Global Daily Fantasy Sports & In-Game Gambling Market Size, Status and Forecast 2019-2025

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When daily fantasy first appeared, it was very much dismissed by the established fantasy businesses ? both league hosts and content providers. The companies that dominated the season-long fantasy space for over a decade failed to leverage their position. As a result, they watched as two startups have surpassed unicorn status, encroaching on what should have been their market. Yahoo finally jumped into the fray with their launch, as did CBS via SportsLine.com. In 2018, the global Daily Fantasy Sports & In-Game Gambling market size was xx million US$ and it is expected to reach xx million US$ by the end of 2025, with a CAGR of xx% during 2019-2025. This report focuses on the global Daily Fantasy Sports & In-Game Gambling status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Daily Fantasy Sports & In-Game Gambling development in United States, Europe and China. The key players covered in this study DraftKings Dribble FanDuel FantasyDraft Sportito Yahoo! Activision Blizzard EA Sony Tencent Market analysis by product type DFS (Daily Fantasy Sports) Loot Boxes Skin Gambling Others Market analysis by market Teens Adults Market analysis by Region United States Europe China Japan Southeast Asia India Central & South America The study objectives of this report are: To analyze global Daily Fantasy Sports & In-Game Gambling status, future forecast, growth opportunity, key market and key players. To present the Daily Fantasy Sports & In-Game Gambling development in United States, Europe and China. To strategically profile the key players and comprehensively analyze their development plan and strategies. To define, describe and forecast the market by product type, market and key regions. In this study, the years considered to estimate the market size of Daily Fantasy Sports & In-Game Gambling are as follows: History Year: 2018-2019 Base Year: 2018 Estimated Year: 2019 Forecast Year 2019 to 2025 For the data information by region, company, type and application, 2018 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

 

Table of Contents 1 Report Overview 1.1 Study Scope 1.2 Key Market Segments 1.3 Players Covered 1.4 Market Analysis by Type 1.4.2 DFS (Daily Fantasy Sports) 1.4.3 Loot Boxes 1.4.4 Skin Gambling 1.4.5 Others 1.5 Market by Application 1.5.1 Global Daily Fantasy Sports & In-Game Gambling Market Share by Application (2018-2025) 1.5.2 Teens 1.5.3 Adults 1.6 Study Objectives 1.7 Years Considered 2 Executive Summary 2.1 Daily Fantasy Sports & In-Game Gambling Market Size 2.2 Daily Fantasy Sports & In-Game Gambling Growth Trends by Regions 2.2.1 Daily Fantasy Sports & In-Game Gambling Market Size by Regions (2018-2025) 2.2.2 Daily Fantasy Sports & In-Game Gambling Market Share by Regions (2018-2025) 2.3 Industry Trends 2.3.1 Market Top Trends 2.3.2 Market Use Cases 3 Key Players 3.1 Daily Fantasy Sports & In-Game Gambling Revenue by Manufacturers (2018-2019) 3.2 Daily Fantasy Sports & In-Game Gambling Key Players Head office and Area Served 3.3 Key Players Daily Fantasy Sports & In-Game Gambling Product/Solution/Service 3.4 Date of Enter into Daily Fantasy Sports & In-Game Gambling Market 3.5 Key Players Daily Fantasy Sports & In-Game Gambling Funding/Investment Analysis 3.6 Global Key Players Daily Fantasy Sports & In-Game Gambling Valuation & Market Capitalization 3.7 Mergers & Acquisitions, Expansion Plans 4 Breakdown Data by Type and Application 4.1 Global Daily Fantasy Sports & In-Game Gambling Market Size by Type (2018-2025) 4.2 Global Daily Fantasy Sports & In-Game Gambling Market Size by Application (2017-2025) 5 United States 5.1 United States Daily Fantasy Sports & In-Game Gambling Market Size (2018-2025) 5.2 Daily Fantasy Sports & In-Game Gambling Key Players in United States 5.3 United States Daily Fantasy Sports & In-Game Gambling Market Size by Type 5.4 United States Daily Fantasy Sports & In-Game Gambling Market Size by Application 6 Europe 6.1 Europe Daily Fantasy Sports & In-Game Gambling Market Size (2018-2025) 6.2 Daily Fantasy Sports & In-Game Gambling Key Players in Europe 6.3 Europe Daily Fantasy Sports & In-Game Gambling Market Size by Type 6.4 Europe Daily Fantasy Sports & In-Game Gambling Market Size by Application 7 China 7.1 China Daily Fantasy Sports & In-Game Gambling Market Size (2018-2025) 7.2 Daily Fantasy Sports & In-Game Gambling Key Players in China 7.3 China Daily Fantasy Sports & In-Game Gambling Market Size by Type 7.4 China Daily Fantasy Sports & In-Game Gambling Market Size by Application 8 Rest of World 8.1 Japan 8.1.1 Japan Daily Fantasy Sports & In-Game Gambling Market Analysis 8.1.2 Key Players in 8.2 Southeast Asia 8.2.1 Southeast Asia Daily Fantasy Sports & In-Game Gambling Market Analysis 8.2.2 Key Players in Southeast Asia 8.3 India 8.3.1 India Daily Fantasy Sports & In-Game Gambling Market Analysis 8.3.2 Key Players in India 9 International Players Profiles 9.1 DraftKings 9.1.1 DraftKings Company Details 9.1.2 Company Description and Business Overview 9.1.3 Daily Fantasy Sports & In-Game Gambling Introduction 9.1.4 DraftKings Revenue in Daily Fantasy Sports & In-Game Gambling Business (2018-2019) 9.1.5 DraftKings Recent Development 9.2 Dribble 9.2.1 Dribble Company Details 9.2.2 Company Description and Business Overview 9.2.3 Daily Fantasy Sports & In-Game Gambling Introduction 9.2.4 Dribble Revenue in Daily Fantasy Sports & In-Game Gambling Business (2018-2019) 9.2.5 Dribble Recent Development 9.3 FanDuel 9.3.1 FanDuel Company Details 9.3.2 Company Description and Business Overview 9.3.3 Daily Fantasy Sports & In-Game Gambling Introduction 9.3.4 FanDuel Revenue in Daily Fantasy Sports & In-Game Gambling Business (2018-2019) 9.3.5 FanDuel Recent Development 9.4 FantasyDraft 9.4.1 FantasyDraft Company Details 9.4.2 Company Description and Business Overview 9.4.3 Daily Fantasy Sports & In-Game Gambling Introduction 9.4.4 FantasyDraft Revenue in Daily Fantasy Sports & In-Game Gambling Business (2018-2019) 9.4.5 FantasyDraft Recent Development 9.5 Sportito 9.5.1 Sportito Company Details 9.5.2 Company Description and Business Overview 9.5.3 Daily Fantasy Sports & In-Game Gambling Introduction 9.5.4 Sportito Revenue in Daily Fantasy Sports & In-Game Gambling Business (2017-2018) 9.5.5 Sportito Recent Development 9.6 Yahoo! 9.6.1 Yahoo! Company Details 9.6.2 Company Description and Business Overview 9.6.3 Daily Fantasy Sports & In-Game Gambling Introduction 9.6.4 Yahoo! Revenue in Daily Fantasy Sports & In-Game Gambling Business (2017-2018) 9.6.5 Yahoo! Recent Development 9.7 Activision Blizzard 9.7.1 Activision Blizzard Company Details 9.7.2 Company Description and Business Overview 9.7.3 Daily Fantasy Sports & In-Game Gambling Introduction 9.7.4 Activision Blizzard Revenue in Daily Fantasy Sports & In-Game Gambling Business (2018-2019) 9.7.5 Activision Blizzard Recent Development 9.8 EA 9.8.1 EA Company Details 9.8.2 Company Description and Business Overview 9.8.3 Daily Fantasy Sports & In-Game Gambling Introduction 9.8.4 EA Revenue in Daily Fantasy Sports & In-Game Gambling Business (2018-2019) 9.8.5 EA Recent Development 9.9 Sony 9.9.1 Sony Company Details 9.9.2 Company Description and Business Overview 9.9.3 Daily Fantasy Sports & In-Game Gambling Introduction 9.9.4 Sony Revenue in Daily Fantasy Sports & In-Game Gambling Business (2018-2019) 9.9.5 Sony Recent Development 9.10 Tencent 9.10.1 Tencent Company Details 9.10.2 Company Description and Business Overview 9.10.3 Daily Fantasy Sports & In-Game Gambling Introduction 9.10.4 Tencent Revenue in Daily Fantasy Sports & In-Game Gambling Business (2018-2019) 9.10.5 Tencent Recent Development 10 Market Dynamics 10.1 Drivers 10.2 Opportunities 10.3 Challenges 10.4 Market Ecosystem 10.5 Market Value Chain Analysis 11 Key Findings in This Report 12 Appendix 12.1 Research Methodology 12.1.1 Methodology/Research Approach 12.1.1.1 Research Programs/Design 12.1.1.2 Market Size Estimation 12.1.1.3 Market Breakdown and Data Triangulation 12.1.2 Data Source 12.1.2.1 Secondary Sources 12.1.2.2 Primary Sources 12.2 Disclaimer 12.3 Author Details

List of Tables and Figures Table Daily Fantasy Sports & In-Game Gambling Key Market Segments Table Key Players Daily Fantasy Sports & In-Game Gambling Covered Table Global Daily Fantasy Sports & In-Game Gambling Market Size Growth Rate by Type 2019-2025 (Million US$) Figure Global Daily Fantasy Sports & In-Game Gambling Market Size Market Share by Type 2019-2025 Figure DFS (Daily Fantasy Sports) Figures Table Key Players of DFS (Daily Fantasy Sports) Figure Loot Boxes Figures Table Key Players of Loot Boxes Figure Skin Gambling Figures Table Key Players of Skin Gambling Figure Others Figures Table Key Players of Others Table Global Daily Fantasy Sports & In-Game Gambling Market Size Growth by Application 2019-2025 (Million US$) Figure Teens Case Studies Figure Adults Case Studies Figure Daily Fantasy Sports & In-Game Gambling Report Years Considered Table Global Daily Fantasy Sports & In-Game Gambling Market Size 2018-2025 (Million US$) Figure Global Daily Fantasy Sports & In-Game Gambling Market Size and Growth Rate 2018-2025 (Million US$) Table Global Daily Fantasy Sports & In-Game Gambling Market Size by Regions 2019-2025 (Million US$) Table Global Daily Fantasy Sports & In-Game Gambling Market Size by Regions 2018-2025 (Million US$) Table Global Daily Fantasy Sports & In-Game Gambling Market Share by Regions 2014-2019 Figure Global Daily Fantasy Sports & In-Game Gambling Market Share by Regions 2018-2025 Figure Global Daily Fantasy Sports & In-Game Gambling Market Share by Regions 2019-2025 Table Market Top Trends Table Global Daily Fantasy Sports & In-Game Gambling Revenue by Manufacturers (2018-2019) (Million US$) Table Global Daily Fantasy Sports & In-Game Gambling Market Share by Manufacturers (2018-2019) Figure Global Daily Fantasy Sports & In-Game Gambling Market Share by Manufacturers in 2019 Table Global Key Players Daily Fantasy Sports & In-Game Gambling Funding/Investment Analysis (Million US$) Table Global Key Players Daily Fantasy Sports & In-Game Gambling Valuation & Market Capitalization (Million US$) Table Mergers & Acquisitions, Expansion Plans Table Global Daily Fantasy Sports & In-Game Gambling Market Size by Type (2018-2025) (Million US$) Table Global Daily Fantasy Sports & In-Game Gambling Market Share by Type (2018-2025) Figure Global Daily Fantasy Sports & In-Game Gambling Market Size Share by Type (2018-2025) Table Global Daily Fantasy Sports & In-Game Gambling Market Size by Application (2018-2025) (Million US$) Table Global Daily Fantasy Sports & In-Game Gambling Market Size Share by Application (2018-2025) Figure Global Daily Fantasy Sports & In-Game Gambling Market Size Market Share by Application (2018-2025) Figure Global Daily Fantasy Sports & In-Game Gambling Revenue Market Share by Application in 2018 Figure United States Daily Fantasy Sports & In-Game Gambling Market Size 2018-2025 (Million US$) Table United States Key Players Daily Fantasy Sports & In-Game Gambling Revenue (2018-2019) (Million US$) Table United States Key Players Daily Fantasy Sports & In-Game Gambling Market Share (2018-2019) Table United States Daily Fantasy Sports & In-Game Gambling Market Size by Type (2018-2025) (Million US$) Table United States Daily Fantasy Sports & In-Game Gambling Market Share by Type (2018-2025) Table United States Daily Fantasy Sports & In-Game Gambling Market Size by Application (2018-2025) (Million US$) Table United States Daily Fantasy Sports & In-Game Gambling Market Share by Application (2018-2025) Figure Europe Daily Fantasy Sports & In-Game Gambling Market Size 2018-2025 (Million US$) Table Europe Key Players Daily Fantasy Sports & In-Game Gambling Revenue (2018-2019) (Million US$) Table Europe Key Players Daily Fantasy Sports & In-Game Gambling Market Share (2018-2019) Table Europe Daily Fantasy Sports & In-Game Gambling Market Size by Type (2018-2025) (Million US$) Table Europe Daily Fantasy Sports & In-Game Gambling Market Share by Type (2018-2025) Table Europe Daily Fantasy Sports & In-Game Gambling Market Size by Application (2018-2025) (Million US$) Table Europe Daily Fantasy Sports & In-Game Gambling Market Share by Application (2018-2025) Figure China Daily Fantasy Sports & In-Game Gambling Market Size 2018-2025 (Million US$) Table China Key Players Daily Fantasy Sports & In-Game Gambling Revenue (2018-2019) (Million US$) Table China Key Players Daily Fantasy Sports & In-Game Gambling Market Share (2018-2019) Table China Daily Fantasy Sports & In-Game Gambling Market Size by Type (2018-2025) (Million US$) Table China Daily Fantasy Sports & In-Game Gambling Market Share by Type (2018-2025) Table China Daily Fantasy Sports & In-Game Gambling Market Size by Application (2018-2025) (Million US$) Table China Daily Fantasy Sports & In-Game Gambling Market Share by Application (2018-2025) Figure Market Size in Japan Daily Fantasy Sports & In-Game Gambling 2018-2025 (Million US$) Figure Market Size in Southeast Asia Daily Fantasy Sports & In-Game Gambling 2018-2025 (Million US$) Figure Market Size in India Daily Fantasy Sports & In-Game Gambling 2018-2025 (Million US$) Table DraftKings Company Details Table DraftKings Revenue in Daily Fantasy Sports & In-Game Gambling Business in 2018 and 2019 Table DraftKings Recent Development Table Dribble Company Details Table Dribble Revenue in Daily Fantasy Sports & In-Game Gambling Business in 2018 and 2019 Table Dribble Recent Development Table FanDuel Company Details Table FanDuel Revenue in Daily Fantasy Sports & In-Game Gambling Business in 2018 and 2019 Table FanDuel Recent Development Table FantasyDraft Company Details Table FantasyDraft Revenue in Daily Fantasy Sports & In-Game Gambling Business in 2018 and 2019 Table FantasyDraft Recent Development Table Sportito Company Details Table Sportito Revenue in Daily Fantasy Sports & In-Game Gambling Business in 2018 and 2019 Table Sportito Recent Development Table Yahoo! Company Details Table Yahoo! Revenue in Daily Fantasy Sports & In-Game Gambling Business in 2018 and 2019 Table Yahoo! Recent Development Table Activision Blizzard Company Details Table Activision Blizzard Revenue in Daily Fantasy Sports & In-Game Gambling Business in 2018 and 2019 Table Activision Blizzard Recent Development Table EA Company Details Table EA Revenue in Daily Fantasy Sports & In-Game Gambling Business in 2018 and 2019 Table EA Recent Development Table Sony Company Details Table Sony Revenue in Daily Fantasy Sports & In-Game Gambling Business in 2018 and 2019 Table Sony Recent Development Table Tencent Company Details Table Tencent Revenue in Daily Fantasy Sports & In-Game Gambling Business in 2018 and 2019 Table Tencent Recent Development Table Research Programs/Design for This Report Figure Bottom-up and Top-down Approaches for This Report Figure Data Triangulation Table Key Data Information from Secondary Sources Table Key Data Information from Primary Sources

This research study involved the extensive usage of both primary and secondary data sources.  The research process involved the study of various factors affecting the industry, including the government policy, market environment, competitive landscape, historical data, present trends in the market, technological innovation, upcoming technologies and the technical progress in related industry, and market risks, opportunities, market barriers and challenges. Top-down and bottom-up approaches are used to validate the global market size market and estimate the market size for manufacturers, regions segments, product segments and applications (end users). All possible factors that influence the markets included in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data. The market size for top-level markets and sub-segments is normalized, and the effect of inflation, economic downturns, and regulatory & policy changes or other factors are not accounted for in the market forecast. This data is combined and added with detailed inputs and analysis from QYResearch and presented in this report.
 

After complete market engineering with calculations for market statistics; market size estimations; market forecasting; market breakdown; and data triangulation, extensive primary research was conducted to gather information and verify and validate the critical numbers arrived at. In the complete market engineering process, both top-down and bottom-up approaches were extensively used, along with several data triangulation methods, to perform market estimation and market forecasting for the overall market segments and sub segments listed in this report. Extensive qualitative and further quantitative analysis is also done from all the numbers arrived at in the complete market engineering process to list key information throughout the report.
 

Secondary Sources occupies Approximately 25% of Sources, such as press releases, annual reports, Non-Profit organizations, industry associations, governmental agencies and customs data, and so on; This research study involved the usage of widespread secondary sources; directories; databases such as Bloomberg Business, Wind Info, Hoovers, Factiva (Dow Jones & Company), TRADING ECONOMICS, and avention; Investing News Network; statista; Federal Reserve Economic Data; annual reports; BIS Statistics; ICIS; company house documents; CAS(American Chemical Society); investor presentations; and SEC filings of companies. Secondary research was used to identify and collect information useful for the extensive, technical, market-oriented, and commercial study of the Light Aircraft market. It was also used to obtain important information about the top players, market classification and segmentation according to industry trends to the bottom-most level, and key developments related to market and technology perspectives.
 

In the primary research process, various sources from both the supply and demand sides were interviewed to obtain qualitative and quantitative information for this report. The primary sources from the supply side include product manufacturers (and their competitors), opinion leaders, industry experts, research institutions, distributors, dealer and traders, as well as the raw materials suppliers and producers etc.
 

The primary sources from the demand side include industry experts such as business leaders, marketing and sales directors, technology and innovation directors, supply chain executive, end users (product buyers), and related key executives from various key companies and organizations operating in the global market.
 

Primary research was conducted to identify segmentation types, product price range, product applications, key players, raw materials supply and the downstream demand, industry status and outlook, and key market dynamics such as risks, influence factors, opportunities, market barriers, industry trends, and key player strategies.
 

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