Global Advanced Digital Gaming Market Size, Status and Forecast 2019-2025

Advanced digital gaming is an interactive platform for one or more players, designed to offer a virtual environment and user-controlled experience for entertainment and educational purpose using digital electronic devices such as videogame console, computer, mobile device, interactive television, and others.
These games are either played online or stand-alone.
Digital gaming enables users to experience immersive and digital form of games based out of real life and imaginary situations. 
In 2018, the global Advanced Digital Gaming market size was xx million US$ and it is expected to reach xx million US$ by the end of 2025, with a CAGR of xx% during 2019-2025.

This report focuses on the global Advanced Digital Gaming status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Advanced Digital Gaming development in United States, Europe and China.

The key players covered in this study
    Sony
    Microsoft
    Nintendo
    Tapinator
    Kabam
    Zynga
    Electronic Arts
    King
    Sega Games

Market segment by Type, the product can be split into
    Social Gamers
    Serious Gamers
    Core Gamers

Market segment by Application, split into
    Tablet
    Computer
    Laptop
    Mobile
    Console Unit

Market segment by Regions/Countries, this report covers
    United States
    Europe
    China
    Japan
    Southeast Asia
    India
    Central & South America

The study objectives of this report are:
    To analyze global Advanced Digital Gaming status, future forecast, growth opportunity, key market and key players.
    To present the Advanced Digital Gaming development in United States, Europe and China.
    To strategically profile the key players and comprehensively analyze their development plan and strategies.
    To define, describe and forecast the market by product type, market and key regions.

In this study, the years considered to estimate the market size of Advanced Digital Gaming are as follows:
    History Year: 2014-2018
    Base Year: 2018
    Estimated Year: 2019
    Forecast Year 2019 to 2025
For the data information by region, company, type and application, 2018 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.
Table of Contents

1 Report Overview
    1.1 Study Scope
    1.2 Key Market Segments
    1.3 Players Covered
    1.4 Market Analysis by Type
        1.4.1 Global Advanced Digital Gaming Market Size Growth Rate by Type (2014-2025)
        1.4.2 Social Gamers
        1.4.3 Serious Gamers
        1.4.4 Core Gamers
    1.5 Market by Application
        1.5.1 Global Advanced Digital Gaming Market Share by Application (2014-2025)
        1.5.2 Tablet
        1.5.3 Computer
        1.5.4 Laptop
        1.5.5 Mobile
        1.5.6 Console Unit
    1.6 Study Objectives
    1.7 Years Considered

2 Global Growth Trends
    2.1 Advanced Digital Gaming Market Size
    2.2 Advanced Digital Gaming Growth Trends by Regions
        2.2.1 Advanced Digital Gaming Market Size by Regions (2014-2025)
        2.2.2 Advanced Digital Gaming Market Share by Regions (2014-2019)
    2.3 Industry Trends
        2.3.1 Market Top Trends
        2.3.2 Market Drivers
        2.3.3 Market Opportunities

3 Market Share by Key Players
    3.1 Advanced Digital Gaming Market Size by Manufacturers
        3.1.1 Global Advanced Digital Gaming Revenue by Manufacturers (2014-2019)
        3.1.2 Global Advanced Digital Gaming Revenue Market Share by Manufacturers (2014-2019)
        3.1.3 Global Advanced Digital Gaming Market Concentration Ratio (CR5 and HHI)
    3.2 Advanced Digital Gaming Key Players Head office and Area Served
    3.3 Key Players Advanced Digital Gaming Product/Solution/Service
    3.4 Date of Enter into Advanced Digital Gaming Market
    3.5 Mergers & Acquisitions, Expansion Plans

4 Breakdown Data by Type and Application
    4.1 Global Advanced Digital Gaming Market Size by Type (2014-2019)
    4.2 Global Advanced Digital Gaming Market Size by Application (2014-2019)

5 United States
    5.1 United States Advanced Digital Gaming Market Size (2014-2019)
    5.2 Advanced Digital Gaming Key Players in United States
    5.3 United States Advanced Digital Gaming Market Size by Type
    5.4 United States Advanced Digital Gaming Market Size by Application

6 Europe
    6.1 Europe Advanced Digital Gaming Market Size (2014-2019)
    6.2 Advanced Digital Gaming Key Players in Europe
    6.3 Europe Advanced Digital Gaming Market Size by Type
    6.4 Europe Advanced Digital Gaming Market Size by Application

7 China
    7.1 China Advanced Digital Gaming Market Size (2014-2019)
    7.2 Advanced Digital Gaming Key Players in China
    7.3 China Advanced Digital Gaming Market Size by Type
    7.4 China Advanced Digital Gaming Market Size by Application

8 Japan
    8.1 Japan Advanced Digital Gaming Market Size (2014-2019)
    8.2 Advanced Digital Gaming Key Players in Japan
    8.3 Japan Advanced Digital Gaming Market Size by Type
    8.4 Japan Advanced Digital Gaming Market Size by Application

9 Southeast Asia
    9.1 Southeast Asia Advanced Digital Gaming Market Size (2014-2019)
    9.2 Advanced Digital Gaming Key Players in Southeast Asia
    9.3 Southeast Asia Advanced Digital Gaming Market Size by Type
    9.4 Southeast Asia Advanced Digital Gaming Market Size by Application

10 India
    10.1 India Advanced Digital Gaming Market Size (2014-2019)
    10.2 Advanced Digital Gaming Key Players in India
    10.3 India Advanced Digital Gaming Market Size by Type
    10.4 India Advanced Digital Gaming Market Size by Application

11 Central & South America
    11.1 Central & South America Advanced Digital Gaming Market Size (2014-2019)
    11.2 Advanced Digital Gaming Key Players in Central & South America
    11.3 Central & South America Advanced Digital Gaming Market Size by Type
    11.4 Central & South America Advanced Digital Gaming Market Size by Application

12 International Players Profiles
    12.1 Sony
        12.1.1 Sony Company Details
        12.1.2 Company Description and Business Overview
        12.1.3 Advanced Digital Gaming Introduction
        12.1.4 Sony Revenue in Advanced Digital Gaming Business (2014-2019)
        12.1.5 Sony Recent Development
    12.2 Microsoft
        12.2.1 Microsoft Company Details
        12.2.2 Company Description and Business Overview
        12.2.3 Advanced Digital Gaming Introduction
        12.2.4 Microsoft Revenue in Advanced Digital Gaming Business (2014-2019)
        12.2.5 Microsoft Recent Development
    12.3 Nintendo
        12.3.1 Nintendo Company Details
        12.3.2 Company Description and Business Overview
        12.3.3 Advanced Digital Gaming Introduction
        12.3.4 Nintendo Revenue in Advanced Digital Gaming Business (2014-2019)
        12.3.5 Nintendo Recent Development
    12.4 Tapinator
        12.4.1 Tapinator Company Details
        12.4.2 Company Description and Business Overview
        12.4.3 Advanced Digital Gaming Introduction
        12.4.4 Tapinator Revenue in Advanced Digital Gaming Business (2014-2019)
        12.4.5 Tapinator Recent Development
    12.5 Kabam
        12.5.1 Kabam Company Details
        12.5.2 Company Description and Business Overview
        12.5.3 Advanced Digital Gaming Introduction
        12.5.4 Kabam Revenue in Advanced Digital Gaming Business (2014-2019)
        12.5.5 Kabam Recent Development
    12.6 Zynga
        12.6.1 Zynga Company Details
        12.6.2 Company Description and Business Overview
        12.6.3 Advanced Digital Gaming Introduction
        12.6.4 Zynga Revenue in Advanced Digital Gaming Business (2014-2019)
        12.6.5 Zynga Recent Development
    12.7 Electronic Arts
        12.7.1 Electronic Arts Company Details
        12.7.2 Company Description and Business Overview
        12.7.3 Advanced Digital Gaming Introduction
        12.7.4 Electronic Arts Revenue in Advanced Digital Gaming Business (2014-2019)
        12.7.5 Electronic Arts Recent Development
    12.8 King
        12.8.1 King Company Details
        12.8.2 Company Description and Business Overview
        12.8.3 Advanced Digital Gaming Introduction
        12.8.4 King Revenue in Advanced Digital Gaming Business (2014-2019)
        12.8.5 King Recent Development
    12.9 Sega Games
        12.9.1 Sega Games Company Details
        12.9.2 Company Description and Business Overview
        12.9.3 Advanced Digital Gaming Introduction
        12.9.4 Sega Games Revenue in Advanced Digital Gaming Business (2014-2019)
        12.9.5 Sega Games Recent Development

13 Market Forecast 2019-2025
    13.1 Market Size Forecast by Regions
    13.2 United States
    13.3 Europe
    13.4 China
    13.5 Japan
    13.6 Southeast Asia
    13.7 India
    13.8 Central & South America
    13.9 Market Size Forecast by Product (2019-2025)
    13.10 Market Size Forecast by Application (2019-2025)

14 Analyst's Viewpoints/Conclusions

15 Appendix
    15.1 Research Methodology
        15.1.1 Methodology/Research Approach
            15.1.1.1 Research Programs/Design
            15.1.1.2 Market Size Estimation
            12.1.1.3 Market Breakdown and Data Triangulation
        15.1.2 Data Source
            15.1.2.1 Secondary Sources
            15.1.2.2 Primary Sources
    15.2 Disclaimer
    15.3 Author Details

List of Tables and Figures Table Advanced Digital Gaming Key Market Segments Table Key Players Advanced Digital Gaming Covered Table Global Advanced Digital Gaming Market Size Growth Rate by Type 2014-2025 (Million US$) Figure Global Advanced Digital Gaming Market Size Market Share by Type 2014-2025 Figure Social Gamers Figures Table Key Players of Social Gamers Figure Serious Gamers Figures Table Key Players of Serious Gamers Figure Core Gamers Figures Table Key Players of Core Gamers Table Global Advanced Digital Gaming Market Size Growth by Application 2014-2025 (Million US$) Figure Tablet Case Studies Figure Computer Case Studies Figure Laptop Case Studies Figure Mobile Case Studies Figure Console Unit Case Studies Figure Advanced Digital Gaming Report Years Considered Table Global Advanced Digital Gaming Market Size 2014-2025 (Million US$) Figure Global Advanced Digital Gaming Market Size and Growth Rate 2014-2025 (Million US$) Table Global Advanced Digital Gaming Market Size by Regions 2014-2025 (Million US$) Table Global Advanced Digital Gaming Market Size by Regions 2014-2019 (Million US$) Table Global Advanced Digital Gaming Market Share by Regions 2014-2019 Figure Global Advanced Digital Gaming Market Share by Regions 2014-2019 Figure Global Advanced Digital Gaming Market Share by Regions 2019 Table Market Top Trends Table Global Advanced Digital Gaming Revenue by Manufacturers (2014-2019) (Million US$) Table Global Advanced Digital Gaming Market Share by Manufacturers (2014-2019) Figure Global Advanced Digital Gaming Market Share by Manufacturers in 2018 Table Global Advanced Digital Gaming Manufacturers Market Concentration Ratio (CR5 and HHI) Table Key Players Head office and Area Served Table Key Players Advanced Digital Gaming Product/Solution/Service Table Date of Enter into Advanced Digital Gaming Market Table Mergers & Acquisitions, Expansion Plans Table Global Advanced Digital Gaming Market Size by Type (2014-2019) (Million US$) Table Global Advanced Digital Gaming Market Size Share by Type (2014-2019) Figure Global Advanced Digital Gaming Market Size Market Share by Type (2014-2019) Table Global Advanced Digital Gaming Market Size by Application (2014-2019) (Million US$) Table Global Advanced Digital Gaming Market Size Share by Application (2014-2019) Figure Global Advanced Digital Gaming Market Size Market Share by Application (2014-2019) Figure Global Advanced Digital Gaming Revenue Market Share by Application in 2018 Figure United States Advanced Digital Gaming Market Size 2014-2019 (Million US$) Table United States Key Players Advanced Digital Gaming Revenue (2018-2019) (Million US$) Table United States Key Players Advanced Digital Gaming Market Share (2018-2019) Table United States Advanced Digital Gaming Market Size by Type (2014-2019) (Million US$) Table United States Advanced Digital Gaming Market Share by Type (2014-2019) Table United States Advanced Digital Gaming Market Size by Application (2014-2019) (Million US$) Table United States Advanced Digital Gaming Market Share by Application (2014-2019) Figure Europe Advanced Digital Gaming Market Size 2014-2019 (Million US$) Table Europe Key Players Advanced Digital Gaming Revenue (2018-2019) (Million US$) Table Europe Key Players Advanced Digital Gaming Market Share (2018-2019) Table Europe Advanced Digital Gaming Market Size by Type (2014-2019) (Million US$) Table Europe Advanced Digital Gaming Market Share by Type (2014-2019) Table Europe Advanced Digital Gaming Market Size by Application (2014-2019) (Million US$) Table Europe Advanced Digital Gaming Market Share by Application (2014-2019) Figure China Advanced Digital Gaming Market Size 2014-2019 (Million US$) Table China Key Players Advanced Digital Gaming Revenue (2018-2019) (Million US$) Table China Key Players Advanced Digital Gaming Market Share (2018-2019) Table China Advanced Digital Gaming Market Size by Type (2014-20189) (Million US$) Table China Advanced Digital Gaming Market Share by Type (2014-2019) Table China Advanced Digital Gaming Market Size by Application (2014-2019) (Million US$) Table China Advanced Digital Gaming Market Share by Application (2014-2019) Figure Japan Advanced Digital Gaming Market Size 2014-2019 (Million US$) Table Japan Key Players Advanced Digital Gaming Revenue (2018-2019) (Million US$) Table Japan Key Players Advanced Digital Gaming Market Share (2018-2019) Table Japan Advanced Digital Gaming Market Size by Type (2014-2019) (Million US$) Table Japan Advanced Digital Gaming Market Share by Type (2014-2019) Table Japan Advanced Digital Gaming Market Size by Application (2014-2019) (Million US$) Table Japan Advanced Digital Gaming Market Share by Application (2014-2019) Figure Southeast Asia Advanced Digital Gaming Market Size 2014-2019 (Million US$) Table Southeast Asia Key Players Advanced Digital Gaming Revenue (2018-2019) (Million US$) Table Southeast Asia Key Players Advanced Digital Gaming Market Share (2018-2019) Table Southeast Asia Advanced Digital Gaming Market Size by Type (2014-2019) (Million US$) Table Southeast Asia Advanced Digital Gaming Market Share by Type (2014-2019) Table Southeast Asia Advanced Digital Gaming Market Size by Application (2014-2019) (Million US$) Table Southeast Asia Advanced Digital Gaming Market Share by Application (2014-2019) Figure India Advanced Digital Gaming Market Size 2014-2019 (Million US$) Table India Key Players Advanced Digital Gaming Revenue (2018-2019) (Million US$) Table India Key Players Advanced Digital Gaming Market Share (2018-2019) Table India Advanced Digital Gaming Market Size by Type (2014-2019) (Million US$) Table India Advanced Digital Gaming Market Share by Type (2014-2019) Table India Advanced Digital Gaming Market Size by Application (2014-2019) (Million US$) Table India Advanced Digital Gaming Market Share by Application (2014-2019) Figure Central & South America Advanced Digital Gaming Market Size 2014-2019 (Million US$) Table Central & South America Key Players Advanced Digital Gaming Revenue (2018-2019) (Million US$) Table Central & South America Key Players Advanced Digital Gaming Market Share (2018-2019) Table Central & South America Advanced Digital Gaming Market Size by Type (2014-2019) (Million US$) Table Central & South America Advanced Digital Gaming Market Share by Type (2014-2019) Table Central & South America Advanced Digital Gaming Market Size by Application (2014-2019) (Million US$) Table Central & South America Advanced Digital Gaming Market Share by Application (2014-2019) Table Sony Company Details Table Sony Revenue in Advanced Digital Gaming Business (2014-2019) (Million US$) Figure Sony Revenue Growth Rate in Advanced Digital Gaming Business (2014-2019) Table Sony Recent Development Table Microsoft Company Details Table Microsoft Revenue in Advanced Digital Gaming Business (2014-2019)(Million US$) Figure Microsoft Revenue Growth Rate in Advanced Digital Gaming Business (2014-2019) Table Microsoft Recent Development Table Nintendo Company Details Table Nintendo Revenue in Advanced Digital Gaming Business (2014-2019)(Million US$) Figure Nintendo Revenue Growth Rate in Advanced Digital Gaming Business (2014-2019) Table Nintendo Recent Development Table Tapinator Company Details Table Tapinator Revenue in Advanced Digital Gaming Business (2014-2019)(Million US$) Figure Tapinator Revenue Growth Rate in Advanced Digital Gaming Business (2014-2019) Table Tapinator Recent Development Table Kabam Company Details Table Kabam Revenue in Advanced Digital Gaming Business (2014-2019)(Million US$) Figure Kabam Revenue Growth Rate in Advanced Digital Gaming Business (2014-2019) Table Kabam Recent Development Table Zynga Company Details Table Zynga Revenue in Advanced Digital Gaming Business (2014-2019)(Million US$) Figure Zynga Revenue Growth Rate in Advanced Digital Gaming Business (2014-2019) Table Zynga Recent Development Table Electronic Arts Company Details Table Electronic Arts Revenue in Advanced Digital Gaming Business (2014-2019)(Million US$) Figure Electronic Arts Revenue Growth Rate in Advanced Digital Gaming Business (2014-2019) Table Electronic Arts Recent Development Table King Company Details Table King Revenue in Advanced Digital Gaming Business (2014-2019)(Million US$) Figure King Revenue Growth Rate in Advanced Digital Gaming Business (2014-2019) Table King Recent Development Table Sega Games Company Details Table Sega Games Revenue in Advanced Digital Gaming Business (2014-2019)(Million US$) Figure Sega Games Revenue Growth Rate in Advanced Digital Gaming Business (2014-2019) Table Sega Games Recent Development Table Global Advanced Digital Gaming Market Size by Regions (Million US$) 2019-2025 Figure Global Advanced Digital Gaming Market Size Share by Regions (2019-2025) Figure Global Advanced Digital Gaming Market Size Share by Regions in 2025 Figure United States Advanced Digital Gaming Market Size Forecast (2019-2025)(Million USD) Figure Europe Advanced Digital Gaming Market Size Forecast (2019-2025)(Million USD) Figure China Advanced Digital Gaming Market Size Forecast (2019-2025)(Million USD) Figure Japan Advanced Digital Gaming Market Size Forecast (2019-2025)(Million USD) Figure Southeast Asia Advanced Digital Gaming Market Size Forecast (2019-2025)(Million USD) Figure India Advanced Digital Gaming Market Size Forecast (2019-2025)(Million USD) Figure Central & South America Advanced Digital Gaming Market Size Forecast (2019-2025)(Million USD) Table Global Advanced Digital Gaming Market Size by Product (2019-2025) (Million US$) Figure Global Advanced Digital Gaming Market Size by Product (2019-2025) Figure Global Advanced Digital Gaming Market Size by Product in 2025 Table Global Advanced Digital Gaming Market Size by Application (2019-2025) (Million US$) Figure Global Advanced Digital Gaming Market Size by Application (2019-2025) Figure Global Advanced Digital Gaming Market Size by Application in 2025 Table Research Programs/Design for This Report Figure Bottom-up and Top-down Approaches for This Report Figure Data Triangulation Table Key Data Information from Secondary Sources Table Key Data Information from Primary Sources

This research study involved the extensive usage of both primary and secondary data sources.  The research process involved the study of various factors affecting the industry, including the government policy, market environment, competitive landscape, historical data, present trends in the market, technological innovation, upcoming technologies and the technical progress in related industry, and market risks, opportunities, market barriers and challenges. Top-down and bottom-up approaches are used to validate the global market size market and estimate the market size for manufacturers, regions segments, product segments and applications (end users). All possible factors that influence the markets included in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data. The market size for top-level markets and sub-segments is normalized, and the effect of inflation, economic downturns, and regulatory & policy changes or other factors are not accounted for in the market forecast. This data is combined and added with detailed inputs and analysis from QYResearch and presented in this report.
 

After complete market engineering with calculations for market statistics; market size estimations; market forecasting; market breakdown; and data triangulation, extensive primary research was conducted to gather information and verify and validate the critical numbers arrived at. In the complete market engineering process, both top-down and bottom-up approaches were extensively used, along with several data triangulation methods, to perform market estimation and market forecasting for the overall market segments and sub segments listed in this report. Extensive qualitative and further quantitative analysis is also done from all the numbers arrived at in the complete market engineering process to list key information throughout the report.
 

Secondary Sources occupies Approximately 25% of Sources, such as press releases, annual reports, Non-Profit organizations, industry associations, governmental agencies and customs data, and so on; This research study involved the usage of widespread secondary sources; directories; databases such as Bloomberg Business, Wind Info, Hoovers, Factiva (Dow Jones & Company), TRADING ECONOMICS, and avention; Investing News Network; statista; Federal Reserve Economic Data; annual reports; BIS Statistics; ICIS; company house documents; CAS(American Chemical Society); investor presentations; and SEC filings of companies. Secondary research was used to identify and collect information useful for the extensive, technical, market-oriented, and commercial study of the Light Aircraft market. It was also used to obtain important information about the top players, market classification and segmentation according to industry trends to the bottom-most level, and key developments related to market and technology perspectives.
 

In the primary research process, various sources from both the supply and demand sides were interviewed to obtain qualitative and quantitative information for this report. The primary sources from the supply side include product manufacturers (and their competitors), opinion leaders, industry experts, research institutions, distributors, dealer and traders, as well as the raw materials suppliers and producers etc.
 

The primary sources from the demand side include industry experts such as business leaders, marketing and sales directors, technology and innovation directors, supply chain executive, end users (product buyers), and related key executives from various key companies and organizations operating in the global market.
 

Primary research was conducted to identify segmentation types, product price range, product applications, key players, raw materials supply and the downstream demand, industry status and outlook, and key market dynamics such as risks, influence factors, opportunities, market barriers, industry trends, and key player strategies.
 

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Publisher: QY Research 97 Pages   |  102 Tables