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Global Virtual Event Platforms Market Size, Status and Forecast 2020-2026


Virtual Event Platforms market is segmented by Type, and by Application. Players, stakeholders, and other participants in the global Virtual Event Platforms market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application in terms of revenue and forecast for the period 2015-2026.

Market segment by Type, the product can be split into
    Cloud-Based
    On-Premises

Market segment by Application, split into
    Government
    Retail and eCommerce
    Healthcare and Life Sciences
    BFSI
    Transportation and Logistics
    Telecom and IT
    Manufacturing
    Others

Based on regional and country-level analysis, the Virtual Event Platforms market has been segmented as follows:
    North America
        United States
        Canada
    Europe
        Germany
        France
        U.K.
        Italy
        Russia
        Nordic
        Rest of Europe
    Asia-Pacific
        China
        Japan
        South Korea
        Southeast Asia
        India
        Australia
        Rest of Asia-Pacific
    Latin America
        Mexico
        Brazil
    Middle East & Africa
        Turkey
        Saudi Arabia
        UAE
        Rest of Middle East & Africa

In the competitive analysis section of the report, leading as well as prominent players of the global Virtual Event Platforms market are broadly studied on the basis of key factors. The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2015-2020. It also offers detailed analysis supported by reliable statistics on price and revenue (global level) by player for the period 2015-2020.
The key players covered in this study
    InEvent LATAM
    Cvent
    Influitive
    Bevy
    Hopin
    Eventzilla
    Brazen
    RainFocus
    Socio
    Townscript
    Whova
    6Connex
    Attendify
    Boomset
    PheedLoop
    SpotMe
    TOCCA
    Accelevents
    Airmeet
    All In The Loop
    Azavista
    Bizzabo
    Engagez
    Evenium
    Eventtia
    EventXtra
    eZ-XPO
    HexaFair
    INXPO
    Nunify
    Pathable
    Run The World
    SCHED
    vFairs
    ViewStub
1 Report Overview
    1.1 Study Scope
    1.2 Market Analysis by Type
        1.2.1 Global Virtual Event Platforms Market Size Growth Rate by Type: 2020 VS 2026
        1.2.2 Cloud-Based
        1.2.3 On-Premises
    1.3 Market by Application
        1.3.1 Global Virtual Event Platforms Market Share by Application: 2020 VS 2026
        1.3.2 Government
        1.3.3 Retail and eCommerce
        1.3.4 Healthcare and Life Sciences
        1.3.5 BFSI
        1.3.6 Transportation and Logistics
        1.3.7 Telecom and IT
        1.3.8 Manufacturing
        1.3.9 Others
1.4 Study Objectives
1.5 Years Considered

2 Global Growth Trends
    2.1 Global Virtual Event Platforms Market Perspective (2015-2026)
    2.2 Global Virtual Event Platforms Growth Trends by Regions
        2.2.1 Virtual Event Platforms Market Size by Regions: 2015 VS 2020 VS 2026
        2.2.2 Virtual Event Platforms Historic Market Share by Regions (2015-2020)
        2.2.3 Virtual Event Platforms Forecasted Market Size by Regions (2021-2026)
2.3 Industry Trends and Growth Strategy
2.3.1 Market Trends
2.3.2 Market Drivers
        2.3.3 Market Challenges
        2.3.4 Market Restraints

3 Competition Landscape by Key Players
    3.1 Global Top Virtual Event Platforms Players by Market Size
        3.1.1 Global Top Virtual Event Platforms Players by Revenue (2015-2020)
        3.1.2 Global Virtual Event Platforms Revenue Market Share by Players (2015-2020)
    3.2 Global Virtual Event Platforms Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
    3.3 Players Covered: Ranking by Virtual Event Platforms Revenue
    3.4 Global Virtual Event Platforms Market Concentration Ratio
        3.4.1 Global Virtual Event Platforms Market Concentration Ratio (CR5 and HHI)
        3.4.2 Global Top 10 and Top 5 Companies by Virtual Event Platforms Revenue in 2019
    3.5 Key Players Virtual Event Platforms Area Served
    3.6 Key Players Virtual Event Platforms Product Solution and Service
    3.7 Date of Enter into Virtual Event Platforms Market
    3.8 Mergers & Acquisitions, Expansion Plans

4 Virtual Event Platforms Breakdown Data by Type (2015-2026)
    4.1 Global Virtual Event Platforms Historic Market Size by Type (2015-2020)
    4.2 Global Virtual Event Platforms Forecasted Market Size by Type (2021-2026)

5 Virtual Event Platforms Breakdown Data by Application (2015-2026)
    5.1 Global Virtual Event Platforms Historic Market Size by Application (2015-2020)
    5.2 Global Virtual Event Platforms Forecasted Market Size by Application (2021-2026)

6 North America
    6.1 North America Virtual Event Platforms Market Size (2015-2026)
    6.2 North America Virtual Event Platforms Market Size by Type (2015-2020)
    6.3 North America Virtual Event Platforms Market Size by Application (2015-2020)
    6.4 North America Virtual Event Platforms Market Size by Country (2015-2020)
        6.4.1 United States
        6.4.2 Canada

7 Europe
    7.1 Europe Virtual Event Platforms Market Size (2015-2026)
    7.2 Europe Virtual Event Platforms Market Size by Type (2015-2020)
    7.3 Europe Virtual Event Platforms Market Size by Application (2015-2020)
    7.4 Europe Virtual Event Platforms Market Size by Country (2015-2020)
        7.4.1 Germany
        7.4.2 France
        7.4.3 U.K.
        7.4.4 Italy
        7.4.5 Russia
        7.4.6 Nordic
        7.4.7 Rest of Europe

8 China
    8.1 China Virtual Event Platforms Market Size (2015-2026)
    8.2 China Virtual Event Platforms Market Size by Type (2015-2020)
    8.3 China Virtual Event Platforms Market Size by Application (2015-2020)
    8.4 China Virtual Event Platforms Market Size by Region (2015-2020)
        8.4.1 China
        8.4.2 Japan
        8.4.3 South Korea
        8.4.4 Southeast Asia
        8.4.5 India
        8.4.6 Australia
        8.4.7 Rest of Asia-Pacific

9 Japan
    9.1 Japan Virtual Event Platforms Market Size (2015-2026)
    9.2 Japan Virtual Event Platforms Market Size by Type (2015-2020)
    9.3 Japan Virtual Event Platforms Market Size by Application (2015-2020)
    9.4 Japan Virtual Event Platforms Market Size by Country (2015-2020)
        9.4.1 Mexico
        9.4.2 Brazil

10 Southeast Asia
    10.1 Southeast Asia Virtual Event Platforms Market Size (2015-2026)
    10.2 Southeast Asia Virtual Event Platforms Market Size by Type (2015-2020)
    10.3 Southeast Asia Virtual Event Platforms Market Size by Application (2015-2020)
    10.4 Southeast Asia Virtual Event Platforms Market Size by Country (2015-2020)
        10.4.1 Turkey
        10.4.2 Saudi Arabia
        10.4.3 UAE
        10.4.4 Rest of Middle East & Africa

11Key Players Profiles
    11.1 InEvent LATAM
        11.1.1 InEvent LATAM Company Details
        11.1.2 InEvent LATAM Business Overview
        11.1.3 InEvent LATAM Virtual Event Platforms Introduction
        11.1.4 InEvent LATAM Revenue in Virtual Event Platforms Business (2015-2020))
        11.1.5 InEvent LATAM Recent Development
    11.2 Cvent
        11.2.1 Cvent Company Details
        11.2.2 Cvent Business Overview
        11.2.3 Cvent Virtual Event Platforms Introduction
        11.2.4 Cvent Revenue in Virtual Event Platforms Business (2015-2020)
        11.2.5 Cvent Recent Development
    11.3 Influitive
        11.3.1 Influitive Company Details
        11.3.2 Influitive Business Overview
        11.3.3 Influitive Virtual Event Platforms Introduction
        11.3.4 Influitive Revenue in Virtual Event Platforms Business (2015-2020)
        11.3.5 Influitive Recent Development
    11.4 Bevy
        11.4.1 Bevy Company Details
        11.4.2 Bevy Business Overview
        11.4.3 Bevy Virtual Event Platforms Introduction
        11.4.4 Bevy Revenue in Virtual Event Platforms Business (2015-2020)
        11.4.5 Bevy Recent Development
    11.5 Hopin
        11.5.1 Hopin Company Details
        11.5.2 Hopin Business Overview
        11.5.3 Hopin Virtual Event Platforms Introduction
        11.5.4 Hopin Revenue in Virtual Event Platforms Business (2015-2020)
        11.5.5 Hopin Recent Development
    11.6 Eventzilla
        11.6.1 Eventzilla Company Details
        11.6.2 Eventzilla Business Overview
        11.6.3 Eventzilla Virtual Event Platforms Introduction
        11.6.4 Eventzilla Revenue in Virtual Event Platforms Business (2015-2020)
        11.6.5 Eventzilla Recent Development
    11.7 Brazen
        11.7.1 Brazen Company Details
        11.7.2 Brazen Business Overview
        11.7.3 Brazen Virtual Event Platforms Introduction
        11.7.4 Brazen Revenue in Virtual Event Platforms Business (2015-2020)
        11.7.5 Brazen Recent Development
    11.8 RainFocus
        11.8.1 RainFocus Company Details
        11.8.2 RainFocus Business Overview
        11.8.3 RainFocus Virtual Event Platforms Introduction
        11.8.4 RainFocus Revenue in Virtual Event Platforms Business (2015-2020)
        11.8.5 RainFocus Recent Development
    11.9 Socio
        11.9.1 Socio Company Details
        11.9.2 Socio Business Overview
        11.9.3 Socio Virtual Event Platforms Introduction
        11.9.4 Socio Revenue in Virtual Event Platforms Business (2015-2020)
        11.9.5 Socio Recent Development
    11.10 Townscript
        11.10.1 Townscript Company Details
        11.10.2 Townscript Business Overview
        11.10.3 Townscript Virtual Event Platforms Introduction
        11.10.4 Townscript Revenue in Virtual Event Platforms Business (2015-2020)
        11.10.5 Townscript Recent Development
    11.11 Whova
        10.11.1 Whova Company Details
        10.11.2 Whova Business Overview
        10.11.3 Whova Virtual Event Platforms Introduction
        10.11.4 Whova Revenue in Virtual Event Platforms Business (2015-2020)
        10.11.5 Whova Recent Development
    11.12 6Connex
        10.12.1 6Connex Company Details
        10.12.2 6Connex Business Overview
        10.12.3 6Connex Virtual Event Platforms Introduction
        10.12.4 6Connex Revenue in Virtual Event Platforms Business (2015-2020)
        10.12.5 6Connex Recent Development
    11.13 Attendify
        10.13.1 Attendify Company Details
        10.13.2 Attendify Business Overview
        10.13.3 Attendify Virtual Event Platforms Introduction
        10.13.4 Attendify Revenue in Virtual Event Platforms Business (2015-2020)
        10.13.5 Attendify Recent Development
    11.14 Boomset
        10.14.1 Boomset Company Details
        10.14.2 Boomset Business Overview
        10.14.3 Boomset Virtual Event Platforms Introduction
        10.14.4 Boomset Revenue in Virtual Event Platforms Business (2015-2020)
        10.14.5 Boomset Recent Development
    11.15 PheedLoop
        10.15.1 PheedLoop Company Details
        10.15.2 PheedLoop Business Overview
        10.15.3 PheedLoop Virtual Event Platforms Introduction
        10.15.4 PheedLoop Revenue in Virtual Event Platforms Business (2015-2020)
        10.15.5 PheedLoop Recent Development
    11.16 SpotMe
        10.16.1 SpotMe Company Details
        10.16.2 SpotMe Business Overview
        10.16.3 SpotMe Virtual Event Platforms Introduction
        10.16.4 SpotMe Revenue in Virtual Event Platforms Business (2015-2020)
        10.16.5 SpotMe Recent Development
    11.17 TOCCA
        10.17.1 TOCCA Company Details
        10.17.2 TOCCA Business Overview
        10.17.3 TOCCA Virtual Event Platforms Introduction
        10.17.4 TOCCA Revenue in Virtual Event Platforms Business (2015-2020)
        10.17.5 TOCCA Recent Development
    11.18 Accelevents
        10.18.1 Accelevents Company Details
        10.18.2 Accelevents Business Overview
        10.18.3 Accelevents Virtual Event Platforms Introduction
        10.18.4 Accelevents Revenue in Virtual Event Platforms Business (2015-2020)
        10.18.5 Accelevents Recent Development
    11.19 Airmeet
        10.19.1 Airmeet Company Details
        10.19.2 Airmeet Business Overview
        10.19.3 Airmeet Virtual Event Platforms Introduction
        10.19.4 Airmeet Revenue in Virtual Event Platforms Business (2015-2020)
        10.19.5 Airmeet Recent Development
    11.20 All In The Loop
        10.20.1 All In The Loop Company Details
        10.20.2 All In The Loop Business Overview
        10.20.3 All In The Loop Virtual Event Platforms Introduction
        10.20.4 All In The Loop Revenue in Virtual Event Platforms Business (2015-2020)
        10.20.5 All In The Loop Recent Development
    11.21 Azavista
        10.21.1 Azavista Company Details
        10.21.2 Azavista Business Overview
        10.21.3 Azavista Virtual Event Platforms Introduction
        10.21.4 Azavista Revenue in Virtual Event Platforms Business (2015-2020)
        10.21.5 Azavista Recent Development
    11.22 Bizzabo
        10.22.1 Bizzabo Company Details
        10.22.2 Bizzabo Business Overview
        10.22.3 Bizzabo Virtual Event Platforms Introduction
        10.22.4 Bizzabo Revenue in Virtual Event Platforms Business (2015-2020)
        10.22.5 Bizzabo Recent Development
    11.23 Engagez
        10.23.1 Engagez Company Details
        10.23.2 Engagez Business Overview
        10.23.3 Engagez Virtual Event Platforms Introduction
        10.23.4 Engagez Revenue in Virtual Event Platforms Business (2015-2020)
        10.23.5 Engagez Recent Development
    11.24 Evenium
        10.24.1 Evenium Company Details
        10.24.2 Evenium Business Overview
        10.24.3 Evenium Virtual Event Platforms Introduction
        10.24.4 Evenium Revenue in Virtual Event Platforms Business (2015-2020)
        10.24.5 Evenium Recent Development
    11.25 Eventtia
        10.25.1 Eventtia Company Details
        10.25.2 Eventtia Business Overview
        10.25.3 Eventtia Virtual Event Platforms Introduction
        10.25.4 Eventtia Revenue in Virtual Event Platforms Business (2015-2020)
        10.25.5 Eventtia Recent Development
    11.26 EventXtra
        10.26.1 EventXtra Company Details
        10.26.2 EventXtra Business Overview
        10.26.3 EventXtra Virtual Event Platforms Introduction
        10.26.4 EventXtra Revenue in Virtual Event Platforms Business (2015-2020)
        10.26.5 EventXtra Recent Development
    11.27 eZ-XPO
        10.27.1 eZ-XPO Company Details
        10.27.2 eZ-XPO Business Overview
        10.27.3 eZ-XPO Virtual Event Platforms Introduction
        10.27.4 eZ-XPO Revenue in Virtual Event Platforms Business (2015-2020)
        10.27.5 eZ-XPO Recent Development
    11.28 HexaFair
        10.28.1 HexaFair Company Details
        10.28.2 HexaFair Business Overview
        10.28.3 HexaFair Virtual Event Platforms Introduction
        10.28.4 HexaFair Revenue in Virtual Event Platforms Business (2015-2020)
        10.28.5 HexaFair Recent Development
    11.29 INXPO
        10.29.1 INXPO Company Details
        10.29.2 INXPO Business Overview
        10.29.3 INXPO Virtual Event Platforms Introduction
        10.29.4 INXPO Revenue in Virtual Event Platforms Business (2015-2020)
        10.29.5 INXPO Recent Development
    11.30 Nunify
        10.30.1 Nunify Company Details
        10.30.2 Nunify Business Overview
        10.30.3 Nunify Virtual Event Platforms Introduction
        10.30.4 Nunify Revenue in Virtual Event Platforms Business (2015-2020)
        10.30.5 Nunify Recent Development
    11.31 Pathable
        10.31.1 Pathable Company Details
        10.31.2 Pathable Business Overview
        10.31.3 Pathable Virtual Event Platforms Introduction
        10.31.4 Pathable Revenue in Virtual Event Platforms Business (2015-2020)
        10.31.5 Pathable Recent Development
    11.32 Run The World
        10.32.1 Run The World Company Details
        10.32.2 Run The World Business Overview
        10.32.3 Run The World Virtual Event Platforms Introduction
        10.32.4 Run The World Revenue in Virtual Event Platforms Business (2015-2020)
        10.32.5 Run The World Recent Development
    11.33 SCHED
        10.33.1 SCHED Company Details
        10.33.2 SCHED Business Overview
        10.33.3 SCHED Virtual Event Platforms Introduction
        10.33.4 SCHED Revenue in Virtual Event Platforms Business (2015-2020)
        10.33.5 SCHED Recent Development
    11.34 vFairs
        10.34.1 vFairs Company Details
        10.34.2 vFairs Business Overview
        10.34.3 vFairs Virtual Event Platforms Introduction
        10.34.4 vFairs Revenue in Virtual Event Platforms Business (2015-2020)
        10.34.5 vFairs Recent Development
    11.35 ViewStub
        10.35.1 ViewStub Company Details
        10.35.2 ViewStub Business Overview
        10.35.3 ViewStub Virtual Event Platforms Introduction
        10.35.4 ViewStub Revenue in Virtual Event Platforms Business (2015-2020)
        10.35.5 ViewStub Recent Development
    11.36 INK IN CAPS
        10.36.1 INK IN CAPS Company Details
        10.36.2 INK IN CAPS Business Overview
        10.36.3 INK IN CAPS Virtual Event Platforms Introduction
        10.36.4 INK IN CAPS Revenue in Virtual Event Platforms Business (2015-2020)
        10.36.5 INK IN CAPS Recent Development

12Analyst's Viewpoints/Conclusions

13Appendix
    13.1 Research Methodology
        13.1.1 Methodology/Research Approach
        13.1.2 Data Source
    13.2 Disclaimer
    13.3 Author Details

List of Tables Table 1. Global Virtual Event Platforms Market Size Growth Rate by Type (US$ Million): 2020 VS 2026 Table 3. Key Players of Cloud-Based Table 4. Key Players of On-Premises Table 5. Global Virtual Event Platforms Market Size Growth by Application (US$ Million): 2020 VS 2026 Table 6. Global Virtual Event Platforms Market Size by Regions (US$ Million): 2020 VS 2026 Table 7. Global Virtual Event Platforms Market Size by Regions (2015-2020) (US$ Million) Table 8. Global Virtual Event Platforms Market Share by Regions (2015-2020) Table 9. Global Virtual Event Platforms Forecasted Market Size by Regions (2021-2026) (US$ Million) Table 10. Global Virtual Event Platforms Market Share by Regions (2021-2026) Table 11. Virtual Event Platforms Market Market Trends Table 12. Virtual Event Platforms Market Drivers Table 13. Virtual Event Platforms Market Challenges Table 14. Virtual Event Platforms Market Restraints Table 15. Global Virtual Event Platforms Revenue by Players (2015-2020) (US$ Million) Table 16. Global Virtual Event Platforms Market Share by Players (2015-2020) Table 17. Global Top Virtual Event Platforms Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Virtual Event Platforms as of 2019) Table 18. Global Virtual Event Platforms by Players Market Concentration Ratio (CR5 and HHI) Table 19. Key Players Headquarters and Area Served Table 20. Key Players Virtual Event Platforms Product Solution and Service Table 21. Mergers & Acquisitions, Expansion Plans Table 22. Global Virtual Event Platforms Market Size by Type (2015-2020) (US$ Million) Table 23. Global Virtual Event Platforms Market Size Share by Type (2015-2020) Table 24. Global Virtual Event Platforms Revenue Market Share by Type (2021-2026) Table 25. Global Virtual Event Platforms Market Size Share by Application (2015-2020) Table 26. Global Virtual Event Platforms Market Size by Application (2015-2020) (US$ Million) Table 27. Global Virtual Event Platforms Market Size Share by Application (2021-2026) Table 28. North America Virtual Event Platforms Market Size by Type (2015-2020) (US$ Million) Table 29. North America Virtual Event Platforms Market Share by Type (2015-2020) Table 30. North America Virtual Event Platforms Market Size by Application (2015-2020) (US$ Million) Table 31. North America Virtual Event Platforms Market Share by Application (2015-2020) Table 32. North America Virtual Event Platforms Market Size by Country (US$ Million) (2015-2020) Table 33. North America Virtual Event Platforms Market Share by Country (2015-2020) Table 34. Europe Virtual Event Platforms Market Size by Type (2015-2020) (US$ Million) Table 35. Europe Virtual Event Platforms Market Share by Type (2015-2020) Table 36. Europe Virtual Event Platforms Market Size by Application (2015-2020) (US$ Million) Table 37. Europe Virtual Event Platforms Market Share by Application (2015-2020) Table 38. Europe Virtual Event Platforms Market Size by Country (US$ Million) (2015-2020) Table 39. Europe Virtual Event Platforms Market Share by Country (2015-2020) Table 40. China Virtual Event Platforms Market Size by Type (2015-2020) (US$ Million) Table 41. China Virtual Event Platforms Market Share by Type (2015-2020) Table 42. China Virtual Event Platforms Market Size by Application (2015-2020) (US$ Million) Table 43. China Virtual Event Platforms Market Share by Application (2015-2020) Table 44. China Virtual Event Platforms Market Size by Region (US$ Million) (2015-2020) Table 45. China Virtual Event Platforms Market Share by Region (2015-2020) Table 46. Japan Virtual Event Platforms Market Size by Type (2015-2020) (US$ Million) Table 47. Japan Virtual Event Platforms Market Share by Type (2015-2020) Table 48. Japan Virtual Event Platforms Market Size by Application (2015-2020) (US$ Million) Table 49. Japan Virtual Event Platforms Market Share by Application (2015-2020) Table 50. Japan Virtual Event Platforms Market Size by Country (US$ Million) (2015-2020) Table 51. Japan Virtual Event Platforms Market Share by Country (2015-2020) Table 52. Southeast Asia Virtual Event Platforms Market Size by Type (2015-2020) (US$ Million) Table 53. Southeast Asia Virtual Event Platforms Market Share by Type (2015-2020) Table 54. Southeast Asia Virtual Event Platforms Market Size by Application (2015-2020) (US$ Million) Table 55. Southeast Asia Virtual Event Platforms Market Share by Application (2015-2020) Table 56. Southeast Asia Virtual Event Platforms Market Size by Country (US$ Million) (2015-2020) Table 57. Southeast Asia Virtual Event Platforms Market Share by Country (2015-2020) Table 58. InEvent LATAM Company Details Table 59. InEvent LATAM Business Overview Table 60. InEvent LATAM Product Table 61. InEvent LATAM Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 62. InEvent LATAM Recent Development Table 63. Cvent Company Details Table 64. Cvent Business Overview Table 65. Cvent Product Table 66. Cvent Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 67. Cvent Recent Development Table 68. Influitive Company Details Table 69. Influitive Business Overview Table 70. Influitive Product Table 71. Influitive Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 72. Influitive Recent Development Table 73. Bevy Company Details Table 74. Bevy Business Overview Table 75. Bevy Product Table 76. Bevy Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 77. Bevy Recent Development Table 78. Hopin Company Details Table 79. Hopin Business Overview Table 80. Hopin Product Table 81. Hopin Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 82. Hopin Recent Development Table 83. Eventzilla Company Details Table 84. Eventzilla Business Overview Table 85. Eventzilla Product Table 86. Eventzilla Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 87. Eventzilla Recent Development Table 88. Brazen Company Details Table 89. Brazen Business Overview Table 90. Brazen Product Table 91. Brazen Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 92. Brazen Recent Development Table 93. RainFocus Business Overview Table 94. RainFocus Product Table 95. RainFocus Company Details Table 96. RainFocus Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 97. RainFocus Recent Development Table 98. Socio Company Details Table 99. Socio Business Overview Table 100. Socio Product Table 101. Socio Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 102. Socio Recent Development Table 103. Townscript Company Details Table 104. Townscript Business Overview Table 105. Townscript Product Table 106. Townscript Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 107. Townscript Recent Development Table 108. Whova Company Details Table 109. Whova Business Overview Table 110. Whova Product Table 111. Whova Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 112. Whova Recent Development Table 113. 6Connex Company Details Table 114. 6Connex Business Overview Table 115. 6Connex Product Table 116. 6Connex Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 117. 6Connex Recent Development Table 118. Attendify Company Details Table 119. Attendify Business Overview Table 120. Attendify Product Table 121. Attendify Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 122. Attendify Recent Development Table 123. Boomset Company Details Table 124. Boomset Business Overview Table 125. Boomset Product Table 126. Boomset Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 127. Boomset Recent Development Table 128. PheedLoop Company Details Table 129. PheedLoop Business Overview Table 130. PheedLoop Product Table 131. PheedLoop Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 132. PheedLoop Recent Development Table 133. SpotMe Company Details Table 134. SpotMe Business Overview Table 135. SpotMe Product Table 136. SpotMe Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 137. SpotMe Recent Development Table 138. TOCCA Company Details Table 139. TOCCA Business Overview Table 140. TOCCA Product Table 141. TOCCA Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 142. TOCCA Recent Development Table 143. Accelevents Company Details Table 144. Accelevents Business Overview Table 145. Accelevents Product Table 146. Accelevents Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 147. Accelevents Recent Development Table 148. Airmeet Company Details Table 149. Airmeet Business Overview Table 150. Airmeet Product Table 151. Airmeet Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 152. Airmeet Recent Development Table 153. All In The Loop Company Details Table 154. All In The Loop Business Overview Table 155. All In The Loop Product Table 156. All In The Loop Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 157. All In The Loop Recent Development Table 158. Azavista Company Details Table 159. Azavista Business Overview Table 160. Azavista Product Table 161. Azavista Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 162. Azavista Recent Development Table 163. Bizzabo Company Details Table 164. Bizzabo Business Overview Table 165. Bizzabo Product Table 166. Bizzabo Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 167. Bizzabo Recent Development Table 168. Engagez Company Details Table 169. Engagez Business Overview Table 170. Engagez Product Table 171. Engagez Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 172. Engagez Recent Development Table 173. Evenium Company Details Table 174. Evenium Business Overview Table 175. Evenium Product Table 176. Evenium Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 177. Evenium Recent Development Table 178. Eventtia Company Details Table 179. Eventtia Business Overview Table 180. Eventtia Product Table 181. Eventtia Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 182. Eventtia Recent Development Table 183. EventXtra Company Details Table 184. EventXtra Business Overview Table 185. EventXtra Product Table 186. EventXtra Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 187. EventXtra Recent Development Table 188. eZ-XPO Company Details Table 189. eZ-XPO Business Overview Table 190. eZ-XPO Product Table 191. eZ-XPO Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 192. eZ-XPO Recent Development Table 193. HexaFair Company Details Table 194. HexaFair Business Overview Table 195. HexaFair Product Table 196. HexaFair Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 197. HexaFair Recent Development Table 198. INXPO Company Details Table 199. INXPO Business Overview Table 200. INXPO Product Table 201. INXPO Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 202. INXPO Recent Development Table 203. Nunify Company Details Table 204. Nunify Business Overview Table 205. Nunify Product Table 206. Nunify Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 207. Nunify Recent Development Table 208. Pathable Company Details Table 209. Pathable Business Overview Table 210. Pathable Product Table 211. Pathable Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 212. Pathable Recent Development Table 213. Run The World Company Details Table 214. Run The World Business Overview Table 215. Run The World Product Table 216. Run The World Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 217. Run The World Recent Development Table 218. SCHED Company Details Table 219. SCHED Business Overview Table 220. SCHED Product Table 221. SCHED Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 222. SCHED Recent Development Table 223. vFairs Company Details Table 224. vFairs Business Overview Table 225. vFairs Product Table 226. vFairs Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 227. vFairs Recent Development Table 228. ViewStub Company Details Table 229. ViewStub Business Overview Table 230. ViewStub Product Table 231. ViewStub Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 232. ViewStub Recent Development Table 233. INK IN CAPS Company Details Table 234. INK IN CAPS Business Overview Table 235. INK IN CAPS Product Table 236. INK IN CAPS Revenue in Virtual Event Platforms Business (2015-2020) (US$ Million) Table 237. INK IN CAPS Recent Development Table 238. Research Programs/Design for This Report Table 239. Key Data Information from Secondary Sources Table 240. Key Data Information from Primary Sources List of Figures Figure 1. Global Virtual Event Platforms Market Share by Type: 2020 VS 2026 Figure 2. Cloud-Based Features Figure 3. On-Premises Features Figure 4. Global Virtual Event Platforms Market Share by Application: 2020 VS 2026 Figure 5. Government Case Studies Figure 6. Retail and eCommerce Case Studies Figure 7. Healthcare and Life Sciences Case Studies Figure 8. BFSI Case Studies Figure 9. Transportation and Logistics Case Studies Figure 10. Telecom and IT Case Studies Figure 11. Manufacturing Case Studies Figure 12. Others Case Studies Figure 13. Virtual Event Platforms Report Years Considered Figure 14. Global Virtual Event Platforms Market Size (US$ Million), YoY Growth 2015-2026 Figure 15. Global Virtual Event Platforms Market Share by Regions: 2020 VS 2026 Figure 16. Global Virtual Event Platforms Market Share by Regions (2021-2026) Figure 17. Global Virtual Event Platforms Market Share by Players in 2019 Figure 18. Global Top Virtual Event Platforms Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Virtual Event Platforms as of 2019 Figure 19. The Top 10 and 5 Players Market Share by Virtual Event Platforms Revenue in 2019 Figure 20. North America Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 21. United States Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 22. Canada Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 23. Europe Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 24. Germany Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 25. France Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 26. U.K. Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 27. Italy Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 28. Russia Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 29. Nordic Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 30. Rest of Europe Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 31. Asia-Pacific Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 32. China Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 33. Japan Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 34. South Korea Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 35. Southeast Asia Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 36. India Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 37. Australia Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 38. Rest of Asia-Pacific Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 39. Latin America Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 40. Mexico Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 41. Brazil Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 42. Middle East & Africa Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 43. Turkey Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 44. Saudi Arabia Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 45. UAE Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 46. Rest of Middle East & Africa Virtual Event Platforms Market Size YoY Growth (2015-2026) & (US$ Million) Figure 47. InEvent LATAM Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 48. Cvent Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 49. Influitive Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 50. Bevy Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 51. Hopin Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 52. Eventzilla Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 53. Brazen Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 54. RainFocus Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 55. Socio Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 56. Townscript Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 57. Whova Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 58. 6Connex Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 59. Attendify Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 60. Boomset Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 61. PheedLoop Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 62. SpotMe Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 63. TOCCA Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 64. Accelevents Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 65. Airmeet Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 66. All In The Loop Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 67. Azavista Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 68. Bizzabo Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 69. Engagez Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 70. Evenium Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 71. Eventtia Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 72. EventXtra Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 73. eZ-XPO Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 74. HexaFair Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 75. INXPO Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 76. Nunify Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 77. Pathable Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 78. Run The World Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 79. SCHED Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 80. vFairs Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 81. ViewStub Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 82. INK IN CAPS Revenue Growth Rate in Virtual Event Platforms Business (2015-2020) Figure 83. Bottom-up and Top-down Approaches for This Report Figure 84. Data Triangulation Figure 85. Key Executives Interviewed

This research study involved the extensive usage of both primary and secondary data sources.  The research process involved the study of various factors affecting the industry, including the government policy, market environment, competitive landscape, historical data, present trends in the market, technological innovation, upcoming technologies and the technical progress in related industry, and market risks, opportunities, market barriers and challenges. Top-down and bottom-up approaches are used to validate the global market size market and estimate the market size for manufacturers, regions segments, product segments and applications (end users). All possible factors that influence the markets included in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data. The market size for top-level markets and sub-segments is normalized, and the effect of inflation, economic downturns, and regulatory & policy changes or other factors are not accounted for in the market forecast. This data is combined and added with detailed inputs and analysis from QYResearch and presented in this report.
 

After complete market engineering with calculations for market statistics; market size estimations; market forecasting; market breakdown; and data triangulation, extensive primary research was conducted to gather information and verify and validate the critical numbers arrived at. In the complete market engineering process, both top-down and bottom-up approaches were extensively used, along with several data triangulation methods, to perform market estimation and market forecasting for the overall market segments and sub segments listed in this report. Extensive qualitative and further quantitative analysis is also done from all the numbers arrived at in the complete market engineering process to list key information throughout the report.
 

Secondary Sources occupies Approximately 25% of Sources, such as press releases, annual reports, Non-Profit organizations, industry associations, governmental agencies and customs data, and so on; This research study involved the usage of widespread secondary sources; directories; databases such as Bloomberg Business, Wind Info, Hoovers, Factiva (Dow Jones & Company), TRADING ECONOMICS, and avention; Investing News Network; statista; Federal Reserve Economic Data; annual reports; BIS Statistics; ICIS; company house documents; CAS(American Chemical Society); investor presentations; and SEC filings of companies. Secondary research was used to identify and collect information useful for the extensive, technical, market-oriented, and commercial study of the Light Aircraft market. It was also used to obtain important information about the top players, market classification and segmentation according to industry trends to the bottom-most level, and key developments related to market and technology perspectives.
 

In the primary research process, various sources from both the supply and demand sides were interviewed to obtain qualitative and quantitative information for this report. The primary sources from the supply side include product manufacturers (and their competitors), opinion leaders, industry experts, research institutions, distributors, dealer and traders, as well as the raw materials suppliers and producers etc.
 

The primary sources from the demand side include industry experts such as business leaders, marketing and sales directors, technology and innovation directors, supply chain executive, end users (product buyers), and related key executives from various key companies and organizations operating in the global market.
 

Primary research was conducted to identify segmentation types, product price range, product applications, key players, raw materials supply and the downstream demand, industry status and outlook, and key market dynamics such as risks, influence factors, opportunities, market barriers, industry trends, and key player strategies.
 

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