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COVID-19 Outbreak-Global Artificial Intelligence in Video Games Industry Market Report-Development Trends, Threats, Opportunities and Competitive Landscape in 2020


In video games, artificial intelligence (AI) is used to generate responsive, adaptive or intelligent behaviors primarily in non-player characters (NPCs) similar to human-like intelligence.
The Artificial Intelligence in Video Games market revenue was xx.xx Million USD in 2019, and will reach xx.xx Million USD in 2025, with a CAGR of x.x% during 2020-2025.

Under COVID-19 outbreak globally, this report provides 360 degrees of analysis from supply chain, import and export control to regional government policy and future influence on the industry. Detailed analysis about market status (2015-2020), enterprise competition pattern, advantages and disadvantages of enterprise products, industry development trends (2020-2025), regional industrial layout characteristics and macroeconomic policies, industrial policy has also been included. From raw materials to end users of this industry are analyzed scientifically, the trends of product circulation and sales channel will be presented as well. Considering COVID-19, this report provides comprehensive and in-depth analysis on how the epidemic push this industry transformation and reform.

In COVID-19 outbreak, Chapter 2.2 of this report provides an analysis of the impact of COVID-19 on the global economy and the Artificial Intelligence in Video Games industry. 
Chapter 3.7 covers the analysis of the impact of COVID-19 from the perspective of the industry chain. 
In addition, chapters 7-11 consider the impact of COVID-19 on the regional economy.

The Artificial Intelligence in Video Games market can be split based on product types, major applications, and important countries as follows:

Key players in the global Artificial Intelligence in Video Games market covered in Chapter 12:
Activision Blizzard
EA
Take-Two Interactive
NetEase
Nintendo
Sony
NCSoft
Playtika
Konami
Tencent
Ubisoft
Microsoft
Square Enix
Google
Nexon

In Chapter 4 and 14.1, on the basis of types, the Artificial Intelligence in Video Games market from 2015 to 2025 is primarily split into:
On-Premise
Cloud-based

In Chapter 5 and 14.2, on the basis of applications, the Artificial Intelligence in Video Games market from 2015 to 2025 covers:
PC
TV
Smartphone & Tablet

Geographically, the detailed analysis of consumption, revenue, market share and growth rate, historic and forecast (2015-2025) of the following regions are covered in Chapter 6, 7, 8, 9, 10, 11, 14:
North America (Covered in Chapter 7 and 14)
United States
Canada
Mexico
Europe (Covered in Chapter 8 and 14)
Germany
UK
France
Italy
Spain
Russia
Others
Asia-Pacific (Covered in Chapter 9 and 14)
China
Japan
South Korea
Australia
India
Southeast Asia
Others
Middle East and Africa (Covered in Chapter 10 and 14)
Saudi Arabia
UAE
Egypt
Nigeria
South Africa
Others
South America (Covered in Chapter 11 and 14)
Brazil
Argentina
Columbia
Chile
Others

Years considered for this report:
Historical Years: 2015-2019
Base Year: 2019
Estimated Year: 2020
Forecast Period: 2020-2025
Table of Content

1 Artificial Intelligence in Video Games Introduction and Market Overview
1.1 Objectives of the Study
1.2 Overview of Artificial Intelligence in Video Games
1.3 Scope of The Study
1.3.1 Key Market Segments
1.3.2 Players Covered
1.3.3 COVID-19's impact on the Artificial Intelligence in Video Games industry
1.4 Methodology of The Study
1.5 Research Data Source

2 Executive Summary
2.1 Market Overview
2.1.1 Global Artificial Intelligence in Video Games Market Size, 2015 a?? 2020
2.1.2 Global Artificial Intelligence in Video Games Market Size by Type, 2015 a?? 2020
2.1.3 Global Artificial Intelligence in Video Games Market Size by Application, 2015 a?? 2020
2.1.4 Global Artificial Intelligence in Video Games Market Size by Region, 2015 - 2025
2.2 Business Environment Analysis
2.2.1 Global COVID-19 Status and Economic Overview
2.2.2 Influence of COVID-19 Outbreak on Artificial Intelligence in Video Games Industry Development

3 Industry Chain Analysis
3.1 Upstream Raw Material Suppliers of Artificial Intelligence in Video Games Analysis
3.2 Major Players of Artificial Intelligence in Video Games
3.3 Artificial Intelligence in Video Games Manufacturing Cost Structure Analysis
3.3.1 Production Process Analysis
3.3.2 Manufacturing Cost Structure of Artificial Intelligence in Video Games
3.3.3 Labor Cost of Artificial Intelligence in Video Games
3.4 Market Distributors of Artificial Intelligence in Video Games
3.5 Major Downstream Buyers of Artificial Intelligence in Video Games Analysis
3.6 The Impact of Covid-19 From the Perspective of Industry Chain
3.7 Regional Import and Export Controls Will Exist for a Long Time
3.8 Continued downward PMI Spreads Globally

4 Global Artificial Intelligence in Video Games Market, by Type
4.1 Global Artificial Intelligence in Video Games Value and Market Share by Type (2015-2020)
4.2 Global Artificial Intelligence in Video Games Production and Market Share by Type (2015-2020)
4.3 Global Artificial Intelligence in Video Games Value and Growth Rate by Type (2015-2020)
4.3.1 Global Artificial Intelligence in Video Games Value and Growth Rate of On-Premise
4.3.2 Global Artificial Intelligence in Video Games Value and Growth Rate of Cloud-based
4.4 Global Artificial Intelligence in Video Games Price Analysis by Type (2015-2020)

5 Artificial Intelligence in Video Games Market, by Application
5.1 Downstream Market Overview
5.2 Global Artificial Intelligence in Video Games Consumption and Market Share by Application (2015-2020)
5.3 Global Artificial Intelligence in Video Games Consumption and Growth Rate by Application (2015-2020)
5.3.1 Global Artificial Intelligence in Video Games Consumption and Growth Rate of PC (2015-2020)
5.3.2 Global Artificial Intelligence in Video Games Consumption and Growth Rate of TV (2015-2020)
5.3.3 Global Artificial Intelligence in Video Games Consumption and Growth Rate of Smartphone & Tablet (2015-2020)

6 Global Artificial Intelligence in Video Games Market Analysis by Regions
6.1 Global Artificial Intelligence in Video Games Sales, Revenue and Market Share by Regions
6.1.1 Global Artificial Intelligence in Video Games Sales by Regions (2015-2020)
6.1.2 Global Artificial Intelligence in Video Games Revenue by Regions (2015-2020)
6.2 North America Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)
6.3 Europe Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)
6.4 Asia-Pacific Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)
6.5 Middle East and Africa Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)
6.6 South America Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)

7 North America Artificial Intelligence in Video Games Market Analysis by Countries
7.1 The Influence of COVID-19 on North America Market
7.2 North America Artificial Intelligence in Video Games Sales, Revenue and Market Share by Countries
7.2.1 North America Artificial Intelligence in Video Games Sales by Countries (2015-2020)
7.2.2 North America Artificial Intelligence in Video Games Revenue by Countries (2015-2020)
7.3 United States Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)
7.4 Canada Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)
7.5 Mexico Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)

8 Europe Artificial Intelligence in Video Games Market Analysis by Countries
8.1 The Influence of COVID-19 on Europe Market
8.2 Europe Artificial Intelligence in Video Games Sales, Revenue and Market Share by Countries
8.2.1 Europe Artificial Intelligence in Video Games Sales by Countries (2015-2020)
8.2.2 Europe Artificial Intelligence in Video Games Revenue by Countries (2015-2020)
8.3 Germany Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)
8.4 UK Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)
8.5 France Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)
8.6 Italy Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)
8.7 Spain Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)
8.8 Russia Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)

9 Asia Pacific Artificial Intelligence in Video Games Market Analysis by Countries
9.1 The Influence of COVID-19 on Asia Pacific Market
9.2 Asia Pacific Artificial Intelligence in Video Games Sales, Revenue and Market Share by Countries
9.2.1 Asia Pacific Artificial Intelligence in Video Games Sales by Countries (2015-2020)
9.2.2 Asia Pacific Artificial Intelligence in Video Games Revenue by Countries (2015-2020)
9.3 China Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)
9.4 Japan Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)
9.5 South Korea Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)
9.6 India Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)
9.7 Southeast Asia Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)
9.8 Australia Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)

10 Middle East and Africa Artificial Intelligence in Video Games Market Analysis by Countries
10.1 The Influence of COVID-19 on Middle East and Africa Market
10.2 Middle East and Africa Artificial Intelligence in Video Games Sales, Revenue and Market Share by Countries
10.2.1 Middle East and Africa Artificial Intelligence in Video Games Sales by Countries (2015-2020)
10.2.2 Middle East and Africa Artificial Intelligence in Video Games Revenue by Countries (2015-2020)
10.3 Saudi Arabia Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)
10.4 UAE Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)
10.5 Egypt Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)
10.6 Nigeria Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)
10.7 South Africa Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)

11 South America Artificial Intelligence in Video Games Market Analysis by Countries
11.1 The Influence of COVID-19 on Middle East and Africa Market
11.2 South America Artificial Intelligence in Video Games Sales, Revenue and Market Share by Countries
11.2.1 South America Artificial Intelligence in Video Games Sales by Countries (2015-2020)
11.2.2 South America Artificial Intelligence in Video Games Revenue by Countries (2015-2020)
11.3 Brazil Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)
11.4 Argentina Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)
11.5 Columbia Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)
11.6 Chile Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020)

12 Competitive Landscape
12.1 Activision Blizzard
12.1.1 Activision Blizzard Basic Information
12.1.2 Artificial Intelligence in Video Games Product Introduction
12.1.3 Activision Blizzard Production, Value, Price, Gross Margin 2015-2020
12.2 EA
12.2.1 EA Basic Information
12.2.2 Artificial Intelligence in Video Games Product Introduction
12.2.3 EA Production, Value, Price, Gross Margin 2015-2020
12.3 Take-Two Interactive
12.3.1 Take-Two Interactive Basic Information
12.3.2 Artificial Intelligence in Video Games Product Introduction
12.3.3 Take-Two Interactive Production, Value, Price, Gross Margin 2015-2020
12.4 NetEase
12.4.1 NetEase Basic Information
12.4.2 Artificial Intelligence in Video Games Product Introduction
12.4.3 NetEase Production, Value, Price, Gross Margin 2015-2020
12.5 Nintendo
12.5.1 Nintendo Basic Information
12.5.2 Artificial Intelligence in Video Games Product Introduction
12.5.3 Nintendo Production, Value, Price, Gross Margin 2015-2020
12.6 Sony
12.6.1 Sony Basic Information
12.6.2 Artificial Intelligence in Video Games Product Introduction
12.6.3 Sony Production, Value, Price, Gross Margin 2015-2020
12.7 NCSoft
12.7.1 NCSoft Basic Information
12.7.2 Artificial Intelligence in Video Games Product Introduction
12.7.3 NCSoft Production, Value, Price, Gross Margin 2015-2020
12.8 Playtika
12.8.1 Playtika Basic Information
12.8.2 Artificial Intelligence in Video Games Product Introduction
12.8.3 Playtika Production, Value, Price, Gross Margin 2015-2020
12.9 Konami
12.9.1 Konami Basic Information
12.9.2 Artificial Intelligence in Video Games Product Introduction
12.9.3 Konami Production, Value, Price, Gross Margin 2015-2020
12.10 Tencent
12.10.1 Tencent Basic Information
12.10.2 Artificial Intelligence in Video Games Product Introduction
12.10.3 Tencent Production, Value, Price, Gross Margin 2015-2020
12.11 Ubisoft
12.11.1 Ubisoft Basic Information
12.11.2 Artificial Intelligence in Video Games Product Introduction
12.11.3 Ubisoft Production, Value, Price, Gross Margin 2015-2020
12.12 Microsoft
12.12.1 Microsoft Basic Information
12.12.2 Artificial Intelligence in Video Games Product Introduction
12.12.3 Microsoft Production, Value, Price, Gross Margin 2015-2020
12.13 Square Enix
12.13.1 Square Enix Basic Information
12.13.2 Artificial Intelligence in Video Games Product Introduction
12.13.3 Square Enix Production, Value, Price, Gross Margin 2015-2020
12.14 Google
12.14.1 Google Basic Information
12.14.2 Artificial Intelligence in Video Games Product Introduction
12.14.3 Google Production, Value, Price, Gross Margin 2015-2020
12.15 Nexon
12.15.1 Nexon Basic Information
12.15.2 Artificial Intelligence in Video Games Product Introduction
12.15.3 Nexon Production, Value, Price, Gross Margin 2015-2020
 
13 Industry Outlook
13.1 Market Driver Analysis
13.1.2 Market Restraints Analysis
13.1.3 Market Trends Analysis
13.2 Merger, Acquisition and New Investment
13.3 News of Product Release

14 Global Artificial Intelligence in Video Games Market Forecast
14.1 Global Artificial Intelligence in Video Games Market Value & Volume Forecast, by Type (2020-2025)
14.1.1 On-Premise Market Value and Volume Forecast (2020-2025)
14.1.2 Cloud-based Market Value and Volume Forecast (2020-2025)
14.2 Global Artificial Intelligence in Video Games Market Value & Volume Forecast, by Application (2020-2025)
14.2.1 PC Market Value and Volume Forecast (2020-2025)
14.2.2 TV Market Value and Volume Forecast (2020-2025)
14.2.3 Smartphone & Tablet Market Value and Volume Forecast (2020-2025)
14.3 Artificial Intelligence in Video Games Market Analysis and Forecast by Region
14.3.1 North America Market Value and Consumption Forecast (2020-2025)
14.3.2 Europe Market Value and Consumption Forecast (2020-2025)
14.3.3 Asia Pacific Market Value and Consumption Forecast (2020-2025)
14.3.4 Middle East and Africa Market Value and Consumption Forecast (2020-2025)
14.3.5 South America Market Value and Consumption Forecast (2020-2025)

15 New Project Feasibility Analysis
15.1 Industry Barriers and New Entrants SWOT Analysis
15.1.1 Portera??s Five Forces Analysis
15.1.2 New Entrants SWOT Analysis
15.2 Analysis and Suggestions on New Project Investment
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List of Tables and Figures Figure Product Picture of Artificial Intelligence in Video Games Table Product Specification of Artificial Intelligence in Video Games Table Artificial Intelligence in Video Games Key Market Segments Table Key Players Artificial Intelligence in Video Games Covered Figure Global Artificial Intelligence in Video Games Market Size, 2015 a?? 2025 Table Different Types of Artificial Intelligence in Video Games Figure Global Artificial Intelligence in Video Games Value ($) Segment by Type from 2015-2020 Figure Global Artificial Intelligence in Video Games Market Share by Types in 2019 Table Different Applications of Artificial Intelligence in Video Games Figure Global Artificial Intelligence in Video Games Value ($) Segment by Applications from 2015-2020 Figure Global Artificial Intelligence in Video Games Market Share by Applications in 2019 Figure Global Artificial Intelligence in Video Games Market Share by Regions in 2019 Figure North America Artificial Intelligence in Video Games Production Value ($) and Growth Rate (2015-2020) Figure Europe Artificial Intelligence in Video Games Production Value ($) and Growth Rate (2015-2020) Figure Asia Pacific Artificial Intelligence in Video Games Production Value ($) and Growth Rate (2015-2020) Figure Middle East and Africa Artificial Intelligence in Video Games Production Value ($) and Growth Rate (2015-2020) Figure South America Artificial Intelligence in Video Games Production Value ($) and Growth Rate (2015-2020) Table Global COVID-19 Status and Economic Overview Figure Global COVID-19 Status Figure COVID-19 Comparison of Major Countries Figure Industry Chain Analysis of Artificial Intelligence in Video Games Table Upstream Raw Material Suppliers of Artificial Intelligence in Video Games with Contact Information Table Major Players Headquarters, and Service Area of Artificial Intelligence in Video Games Figure Major Players Production Value Market Share of Artificial Intelligence in Video Games in 2019 Table Major Players Artificial Intelligence in Video Games Product Types in 2019 Figure Production Process of Artificial Intelligence in Video Games Figure Manufacturing Cost Structure of Artificial Intelligence in Video Games Figure Channel Status of Artificial Intelligence in Video Games Table Major Distributors of Artificial Intelligence in Video Games with Contact Information Table Major Downstream Buyers of Artificial Intelligence in Video Games with Contact Information Table Global Artificial Intelligence in Video Games Value ($) by Type (2015-2020) Table Global Artificial Intelligence in Video Games Value Share by Type (2015-2020) Figure Global Artificial Intelligence in Video Games Value Share by Type (2015-2020) Table Global Artificial Intelligence in Video Games Production by Type (2015-2020) Table Global Artificial Intelligence in Video Games Production Share by Type (2015-2020) Figure Global Artificial Intelligence in Video Games Production Share by Type (2015-2020) Figure Global Artificial Intelligence in Video Games Value ($) and Growth Rate of On-Premise (2015-2020) Figure Global Artificial Intelligence in Video Games Value ($) and Growth Rate of Cloud-based (2015-2020) Figure Global Artificial Intelligence in Video Games Price by Type (2015-2020) Figure Downstream Market Overview Table Global Artificial Intelligence in Video Games Consumption by Application (2015-2020) Table Global Artificial Intelligence in Video Games Consumption Market Share by Application (2015-2020) Figure Global Artificial Intelligence in Video Games Consumption Market Share by Application (2015-2020) Figure Global Artificial Intelligence in Video Games Consumption and Growth Rate of PC (2015-2020) Figure Global Artificial Intelligence in Video Games Consumption and Growth Rate of TV (2015-2020) Figure Global Artificial Intelligence in Video Games Consumption and Growth Rate of Smartphone & Tablet (2015-2020) Figure Global Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020) Figure Global Artificial Intelligence in Video Games Revenue (M USD) and Growth (2015-2020) Table Global Artificial Intelligence in Video Games Sales by Regions (2015-2020) Table Global Artificial Intelligence in Video Games Sales Market Share by Regions (2015-2020) Table Global Artificial Intelligence in Video Games Revenue (M USD) by Regions (2015-2020) Table Global Artificial Intelligence in Video Games Revenue Market Share by Regions (2015-2020) Table Global Artificial Intelligence in Video Games Revenue Market Share by Regions in 2015 Table Global Artificial Intelligence in Video Games Revenue Market Share by Regions in 2019 Figure North America Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020) Figure Europe Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020) Figure Asia-Pacific Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020) Figure Middle East and Africa Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020) Figure South America Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020) Figure North America COVID-19 Status Figure North America COVID-19 Confirmed Cases Major Distribution Figure North America Artificial Intelligence in Video Games Revenue (M USD) and Growth (2015-2020) Table North America Artificial Intelligence in Video Games Sales by Countries (2015-2020) Table North America Artificial Intelligence in Video Games Sales Market Share by Countries (2015-2020) Table North America Artificial Intelligence in Video Games Revenue (M USD) by Countries (2015-2020) Table North America Artificial Intelligence in Video Games Revenue Market Share by Countries (2015-2020) Figure United States Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020) Figure Canada Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020) Figure Mexico Artificial Intelligence in Video Games Sales and Growth (2015-2020) Figure Europe COVID-19 Status Figure Europe COVID-19 Confirmed Cases Major Distribution Figure Europe Artificial Intelligence in Video Games Revenue (M USD) and Growth (2015-2020) Table Europe Artificial Intelligence in Video Games Sales by Countries (2015-2020) Table Europe Artificial Intelligence in Video Games Sales Market Share by Countries (2015-2020) Table Europe Artificial Intelligence in Video Games Revenue (M USD) by Countries (2015-2020) Table Europe Artificial Intelligence in Video Games Revenue Market Share by Countries (2015-2020) Figure Germany Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020) Figure UK Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020) Figure France Artificial Intelligence in Video Games Sales and Growth (2015-2020) Figure Italy Artificial Intelligence in Video Games Sales and Growth (2015-2020) Figure Spain Artificial Intelligence in Video Games Sales and Growth (2015-2020) Figure Russia Artificial Intelligence in Video Games Sales and Growth (2015-2020) Figure Asia Pacific COVID-19 Status Figure Asia Pacific Artificial Intelligence in Video Games Revenue (M USD) and Growth (2015-2020) Table Asia Pacific Artificial Intelligence in Video Games Sales by Countries (2015-2020) Table Asia Pacific Artificial Intelligence in Video Games Sales Market Share by Countries (2015-2020) Table Asia Pacific Artificial Intelligence in Video Games Revenue (M USD) by Countries (2015-2020) Table Asia Pacific Artificial Intelligence in Video Games Revenue Market Share by Countries (2015-2020) Figure China Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020) Figure Japan Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020) Figure South Korea Artificial Intelligence in Video Games Sales and Growth (2015-2020) Figure India Artificial Intelligence in Video Games Sales and Growth (2015-2020) Figure Southeast Asia Artificial Intelligence in Video Games Sales and Growth (2015-2020) Figure Australia Artificial Intelligence in Video Games Sales and Growth (2015-2020) Figure Middle East Artificial Intelligence in Video Games Revenue (M USD) and Growth (2015-2020) Table Middle East Artificial Intelligence in Video Games Sales by Countries (2015-2020) Table Middle East and Africa Artificial Intelligence in Video Games Sales Market Share by Countries (2015-2020) Table Middle East and Africa Artificial Intelligence in Video Games Revenue (M USD) by Countries (2015-2020) Table Middle East and Africa Artificial Intelligence in Video Games Revenue Market Share by Countries (2015-2020) Figure Saudi Arabia Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020) Figure UAE Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020) Figure Egypt Artificial Intelligence in Video Games Sales and Growth (2015-2020) Figure Nigeria Artificial Intelligence in Video Games Sales and Growth (2015-2020) Figure South Africa Artificial Intelligence in Video Games Sales and Growth (2015-2020) Figure South America Artificial Intelligence in Video Games Revenue (M USD) and Growth (2015-2020) Table South America Artificial Intelligence in Video Games Sales by Countries (2015-2020) Table South America Artificial Intelligence in Video Games Sales Market Share by Countries (2015-2020) Table South America Artificial Intelligence in Video Games Revenue (M USD) by Countries (2015-2020) Table South America Artificial Intelligence in Video Games Revenue Market Share by Countries (2015-2020) Figure Brazil Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020) Figure Argentina Artificial Intelligence in Video Games Sales and Growth Rate (2015-2020) Figure Columbia Artificial Intelligence in Video Games Sales and Growth (2015-2020) Figure Chile Artificial Intelligence in Video Games Sales and Growth (2015-2020) Figure Top 3 Market Share of Artificial Intelligence in Video Games Companies in 2019 Figure Top 6 Market Share of Artificial Intelligence in Video Games Companies in 2019 Table Major Players Production Value ($) Share (2015-2020) Table Activision Blizzard Profile Table Activision Blizzard Product Introduction Figure Activision Blizzard Production and Growth Rate Figure Activision Blizzard Value ($) Market Share 2015-2020 Table EA Profile Table EA Product Introduction Figure EA Production and Growth Rate Figure EA Value ($) Market Share 2015-2020 Table Take-Two Interactive Profile Table Take-Two Interactive Product Introduction Figure Take-Two Interactive Production and Growth Rate Figure Take-Two Interactive Value ($) Market Share 2015-2020 Table NetEase Profile Table NetEase Product Introduction Figure NetEase Production and Growth Rate Figure NetEase Value ($) Market Share 2015-2020 Table Nintendo Profile Table Nintendo Product Introduction Figure Nintendo Production and Growth Rate Figure Nintendo Value ($) Market Share 2015-2020 Table Sony Profile Table Sony Product Introduction Figure Sony Production and Growth Rate Figure Sony Value ($) Market Share 2015-2020 Table NCSoft Profile Table NCSoft Product Introduction Figure NCSoft Production and Growth Rate Figure NCSoft Value ($) Market Share 2015-2020 Table Playtika Profile Table Playtika Product Introduction Figure Playtika Production and Growth Rate Figure Playtika Value ($) Market Share 2015-2020 Table Konami Profile Table Konami Product Introduction Figure Konami Production and Growth Rate Figure Konami Value ($) Market Share 2015-2020 Table Tencent Profile Table Tencent Product Introduction Figure Tencent Production and Growth Rate Figure Tencent Value ($) Market Share 2015-2020 Table Ubisoft Profile Table Ubisoft Product Introduction Figure Ubisoft Production and Growth Rate Figure Ubisoft Value ($) Market Share 2015-2020 Table Microsoft Profile Table Microsoft Product Introduction Figure Microsoft Production and Growth Rate Figure Microsoft Value ($) Market Share 2015-2020 Table Square Enix Profile Table Square Enix Product Introduction Figure Square Enix Production and Growth Rate Figure Square Enix Value ($) Market Share 2015-2020 Table Google Profile Table Google Product Introduction Figure Google Production and Growth Rate Figure Google Value ($) Market Share 2015-2020 Table Nexon Profile Table Nexon Product Introduction Figure Nexon Production and Growth Rate Figure Nexon Value ($) Market Share 2015-2020 Table Market Driving Factors of Artificial Intelligence in Video Games Table Merger, Acquisition and New Investment Table Global Artificial Intelligence in Video Games Market Value ($) Forecast, by Type Table Global Artificial Intelligence in Video Games Market Volume Forecast, by Type Figure Global Artificial Intelligence in Video Games Market Value ($) and Growth Rate Forecast of On-Premise (2020-2025) Figure Global Artificial Intelligence in Video Games Market Volume ($) and Growth Rate Forecast of On-Premise (2020-2025) Figure Global Artificial Intelligence in Video Games Market Value ($) and Growth Rate Forecast of Cloud-based (2020-2025) Figure Global Artificial Intelligence in Video Games Market Volume ($) and Growth Rate Forecast of Cloud-based (2020-2025) Table Global Market Value ($) Forecast by Application (2020-2025) Table Global Market Volume Forecast by Application (2020-2025) Figure Market Value ($) and Growth Rate Forecast of PC (2020-2025) Figure Market Volume and Growth Rate Forecast of PC (2020-2025) Figure Market Value ($) and Growth Rate Forecast of TV (2020-2025) Figure Market Volume and Growth Rate Forecast of TV (2020-2025) Figure Market Value ($) and Growth Rate Forecast of Smartphone & Tablet (2020-2025) Figure Market Volume and Growth Rate Forecast of Smartphone & Tablet (2020-2025) Figure North America Market Value ($) and Growth Rate Forecast (2020-2025) Figure North America Consumption and Growth Rate Forecast (2020-2025) Figure Europe Market Value ($) and Growth Rate Forecast (2020-2025) Figure Europe Consumption and Growth Rate Forecast (2020-2025) Figure Asia Pacific Market Value ($) and Growth Rate Forecast (2020-2025) Figure Asia Pacific Consumption and Growth Rate Forecast (2020-2025) Figure Middle East and Africa Market Value ($) and Growth Rate Forecast (2020-2025) Figure Middle East and Africa Consumption and Growth Rate Forecast (2020-2025) Figure South America Market Value ($) and Growth Rate Forecast (2020-2025) Figure South America Consumption and Growth Rate Forecast (2020-2025) Figure Portera??s Five Forces Analysis Table New Entrants SWOT Analysis Table New Project Analysis of Investment Recovery

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