWOT analysis, LG Electronics FIG. 18 SWOT analysis, Magic Leap FIG. 19 SWOT analysis, Microsoft Corporation FIG. 20 SWOT analysis, Optinvent FIG. 21 SWOT analysis, Samsung Electronics FIG. 22 SWOT analysis, Seiko Epson Corporation FIG. 23 SWOT analysis, Sensics, Inc. FIG. 24 SWOT analysis, Shadow Creator FIG. 25 SWOT analysis, Solos FIG. 26 SWOT analysis, Sony Corporation FIG. 27 SWOT analysis, TCL Corporation FIG. 28 SWOT analysis, Vuzix Coporation FIG. 29 SWOT analysis, Zeiss FIG. 30 SWOT analysis, Audi FIG. 31 SWOT analysis, BMW FIG. 32 SWOT analysis, Boeing FIG. 33 SWOT analysis, Common Wealth Bank of Australia FIG. 34 SWOT analysis, DHL FIG. 35 SWOT analysis, Ford FIG. 36 SWOT analysis, Gabler FIG. 37 SWOT analysis, General Mills FIG. 38 SWOT analysis, Ikea FIG. 39 SWOT analysis, L'Oreal FIG. 40 SWOT analysis, Lexus FIG. 41 SWOT analysis, Marriott FIG. 42 SWOT analysis, NASA FIG. 43 SWOT analysis, Sephora FIG. 44 SWOT analysis, UPS FIG. 45 SWOT analysis, Wayfair

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