COVID-19 Impact on Global Social Casino Games Market Size, Status and Forecast 2020-2026


This report focuses on the global Social Casino Games status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Social Casino Games development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.

The key players covered in this study
    Zynga
    Tencent
    International Game Technology
    Scientific Games Corporation
    Caesars Entertainment Corporation
    Playtika
    Aristocrat Leisure
    SG Digital

Market segment by Type, the product can be split into
    Free Online Games
    Paid Wired Games
Market segment by Application, split into
    Mobile Phone
    Tablet
    Computer
    Other

Market segment by Regions/Countries, this report covers
    North America
    Europe
    China
    Japan
    Southeast Asia
    India
    Central & South America

The study objectives of this report are:
    To analyze global Social Casino Games status, future forecast, growth opportunity, key market and key players.
    To present the Social Casino Games development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.
    To strategically profile the key players and comprehensively analyze their development plan and strategies.
    To define, describe and forecast the market by type, market and key regions.

In this study, the years considered to estimate the market size of Social Casino Games are as follows:
    History Year: 2015-2019
    Base Year: 2019
    Estimated Year: 2020
    Forecast Year 2020 to 2026
For the data information by region, company, type and application, 2019 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

Frequently Asked Questions (FAQ) :

Product segmentation of Social Casino Games market is carried out in various types including: Free Online Games and Paid Wired Games
Following are the applications segmentation of Social Casino Games Market: Mobile Phone, Tablet, Computer and Other
The competitive landscape of Social Casino Games market covers: Zynga, Tencent, International Game Technology, Scientific Games Corporation, Caesars Entertainment Corporation, Playtika, Aristocrat Leisure and SG Digital

1 Report Overview
    1.1 Study Scope
    1.2 Key Market Segments
    1.3 Players Covered: Ranking by Social Casino Games Revenue
    1.4 Market Analysis by Type
        1.4.1 Global Social Casino Games Market Size Growth Rate by Type: 2020 VS 2026
        1.4.2 Free Online Games
        1.4.3 Paid Wired Games
    1.5 Market by Application
        1.5.1 Global Social Casino Games Market Share by Application: 2020 VS 2026
        1.5.2 Mobile Phone
        1.5.3 Tablet
        1.5.4 Computer
        1.5.5 Other
    1.6 Coronavirus Disease 2019 (Covid-19): Social Casino Games Industry Impact
        1.6.1 How the Covid-19 is Affecting the Social Casino Games Industry
            1.6.1.1 Social Casino Games Business Impact Assessment - Covid-19
            1.6.1.2 Supply Chain Challenges
            1.6.1.3 COVID-19a??s Impact On Crude Oil and Refined Products
        1.6.2 Market Trends and Social Casino Games Potential Opportunities in the COVID-19 Landscape
        1.6.3 Measures / Proposal against Covid-19
            1.6.3.1 Government Measures to Combat Covid-19 Impact
            1.6.3.2 Proposal for Social Casino Games Players to Combat Covid-19 Impact
    1.7 Study Objectives
    1.8 Years Considered

2 Executive Summary
    2.1 Social Casino Games Market Perspective (2015-2026)
    2.2 Social Casino Games Growth Trends by Regions
        2.2.1 Social Casino Games Market Size by Regions: 2015 VS 2020 VS 2026
        2.2.2 Social Casino Games Historic Market Share by Regions (2018-2019)
    2.3 Industry Trends and Growth Strategy
        2.3.1 Market Top Trends
        2.3.2 Market Drivers

3 Competition Landscape by Key Players
    3.1 Social Casino Games Revenue by Players (2019-2020)
    3.2 Social Casino Games Key Players Head office and Area Served
    3.3 Key Players Social Casino Games Product/Solution/Service
    3.4 Date of Enter into Social Casino Games Market
    3.5 Key Players Social Casino Games Funding/Investment Analysis
    3.6 Global Key Players Social Casino Games Valuation & Market Capitalization
    3.7 Mergers & Acquisitions, Expansion Plans

4 Global Social Casino Games Market Size by Type (2019-2026)

5 Global Social Casino Games Market Size by Application (2019-2026)

6 North America
    6.1 North America Social Casino Games Market Forecast (2019-2026)
    6.2 Social Casino Games Key Players in North America (2019-2020)
    6.3 North America Social Casino Games Market Size by Type (2015-2020)
    6.4 North America Social Casino Games Market Size by Application (2015-2020)

7 Europe
    7.1 Europe Social Casino Games Market Forecast (2019-2026)
    7.2 Social Casino Games Key Players in Europe (2019-2020)
    7.3 Europe Social Casino Games Market Size by Type (2015-2020)
    7.4 Europe Social Casino Games Market Size by Application (2015-2020)

8 China
    8.1 China Social Casino Games Market Forecast (2019-2026)
    8.2 Social Casino Games Key Players in China (2019-2020)
    8.3 China Social Casino Games Market Size by Type (2015-2020)
    8.4 China Social Casino Games Market Size by Application (2015-2020)

9 Japan
    9.1 Japan Social Casino Games Market Forecast (2019-2026)
    9.2 Social Casino Games Key Players in Japan (2019-2020)
    9.3 Japan Social Casino Games Market Size by Type (2015-2020)
    9.4 Japan Social Casino Games Market Size by Application (2015-2020)

10 Southeast Asia
    10.1 Southeast Asia Social Casino Games Market Forecast (2019-2026)
    10.2 Social Casino Games Key Players in Southeast Asia (2019-2020)
    10.3 Southeast Asia Social Casino Games Market Size by Type (2015-2020)
    10.4 Southeast Asia Social Casino Games Market Size by Application (2015-2020)

11 India
    11.1 India Social Casino Games Market Forecast (2019-2026)
    11.2 Social Casino Games Key Players in India (2019-2020)
    11.3 India Social Casino Games Market Size by Type (2015-2020)
    11.4 India Social Casino Games Market Size by Application (2015-2020)

12 Central & South America
    12.1 Central & South America Social Casino Games Market Forecast (2019-2026)
    12.2 Social Casino Games Key Players in Central & South America (2019-2020)
    12.3 Central & South America Social Casino Games Market Size by Type (2015-2020)
    12.4 Central & South America Social Casino Games Market Size by Application (2015-2020)

13 Key Players Profiles
    13.1 Zynga
        13.1.1 Zynga Company Details
        13.1.2 Zynga Business Overview and Its Total Revenue
        13.1.3 Zynga Social Casino Games Introduction
        13.1.4 Zynga Revenue in Social Casino Games Business (2019-2020))
        13.1.5 Zynga Recent Development
    13.2 Tencent
        13.2.1 Tencent Company Details
        13.2.2 Tencent Business Overview and Its Total Revenue
        13.2.3 Tencent Social Casino Games Introduction
        13.2.4 Tencent Revenue in Social Casino Games Business (2019-2020))
        13.2.5 Tencent Recent Development
    13.3 International Game Technology
        13.3.1 International Game Technology Company Details
        13.3.2 International Game Technology Business Overview and Its Total Revenue
        13.3.3 International Game Technology Social Casino Games Introduction
        13.3.4 International Game Technology Revenue in Social Casino Games Business (2019-2020))
        13.3.5 International Game Technology Recent Development
    13.4 Scientific Games Corporation
        13.4.1 Scientific Games Corporation Company Details
        13.4.2 Scientific Games Corporation Business Overview and Its Total Revenue
        13.4.3 Scientific Games Corporation Social Casino Games Introduction
        13.4.4 Scientific Games Corporation Revenue in Social Casino Games Business (2019-2020))
        13.4.5 Scientific Games Corporation Recent Development
    13.5 Caesars Entertainment Corporation
        13.5.1 Caesars Entertainment Corporation Company Details
        13.5.2 Caesars Entertainment Corporation Business Overview and Its Total Revenue
        13.5.3 Caesars Entertainment Corporation Social Casino Games Introduction
        13.5.4 Caesars Entertainment Corporation Revenue in Social Casino Games Business (2019-2020))
        13.5.5 Caesars Entertainment Corporation Recent Development
    13.6 Playtika
        13.6.1 Playtika Company Details
        13.6.2 Playtika Business Overview and Its Total Revenue
        13.6.3 Playtika Social Casino Games Introduction
        13.6.4 Playtika Revenue in Social Casino Games Business (2019-2020))
        13.6.5 Playtika Recent Development
    13.7 Aristocrat Leisure
        13.7.1 Aristocrat Leisure Company Details
        13.7.2 Aristocrat Leisure Business Overview and Its Total Revenue
        13.7.3 Aristocrat Leisure Social Casino Games Introduction
        13.7.4 Aristocrat Leisure Revenue in Social Casino Games Business (2019-2020))
        13.7.5 Aristocrat Leisure Recent Development
    13.8 SG Digital
        13.8.1 SG Digital Company Details
        13.8.2 SG Digital Business Overview and Its Total Revenue
        13.8.3 SG Digital Social Casino Games Introduction
        13.8.4 SG Digital Revenue in Social Casino Games Business (2019-2020))
        13.8.5 SG Digital Recent Development

14 Market Dynamics
    14.1 Drivers
    14.2 Challenges
    14.3 Portera??s Five Forces Analysis
    14.4 Market Ecosystem and Value Chain Analysis

15 Key Findings in This Report
    15.1 Research Methodology
        15.1.1 Methodology/Research Approach
        15.1.2 Data Source
    15.2 Disclaimer
    15.3 Author Details

List of Tables Table 1. Social Casino Games Key Market Segments Table 2. Key Players Covered: Ranking by Social Casino Games Revenue Table 3. Ranking of Global Top Social Casino Games Manufacturers by Revenue (US$ Million) in 2019 Table 4. Global Social Casino Games Market Size Growth Rate by Type (US$ Million): 2020 VS 2026 Table 5. Key Players of Free Online Games Table 6. Key Players of Paid Wired Games Table 7. COVID-19 Impact Global Market: (Four Social Casino Games Market Size Forecast Scenarios) Table 8. Opportunities and Trends for Social Casino Games Players in the COVID-19 Landscape Table 9. Present Opportunities in China & Elsewhere Due to the Coronavirus Crisis Table 10. Key Regions/Countries Measures against Covid-19 Impact Table 11. Proposal for Social Casino Games Players to Combat Covid-19 Impact Table 12. Global Social Casino Games Market Size Growth by Application (US$ Million): 2020 VS 2026 Table 13. Global Social Casino Games Market Size by Regions (US$ Million): 2020 VS 2026 Table 14. Global Social Casino Games Market Size by Regions (US$ Million): 2020 VS 2026 Table 15. Global Social Casino Games Market Share by Regions 2019-2026 Table 16. Market Top Trends Table 17. Market Use Cases Table 18. Global Social Casino Games Revenue by Players (2019-2020) (Million US$) Table 19. Global Social Casino Games Market Share by Players (2019-2020) Table 20. Key Players Headquarters and Area Served Table 21. Key Players Social Casino Games Product Solution and Service Table 22. Date of Enter into Social Casino Games Market Table 23. Global Key Players Social Casino Games Funding/Investment Analysis (Million USD) Table 24. Global Key Players Social Casino Games Valuation & Market Capitalization (Million USD) Table 25. Mergers & Acquisitions, Expansion Plans Table 26. Global Social Casino Games Market Size by Type (2019-2026) (Million US$) Table 27. Global Social Casino Games Market Size Share by Type (2019-2026) Table 28. Global Social Casino Games Market Size by Application (2019-2026) (Million US$) Table 29. Global Social Casino Games Market Size Share by Application (2019-2026) Table 30. North America Key Players Social Casino Games Revenue (2019-2020) (Million US$) Table 31. North America Key Players Social Casino Games Market Share (2019-2020) Table 32. North America Social Casino Games Market Size by Type (2019-2026) (Million US$) Table 33. North America Social Casino Games Market Share by Type (2019-2026) Table 34. North America Social Casino Games Market Size by Application (2019-2026) (Million US$) Table 35. North America Social Casino Games Market Share by Application (2019-2026) Table 36. Europe Key Players Social Casino Games Revenue (2019-2020) (Million US$) Table 37. Europe Key Players Social Casino Games Market Share (2019-2020) Table 38. Europe Social Casino Games Market Size by Type (2019-2026) (Million US$) Table 39. Europe Social Casino Games Market Share by Type (2019-2026) Table 40. Europe Social Casino Games Market Size by Application (2019-2026) (Million US$) Table 41. Europe Social Casino Games Market Share by Application (2019-2026) Table 42. China Key Players Social Casino Games Revenue (2019-2020) (Million US$) Table 43. China Key Players Social Casino Games Market Share (2019-2020) Table 44. China Social Casino Games Market Size by Type (2019-2026) (Million US$) Table 45. China Social Casino Games Market Share by Type (2019-2026) Table 46. China Social Casino Games Market Size by Application (2019-2026) (Million US$) Table 47. China Social Casino Games Market Share by Application (2019-2026) Table 48. Japan Key Players Social Casino Games Revenue (2019-2020) (Million US$) Table 49. Japan Key Players Social Casino Games Market Share (2019-2020) Table 50. Japan Social Casino Games Market Size by Type (2019-2026) (Million US$) Table 51. Japan Social Casino Games Market Share by Type (2019-2026) Table 52. Japan Social Casino Games Market Size by Application (2019-2026) (Million US$) Table 53. Japan Social Casino Games Market Share by Application (2019-2026) Table 54. Southeast Asia Key Players Social Casino Games Revenue (2019-2020) (Million US$) Table 55. Southeast Asia Key Players Social Casino Games Market Share (2019-2020) Table 56. Southeast Asia Social Casino Games Market Size by Type (2019-2026) (Million US$) Table 57. Southeast Asia Social Casino Games Market Share by Type (2019-2026) Table 58. Southeast Asia Social Casino Games Market Size by Application (2019-2026) (Million US$) Table 59. Southeast Asia Social Casino Games Market Share by Application (2019-2026) Table 60. India Key Players Social Casino Games Revenue (2019-2020) (Million US$) Table 61. India Key Players Social Casino Games Market Share (2019-2020) Table 62. India Social Casino Games Market Size by Type (2019-2026) (Million US$) Table 63. India Social Casino Games Market Share by Type (2019-2026) Table 64. India Social Casino Games Market Size by Application (2019-2026) (Million US$) Table 65. India Social Casino Games Market Share by Application (2019-2026) Table 66. Central & South America Key Players Social Casino Games Revenue (2019-2020) (Million US$) Table 67. Central & South America Key Players Social Casino Games Market Share (2019-2020) Table 68. Central & South America Social Casino Games Market Size by Type (2019-2026) (Million US$) Table 69. Central & South America Social Casino Games Market Share by Type (2019-2026) Table 70. Central & South America Social Casino Games Market Size by Application (2019-2026) (Million US$) Table 71. Central & South America Social Casino Games Market Share by Application (2019-2026) Table 72. Zynga Company Details Table 73. Zynga Business Overview Table 74. Zynga Product Table 75. Company Description and Business Overview Table 76. Zynga Social Casino Games Product Table 77. Zynga Revenue in Social Casino Games Business 2019 and 2020 (Million US$) Table 78. Zynga Recent Development Table 79. Tencent Company Details Table 80. Tencent Business Overview Table 81. Tencent Product Table 82. Company Description and Business Overview Table 83. Tencent Social Casino Games Product Table 84. Tencent Revenue in Social Casino Games Business 2019 and 2020 (Million US$) Table 85. Tencent Recent Development Table 86. International Game Technology Company Details Table 87. International Game Technology Business Overview Table 88. International Game Technology Product Table 89. Company Description and Business Overview Table 90. International Game Technology Social Casino Games Product Table 91. International Game Technology Revenue in Social Casino Games Business 2019 and 2020 (Million US$) Table 92. International Game Technology Recent Development Table 93. Scientific Games Corporation Company Details Table 94. Scientific Games Corporation Business Overview Table 95. Scientific Games Corporation Product Table 96. Company Description and Business Overview Table 97. Scientific Games Corporation Social Casino Games Product Table 98. Scientific Games Corporation Revenue in Social Casino Games Business 2019 and 2020 (Million US$) Table 99. Scientific Games Corporation Recent Development Table 100. Caesars Entertainment Corporation Company Details Table 101. Caesars Entertainment Corporation Business Overview Table 102. Caesars Entertainment Corporation Product Table 103. Company Description and Business Overview Table 104. Caesars Entertainment Corporation Social Casino Games Product Table 105. Caesars Entertainment Corporation Revenue in Social Casino Games Business 2019 and 2020 (Million US$) Table 106. Caesars Entertainment Corporation Recent Development Table 107. Playtika Company Details Table 108. Playtika Business Overview Table 109. Playtika Product Table 110. Company Description and Business Overview Table 111. Playtika Social Casino Games Product Table 112. Playtika Revenue in Social Casino Games Business 2019 and 2020 (Million US$) Table 113. Playtika Recent Development Table 114. Aristocrat Leisure Company Details Table 115. Aristocrat Leisure Business Overview Table 116. Aristocrat Leisure Product Table 117. Company Description and Business Overview Table 118. Aristocrat Leisure Social Casino Games Product Table 119. Aristocrat Leisure Revenue in Social Casino Games Business 2019 and 2020 (Million US$) Table 120. Aristocrat Leisure Recent Development Table 121. SG Digital Business Overview Table 122. SG Digital Product Table 123. SG Digital Company Details Table 124. Company Description and Business Overview Table 125. SG Digital Social Casino Games Product Table 126. SG Digital Revenue in Social Casino Games Business 2019 and 2020 (Million US$) Table 127. SG Digital Recent Development Table 128. Company Description and Business Overview Table 129. Company Description and Business Overview Table 130. Company Description and Business Overview Table 131. Company Description and Business Overview Table 132. Company Description and Business Overview Table 133. Company Description and Business Overview Table 134. Company Description and Business Overview Table 135. Company Description and Business Overview Table 136. Company Description and Business Overview Table 137. Company Description and Business Overview Table 138. Company Description and Business Overview Table 139. Company Description and Business Overview Table 140. Company Description and Business Overview Table 141. Company Description and Business Overview Table 142. Company Description and Business Overview Table 143. Company Description and Business Overview Table 144. Company Description and Business Overview Table 145. Company Description and Business Overview Table 146. Company Description and Business Overview Table 147. Company Description and Business Overview Table 148. Company Description and Business Overview Table 149. Company Description and Business Overview Table 150. Company Description and Business Overview Table 151. Company Description and Business Overview Table 152. Company Description and Business Overview Table 153. Company Description and Business Overview Table 154. Company Description and Business Overview Table 155. Company Description and Business Overview Table 156. Company Description and Business Overview Table 157. Company Description and Business Overview Table 158. Company Description and Business Overview Table 159. Company Description and Business Overview Table 160. Key Drivers: Impact Analysis (2021-2026) Table 161. Key Opportunities Table 162. Key Challenges Table 163. Research Programs/Design for This Report Table 164. Key Data Information from Secondary Sources Table 165. Key Data Information from Primary Sources List of Figures Figure 1. Global Social Casino Games Market Share by Type: 2020 VS 2026 Figure 2. Free Online Games Features Figure 3. Paid Wired Games Features Figure 4. Global Social Casino Games Market Share by Application: 2020 VS 2026 Figure 5. Mobile Phone Case Studies Figure 6. Tablet Case Studies Figure 7. Computer Case Studies Figure 8. Other Case Studies Figure 9. Social Casino Games Report Years Considered Figure 10. Global Social Casino Games and Growth Rate (2019-2026) (Million US$) Figure 11. Global Social Casino Games Market Share by Regions (2019-2026) Figure 12. Global Social Casino Games Market Share by Players in 2019 Figure 13. Global Social Casino Games Market Size Market Share by Type (2019-2026) Figure 14. Global Social Casino Games Market Size Market Share by Application (2019-2026) Figure 15. North America Social Casino Games Market Size YoY Growth (2019-2026) (Million US$) Figure 16. Europe Social Casino Games Market Size YoY Growth (2019-2026) (Million US$) Figure 17. China Social Casino Games Market Size YoY Growth (2019-2026) (Million US$) Figure 18. Japan Social Casino Games Market Size YoY Growth (2019-2026) (Million US$) Figure 19. Southeast Asia Social Casino Games Market Size YoY Growth (2019-2026) (Million US$) Figure 20. India Social Casino Games Market Size YoY Growth (2019-2026) (Million US$) Figure 21. Central & South America Social Casino Games Market Size YoY Growth (2019-2026) (Million US$) Figure 22. Bottom-up and Top-down Approaches for This Report Figure 23. Data Triangulation Figure 24. Key Executives Interviewed

This research study involved the extensive usage of both primary and secondary data sources.  The research process involved the study of various factors affecting the industry, including the government policy, market environment, competitive landscape, historical data, present trends in the market, technological innovation, upcoming technologies and the technical progress in related industry, and market risks, opportunities, market barriers and challenges. Top-down and bottom-up approaches are used to validate the global market size market and estimate the market size for manufacturers, regions segments, product segments and applications (end users). All possible factors that influence the markets included in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data. The market size for top-level markets and sub-segments is normalized, and the effect of inflation, economic downturns, and regulatory & policy changes or other factors are not accounted for in the market forecast. This data is combined and added with detailed inputs and analysis from QYResearch and presented in this report.
 

After complete market engineering with calculations for market statistics; market size estimations; market forecasting; market breakdown; and data triangulation, extensive primary research was conducted to gather information and verify and validate the critical numbers arrived at. In the complete market engineering process, both top-down and bottom-up approaches were extensively used, along with several data triangulation methods, to perform market estimation and market forecasting for the overall market segments and sub segments listed in this report. Extensive qualitative and further quantitative analysis is also done from all the numbers arrived at in the complete market engineering process to list key information throughout the report.
 

Secondary Sources occupies Approximately 25% of Sources, such as press releases, annual reports, Non-Profit organizations, industry associations, governmental agencies and customs data, and so on; This research study involved the usage of widespread secondary sources; directories; databases such as Bloomberg Business, Wind Info, Hoovers, Factiva (Dow Jones & Company), TRADING ECONOMICS, and avention; Investing News Network; statista; Federal Reserve Economic Data; annual reports; BIS Statistics; ICIS; company house documents; CAS(American Chemical Society); investor presentations; and SEC filings of companies. Secondary research was used to identify and collect information useful for the extensive, technical, market-oriented, and commercial study of the Light Aircraft market. It was also used to obtain important information about the top players, market classification and segmentation according to industry trends to the bottom-most level, and key developments related to market and technology perspectives.
 

In the primary research process, various sources from both the supply and demand sides were interviewed to obtain qualitative and quantitative information for this report. The primary sources from the supply side include product manufacturers (and their competitors), opinion leaders, industry experts, research institutions, distributors, dealer and traders, as well as the raw materials suppliers and producers etc.
 

The primary sources from the demand side include industry experts such as business leaders, marketing and sales directors, technology and innovation directors, supply chain executive, end users (product buyers), and related key executives from various key companies and organizations operating in the global market.
 

Primary research was conducted to identify segmentation types, product price range, product applications, key players, raw materials supply and the downstream demand, industry status and outlook, and key market dynamics such as risks, influence factors, opportunities, market barriers, industry trends, and key player strategies.
 

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