Report Cover

Global Virtual Reality in Retail Market 2021 by Company, Regions, Type and Application, Forecast to 2026


The Virtual Reality in Retail market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

According to our latest research, the global Virtual Reality in Retail size is estimated to be USD xx million in 2026 from USD xx million in 2020, with a change XX% between 2020 and 2021. The global Virtual Reality in Retail market size is expected to grow at a CAGR of xx% for the next five years.

Market segmentation
Virtual Reality in Retail market is split by Type and by Application. For the period 2016-2026, the growth among segments provide accurate calculations and forecasts for revenue by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type, covers
    Software
    Hardware
    Service

Market segment by Application, can be divided into
    Food and Beverage
    Home Products
    Clothing
    Consumer Electronics
    Other

Market segment by players, this report covers
    Zappar
    Trax
    inVRsion
    Symphony RetailAI
    Whisbi
    Jaunt

Market segment by regions, regional analysis covers
    North America (United States, Canada, and Mexico)
    Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
    Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia, and Rest of Asia-Pacific)
    South America (Brazil, Argentina, Rest of South America)
    Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)
1 Market Overview
    1.1 Product Overview and Scope of Virtual Reality in Retail
    1.2 Classification of Virtual Reality in Retail by Type
        1.2.1 Overview: Global Virtual Reality in Retail Market Size by Type: 2020 Versus 2021 Versus 2026
        1.2.2 Global Virtual Reality in Retail Revenue Market Share by Type in 2020
        1.2.3 Software
        1.2.4 Hardware
        1.2.5 Service
    1.3 Global Virtual Reality in Retail Market by Application
        1.3.1 Overview: Global Virtual Reality in Retail Market Size by Application: 2020 Versus 2021 Versus 2026
        1.3.2 Food and Beverage
        1.3.3 Home Products
        1.3.4 Clothing
        1.3.5 Consumer Electronics
        1.3.6 Other
    1.4 Global Virtual Reality in Retail Market Size & Forecast
    1.5 Global Virtual Reality in Retail Market Size and Forecast by Region
        1.5.1 Global Virtual Reality in Retail Market Size by Region: 2016 VS 2021 VS 2026
        1.5.2 Global Virtual Reality in Retail Market Size by Region, (2016-2021)
        1.5.3 North America Virtual Reality in Retail Market Size and Prospect (2016-2026)
        1.5.4 Europe Virtual Reality in Retail Market Size and Prospect (2016-2026)
        1.5.5 Asia-Pacific Virtual Reality in Retail Market Size and Prospect (2016-2026)
        1.5.6 South America Virtual Reality in Retail Market Size and Prospect (2016-2026)
        1.5.7 Middle East and Africa Virtual Reality in Retail Market Size and Prospect (2016-2026)
    1.6 Market Drivers, Restraints and Trends
        1.6.1 Virtual Reality in Retail Market Drivers
        1.6.2 Virtual Reality in Retail Market Restraints
        1.6.3 Virtual Reality in Retail Trends Analysis
2 Company Profiles
    2.1 Zappar
        2.1.1 Zappar Details
        2.1.2 Zappar Major Business
        2.1.3 Zappar Virtual Reality in Retail Product and Solutions
        2.1.4 Zappar Virtual Reality in Retail Revenue, Gross Margin and Market Share (2019-2021)
        2.1.5 Zappar Recent Developments and Future Plans
    2.2 Trax
        2.2.1 Trax Details
        2.2.2 Trax Major Business
        2.2.3 Trax Virtual Reality in Retail Product and Solutions
        2.2.4 Trax Virtual Reality in Retail Revenue, Gross Margin and Market Share (2019-2021)
        2.2.5 Trax Recent Developments and Future Plans
    2.3 inVRsion
        2.3.1 inVRsion Details
        2.3.2 inVRsion Major Business
        2.3.3 inVRsion Virtual Reality in Retail Product and Solutions
        2.3.4 inVRsion Virtual Reality in Retail Revenue, Gross Margin and Market Share (2019-2021)
        2.3.5 inVRsion Recent Developments and Future Plans
    2.4 Symphony RetailAI
        2.4.1 Symphony RetailAI Details
        2.4.2 Symphony RetailAI Major Business
        2.4.3 Symphony RetailAI Virtual Reality in Retail Product and Solutions
        2.4.4 Symphony RetailAI Virtual Reality in Retail Revenue, Gross Margin and Market Share (2019-2021)
        2.4.5 Symphony RetailAI Recent Developments and Future Plans
    2.5 Whisbi
        2.5.1 Whisbi Details
        2.5.2 Whisbi Major Business
        2.5.3 Whisbi Virtual Reality in Retail Product and Solutions
        2.5.4 Whisbi Virtual Reality in Retail Revenue, Gross Margin and Market Share (2019-2021)
        2.5.5 Whisbi Recent Developments and Future Plans
    2.6 Jaunt
        2.6.1 Jaunt Details
        2.6.2 Jaunt Major Business
        2.6.3 Jaunt Virtual Reality in Retail Product and Solutions
        2.6.4 Jaunt Virtual Reality in Retail Revenue, Gross Margin and Market Share (2019-2021)
        2.6.5 Jaunt Recent Developments and Future Plans
3 Market Competition, by Players
    3.1 Global Virtual Reality in Retail Revenue and Share by Players (2019-2021)
    3.2 Market Concentration Rate
        3.2.1 Top 3 Virtual Reality in Retail Players Market Share
        3.2.2 Top 10 Virtual Reality in Retail Players Market Share
        3.2.3 Market Competition Trend
    3.3 Virtual Reality in Retail Players Head Office, Products and Services Provided
    3.4 Mergers & Acquisitions
    3.5 New Entrants and Expansion Plans
4 Market Size Segment by Type
    4.1 Global Virtual Reality in Retail Revenue and Market Share by Type (2016-2021)
    4.2 Global Virtual Reality in Retail Market Forecast by Type (2021-2026)
5 Market Size Segment by Application
    5.1 Global Virtual Reality in Retail Revenue Market Share by Application (2016-2021)
    5.2 Virtual Reality in Retail Market Forecast by Application (2021-2026)
6 North America by Country, by Type, and by Application
    6.1 North America Virtual Reality in Retail Revenue by Type (2016-2026)
    6.2 North America Virtual Reality in Retail Revenue by Application (2016-2026)
    6.3 North America Virtual Reality in Retail Market Size by Country
        6.3.1 North America Virtual Reality in Retail Revenue by Country (2016-2026)
        6.3.2 United States Virtual Reality in Retail Market Size and Forecast (2016-2026)
        6.3.3 Canada Virtual Reality in Retail Market Size and Forecast (2016-2026)
        6.3.4 Mexico Virtual Reality in Retail Market Size and Forecast (2016-2026)
7 Europe by Country, by Type, and by Application
    7.1 Europe Virtual Reality in Retail Revenue by Type (2016-2026)
    7.2 Europe Virtual Reality in Retail Revenue by Application (2016-2026)
    7.3 Europe Virtual Reality in Retail Market Size by Country
        7.3.1 Europe Virtual Reality in Retail Revenue by Country (2016-2026)
        7.3.2 Germany Virtual Reality in Retail Market Size and Forecast (2016-2026)
        7.3.3 France Virtual Reality in Retail Market Size and Forecast (2016-2026)
        7.3.4 United Kingdom Virtual Reality in Retail Market Size and Forecast (2016-2026)
        7.3.5 Russia Virtual Reality in Retail Market Size and Forecast (2016-2026)
        7.3.6 Italy Virtual Reality in Retail Market Size and Forecast (2016-2026)
8 Asia-Pacific by Region, by Type, and by Application
    8.1 Asia-Pacific Virtual Reality in Retail Revenue by Type (2016-2026)
    8.2 Asia-Pacific Virtual Reality in Retail Revenue by Application (2016-2026)
    8.3 Asia-Pacific Virtual Reality in Retail Market Size by Region
        8.3.1 Asia-Pacific Virtual Reality in Retail Revenue by Region (2016-2026)
        8.3.2 China Virtual Reality in Retail Market Size and Forecast (2016-2026)
        8.3.3 Japan Virtual Reality in Retail Market Size and Forecast (2016-2026)
        8.3.4 South Korea Virtual Reality in Retail Market Size and Forecast (2016-2026)
        8.3.5 India Virtual Reality in Retail Market Size and Forecast (2016-2026)
        8.3.6 Southeast Asia Virtual Reality in Retail Market Size and Forecast (2016-2026)
        8.3.7 Australia Virtual Reality in Retail Market Size and Forecast (2016-2026)
9 South America by Country, by Type, and by Application
    9.1 South America Virtual Reality in Retail Revenue by Type (2016-2026)
    9.2 South America Virtual Reality in Retail Revenue by Application (2016-2026)
    9.3 South America Virtual Reality in Retail Market Size by Country
        9.3.1 South America Virtual Reality in Retail Revenue by Country (2016-2026)
        9.3.2 Brazil Virtual Reality in Retail Market Size and Forecast (2016-2026)
        9.3.3 Argentina Virtual Reality in Retail Market Size and Forecast (2016-2026)
10 Middle East & Africa by Country, by Type, and by Application
    10.1 Middle East & Africa Virtual Reality in Retail Revenue by Type (2016-2026)
    10.2 Middle East & Africa Virtual Reality in Retail Revenue by Application (2016-2026)
    10.3 Middle East & Africa Virtual Reality in Retail Market Size by Country
        10.3.1 Middle East & Africa Virtual Reality in Retail Revenue by Country (2016-2026)
        10.3.2 Turkey Virtual Reality in Retail Market Size and Forecast (2016-2026)
        10.3.3 Saudi Arabia Virtual Reality in Retail Market Size and Forecast (2016-2026)
        10.3.4 UAE Virtual Reality in Retail Market Size and Forecast (2016-2026)
11 Research Findings and Conclusion
12 Appendix
    12.1 Methodology
    12.2 Research Process and Data Source
    12.3 Disclaimer

List of Tables Table 1. Global Virtual Reality in Retail Revenue by Type, (USD Million), 2020 VS 2021 VS 2026 Table 2. Global Virtual Reality in Retail Revenue by Application, (USD Million), 2020 VS 2021 VS 2026 Table 3. Global Market Virtual Reality in Retail Revenue (Million USD) Comparison by Region (2016 VS 2021 VS 2026) Table 4. Global Virtual Reality in Retail Revenue (USD Million) by Region (2016-2021) Table 5. Global Virtual Reality in Retail Revenue Market Share by Region (2021-2026) Table 6. Zappar Corporate Information, Head Office, and Major Competitors Table 7. Zappar Major Business Table 8. Zappar Virtual Reality in Retail Product and Solutions Table 9. Zappar Virtual Reality in Retail Revenue (USD Million), Gross Margin and Market Share (2019-2021) Table 10. Trax Corporate Information, Head Office, and Major Competitors Table 11. Trax Major Business Table 12. Trax Virtual Reality in Retail Product and Solutions Table 13. Trax Virtual Reality in Retail Revenue (USD Million), Gross Margin and Market Share (2019-2021) Table 14. inVRsion Corporate Information, Head Office, and Major Competitors Table 15. inVRsion Major Business Table 16. inVRsion Virtual Reality in Retail Product and Solutions Table 17. inVRsion Virtual Reality in Retail Revenue (USD Million), Gross Margin and Market Share (2019-2021) Table 18. Symphony RetailAI Corporate Information, Head Office, and Major Competitors Table 19. Symphony RetailAI Major Business Table 20. Symphony RetailAI Virtual Reality in Retail Product and Solutions Table 21. Symphony RetailAI Virtual Reality in Retail Revenue (USD Million), Gross Margin and Market Share (2019-2021) Table 22. Whisbi Corporate Information, Head Office, and Major Competitors Table 23. Whisbi Major Business Table 24. Whisbi Virtual Reality in Retail Product and Solutions Table 25. Whisbi Virtual Reality in Retail Revenue (USD Million), Gross Margin and Market Share (2019-2021) Table 26. Jaunt Corporate Information, Head Office, and Major Competitors Table 27. Jaunt Major Business Table 28. Jaunt Virtual Reality in Retail Product and Solutions Table 29. Jaunt Virtual Reality in Retail Revenue (USD Million), Gross Margin and Market Share (2019-2021) Table 30. Global Virtual Reality in Retail Revenue (USD Million) by Players (2019-2021) Table 31. Global Virtual Reality in Retail Revenue Share by Players (2019-2021) Table 32. Breakdown of Virtual Reality in Retail by Company Type (Tier 1, Tier 2 and Tier 3) Table 33. Virtual Reality in Retail Players Head Office, Products and Services Provided Table 34. Virtual Reality in Retail Mergers & Acquisitions in the Past Five Years Table 35. Virtual Reality in Retail New Entrants and Expansion Plans Table 36. Global Virtual Reality in Retail Revenue (USD Million) by Type (2016-2021) Table 37. Global Virtual Reality in Retail Revenue Share by Type (2016-2021) Table 38. Global Virtual Reality in Retail Revenue Forecast by Type (2021-2026) Table 39. Global Virtual Reality in Retail Revenue by Application (2016-2021) Table 40. Global Virtual Reality in Retail Revenue Forecast by Application (2021-2026) Table 41. North America Virtual Reality in Retail Revenue by Type (2016-2021) & (USD Million) Table 42. North America Virtual Reality in Retail Revenue by Type (2021-2026) & (USD Million) Table 43. North America Virtual Reality in Retail Revenue by Application (2016-2021) & (USD Million) Table 44. North America Virtual Reality in Retail Revenue by Application (2021-2026) & (USD Million) Table 45. North America Virtual Reality in Retail Revenue by Country (2016-2021) & (USD Million) Table 46. North America Virtual Reality in Retail Revenue by Country (2021-2026) & (USD Million) Table 47. Europe Virtual Reality in Retail Revenue by Type (2016-2021) & (USD Million) Table 48. Europe Virtual Reality in Retail Revenue by Type (2021-2026) & (USD Million) Table 49. Europe Virtual Reality in Retail Revenue by Application (2016-2021) & (USD Million) Table 50. Europe Virtual Reality in Retail Revenue by Application (2021-2026) & (USD Million) Table 51. Europe Virtual Reality in Retail Revenue by Country (2016-2021) & (USD Million) Table 52. Europe Virtual Reality in Retail Revenue by Country (2021-2026) & (USD Million) Table 53. Asia-Pacific Virtual Reality in Retail Revenue by Type (2016-2021) & (USD Million) Table 54. Asia-Pacific Virtual Reality in Retail Revenue by Type (2021-2026) & (USD Million) Table 55. Asia-Pacific Virtual Reality in Retail Revenue by Application (2016-2021) & (USD Million) Table 56. Asia-Pacific Virtual Reality in Retail Revenue by Application (2021-2026) & (USD Million) Table 57. Asia-Pacific Virtual Reality in Retail Revenue by Region (2016-2021) & (USD Million) Table 58. Asia-Pacific Virtual Reality in Retail Revenue by Region (2021-2026) & (USD Million) Table 59. South America Virtual Reality in Retail Revenue by Type (2016-2021) & (USD Million) Table 60. South America Virtual Reality in Retail Revenue by Type (2021-2026) & (USD Million) Table 61. South America Virtual Reality in Retail Revenue by Application (2016-2021) & (USD Million) Table 62. South America Virtual Reality in Retail Revenue by Application (2021-2026) & (USD Million) Table 63. South America Virtual Reality in Retail Revenue by Country (2016-2021) & (USD Million) Table 64. South America Virtual Reality in Retail Revenue by Country (2021-2026) & (USD Million) Table 65. Middle East & Africa Virtual Reality in Retail Revenue by Type (2016-2021) & (USD Million) Table 66. Middle East & Africa Virtual Reality in Retail Revenue by Type (2021-2026) & (USD Million) Table 67. Middle East & Africa Virtual Reality in Retail Revenue by Application (2016-2021) & (USD Million) Table 68. Middle East & Africa Virtual Reality in Retail Revenue by Application (2021-2026) & (USD Million) Table 69. Middle East & Africa Virtual Reality in Retail Revenue by Country (2016-2021) & (USD Million) Table 70. Middle East & Africa Virtual Reality in Retail Revenue by Country (2021-2026) & (USD Million) List of Figures Figure 1. Virtual Reality in Retail Picture Figure 2. Global Virtual Reality in Retail Revenue Market Share by Type in 2020 Figure 3. Software Figure 4. Hardware Figure 5. Service Figure 6. Virtual Reality in Retail Revenue Market Share by Application in 2020 Figure 7. Food and Beverage Picture Figure 8. Home Products Picture Figure 9. Clothing Picture Figure 10. Consumer Electronics Picture Figure 11. Other Picture Figure 12. Global Virtual Reality in Retail Revenue, (USD Million): 2020 VS 2021 VS 2026 Figure 13. Global Virtual Reality in Retail Revenue and Forecast (2016-2026) & (USD Million) Figure 14. Global Virtual Reality in Retail Revenue Market Share by Region (2016-2026) Figure 15. Global Virtual Reality in Retail Revenue Market Share by Region in 2020 Figure 16. North America Virtual Reality in Retail Revenue (USD Million) and Growth Rate (2016-2026) Figure 17. Europe Virtual Reality in Retail Revenue (USD Million) and Growth Rate (2016-2026) Figure 18. Asia-Pacific Virtual Reality in Retail Revenue (USD Million) and Growth Rate (2016-2026) Figure 19. South America Virtual Reality in Retail Revenue (USD Million) and Growth Rate (2016-2026) Figure 20. Middle East and Africa Virtual Reality in Retail Revenue (USD Million) and Growth Rate (2016-2026) Figure 21. Virtual Reality in Retail Market Drivers Figure 22. Virtual Reality in Retail Market Restraints Figure 23. Virtual Reality in Retail Market Trends Figure 24. Zappar Recent Developments and Future Plans Figure 25. Trax Recent Developments and Future Plans Figure 26. inVRsion Recent Developments and Future Plans Figure 27. Symphony RetailAI Recent Developments and Future Plans Figure 28. Whisbi Recent Developments and Future Plans Figure 29. Jaunt Recent Developments and Future Plans Figure 30. Global Virtual Reality in Retail Revenue Share by Players in 2020 Figure 31. Virtual Reality in Retail Market Share by Company Type (Tier 1, Tier 2 and Tier 3) Figure 32. Global Top 3 Players Virtual Reality in Retail Revenue Market Share in 2020 Figure 33. Global Top 10 Players Virtual Reality in Retail Revenue Market Share in 2020 Figure 34. Key Players Market Share Trend (Top 3 Market Share: 2019 VS 2020 VS 2021) Figure 35. Global Virtual Reality in Retail Revenue Share by Type in 2020 Figure 36. Global Virtual Reality in Retail Market Share Forecast by Type (2021-2026) Figure 37. Global Virtual Reality in Retail Revenue Share by Application in 2020 Figure 38. Global Virtual Reality in Retail Market Share Forecast by Application (2021-2026) Figure 39. North America Virtual Reality in Retail Sales Market Share by Type (2016-2026) Figure 40. North America Virtual Reality in Retail Sales Market Share by Application (2016-2026) Figure 41. North America Virtual Reality in Retail Revenue Market Share by Country (2016-2026) Figure 42. United States Virtual Reality in Retail Revenue and Growth Rate (2016-2026) & (USD Million) Figure 43. Canada Virtual Reality in Retail Revenue and Growth Rate (2016-2026) & (USD Million) Figure 44. Mexico Virtual Reality in Retail Revenue and Growth Rate (2016-2026) & (USD Million) Figure 45. Europe Virtual Reality in Retail Sales Market Share by Type (2016-2026) Figure 46. Europe Virtual Reality in Retail Sales Market Share by Application (2016-2026) Figure 47. Europe Virtual Reality in Retail Revenue Market Share by Country (2016-2026) Figure 48. Germany Virtual Reality in Retail Revenue and Growth Rate (2016-2026) & (USD Million) Figure 49. France Virtual Reality in Retail Revenue and Growth Rate (2016-2026) & (USD Million) Figure 50. United Kingdom Virtual Reality in Retail Revenue and Growth Rate (2016-2026) & (USD Million) Figure 51. Russia Virtual Reality in Retail Revenue and Growth Rate (2016-2026) & (USD Million) Figure 52. Italy Virtual Reality in Retail Revenue and Growth Rate (2016-2026) & (USD Million) Figure 53. Asia-Pacific Virtual Reality in Retail Sales Market Share by Type (2016-2026) Figure 54. Asia-Pacific Virtual Reality in Retail Sales Market Share by Application (2016-2026) Figure 55. Asia-Pacific Virtual Reality in Retail Revenue Market Share by Region (2016-2026) Figure 56. China Virtual Reality in Retail Revenue and Growth Rate (2016-2026) & (USD Million) Figure 57. Japan Virtual Reality in Retail Revenue and Growth Rate (2016-2026) & (USD Million) Figure 58. South Korea Virtual Reality in Retail Revenue and Growth Rate (2016-2026) & (USD Million) Figure 59. India Virtual Reality in Retail Revenue and Growth Rate (2016-2026) & (USD Million) Figure 60. Southeast Asia Virtual Reality in Retail Revenue and Growth Rate (2016-2026) & (USD Million) Figure 61. Australia Virtual Reality in Retail Revenue and Growth Rate (2016-2026) & (USD Million) Figure 62. South America Virtual Reality in Retail Sales Market Share by Type (2016-2026) Figure 63. South America Virtual Reality in Retail Sales Market Share by Application (2016-2026) Figure 64. South America Virtual Reality in Retail Revenue Market Share by Country (2016-2026) Figure 65. Brazil Virtual Reality in Retail Revenue and Growth Rate (2016-2026) & (USD Million) Figure 66. Argentina Virtual Reality in Retail Revenue and Growth Rate (2016-2026) & (USD Million) Figure 67. Middle East and Africa Virtual Reality in Retail Sales Market Share by Type (2016-2026) Figure 68. Middle East and Africa Virtual Reality in Retail Sales Market Share by Application (2016-2026) Figure 69. Middle East and Africa Virtual Reality in Retail Revenue Market Share by Country (2016-2026) Figure 70. Turkey Virtual Reality in Retail Revenue and Growth Rate (2016-2026) & (USD Million) Figure 71. Saudi Arabia Virtual Reality in Retail Revenue and Growth Rate (2016-2026) & (USD Million) Figure 72. UAE Virtual Reality in Retail Revenue and Growth Rate (2016-2026) & (USD Million) Figure 73. Methodology Figure 74. Research Process and Data Source

Qualitative Analysis covers:

  • Industry Status and Trends
  • Manufacturer/Company profiles, manufacturing base distribution, sales areas, product introduction, main business, market position and their competitors.
  • Product Development, Technology, Price, Cost, Manufacturing Process and Trends
  • Market segment by regions, types, applications and forecast
  • Market opportunities, potential, government policies and influence factors.
     

Quantitative Analysis covers:

  • Market size (value, sales/output, historical data and forecasts)
  • Sales/output/capacity, revenue, price, gross margin, market share, for top players. Through interviewing each manufacturers,  distributors, traders, dealers and buyers etc.
  • Cost structure, proportion, price trend, gross margin and trend, status and trend, for 10 years
  • Market size by types, regions, applications for 10 years
  • Market forecast based on the potential demand from downstream clients/buyers, government, influence factors and the total economic indication, maybe occur in following years.
     

Data Sources:

Methodology

 

Publisher: GlobalInfoResearch
Chat with us