2018-2023 Global K-12 Game-based Learning Market Report (Status and Outlook)


In this report, LP Information studies the present scenario (with the base year being 2017) and the growth prospects of global K-12 Game-based Learning market for 2018-2023.

Game-based Learning is games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment. Educational games are games that are designed to help people to learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in learning a skill as they play.
Game types include board, card, and video games. An educational game is a game designed to teach humans about a specific subject and to teach them a skill. As educators, governments, and parents realize the psychological need and benefits of gaming have on learning, this educational tool has become mainstream. Games are interactive play that teach us goals, rules, adaptation, problem solving, interaction, all represented as a story.
Over the next five years, LPI(LP Information) projects that K-12 Game-based Learning will register a xx% CAGR in terms of revenue, reach US$ xx million by 2023, from US$ xx million in 2017.

This report presents a comprehensive overview, market shares and growth opportunities of K-12 Game-based Learning market by product type, application, key companies and key regions.

To calculate the market size, LP Information considers value generated from the sales of the following segments:

Segmentation by product type:
    Subject-Specific Games
    Language Learning Games
Segmentation by application:
    Pre-primary School
    Primary School
    Middle School
    High School

We can also provide the customized separate regional or country-level reports, for the following regions:
    Americas
        United States
        Canada
        Mexico
        Brazil
    APAC
        China
        Japan
        Korea
        Southeast Asia
        India
        Australia
    Europe
        Germany
        France
        UK
        Italy
        Russia
        Spain
    Middle East & Africa
        Egypt
        South Africa
        Israel
        Turkey
        GCC Countries

The report also presents the market competition landscape and a corresponding detailed analysis of the major players in the market. The key players covered in this report:
    GlassLab
    Microsoft
    Osmo
    PlayGen
    Banzai Labs
    BrainQuake
    Filament Games
    Gameloft
    iCivics
    Infinite Dreams
    Schell Games

In addition, this report discusses the key drivers influencing market growth, opportunities, the challenges and the risks faced by key players and the market as a whole. It also analyzes key emerging trends and their impact on present and future development.

Research objectives
    To study and analyze the global K-12 Game-based Learning market size by key regions/countries, product type and application, history data from 2013 to 2017, and forecast to 2023.
    To understand the structure of K-12 Game-based Learning market by identifying its various subsegments.
    Focuses on the key global K-12 Game-based Learning players, to define, describe and analyze the value, market share, market competition landscape, SWOT analysis and development plans in next few years.
    To analyze the K-12 Game-based Learning with respect to individual growth trends, future prospects, and their contribution to the total market.
    To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).
    To project the size of K-12 Game-based Learning submarkets, with respect to key regions (along with their respective key countries).
    To analyze competitive developments such as expansions, agreements, new product launches and acquisitions in the market.
    To strategically profile the key players and comprehensively analyze their growth strategies.
Table of Contents

2018-2023 Global K-12 Game-based Learning Market Report (Status and Outlook)

1 Scope of the Report
    1.1 Market Introduction
    1.2 Research Objectives
    1.3 Years Considered
    1.4 Market Research Methodology
    1.5 Economic Indicators
    1.6 Currency Considered

2 Executive Summary
    2.1 World Market Overview
        2.1.1 Global K-12 Game-based Learning Market Size 2013-2023
        2.1.2 K-12 Game-based Learning Market Size CAGR by Region
    2.2 K-12 Game-based Learning Segment by Type
        2.2.1 Subject-Specific Games
        2.2.2 Language Learning Games
        2.2.3 Others
    2.3 K-12 Game-based Learning Market Size by Type
        2.3.1 Global K-12 Game-based Learning Market Size Market Share by Type (2013-2018)
        2.3.2 Global K-12 Game-based Learning Market Size Growth Rate by Type (2013-2018)
    2.4 K-12 Game-based Learning Segment by Application
        2.4.1 Pre-primary School
        2.4.2 Primary School
        2.4.3 Middle School
        2.4.4 High School
    2.5 K-12 Game-based Learning Market Size by Application
        2.5.1 Global K-12 Game-based Learning Market Size Market Share by Application (2013-2018)
        2.5.2 Global K-12 Game-based Learning Market Size Growth Rate by Application (2013-2018)

3 Global K-12 Game-based Learning by Players
    3.1 Global K-12 Game-based Learning Market Size Market Share by Players
        3.1.1 Global K-12 Game-based Learning Market Size by Players (2016-2018)
        3.1.2 Global K-12 Game-based Learning Market Size Market Share by Players (2016-2018)
    3.2 Global K-12 Game-based Learning Key Players Head office and Products Offered
    3.3 Market Concentration Rate Analysis
        3.3.1 Competition Landscape Analysis
        3.3.2 Concentration Ratio (CR3, CR5 and CR10) (2016-2018)
    3.4 New Products and Potential Entrants
    3.5 Mergers & Acquisitions, Expansion

4 K-12 Game-based Learning by Regions
    4.1 K-12 Game-based Learning Market Size by Regions
    4.2 Americas K-12 Game-based Learning Market Size Growth
    4.3 APAC K-12 Game-based Learning Market Size Growth
    4.4 Europe K-12 Game-based Learning Market Size Growth
    4.5 Middle East & Africa K-12 Game-based Learning Market Size Growth

5 Americas
    5.1 Americas K-12 Game-based Learning Market Size by Countries
    5.2 Americas K-12 Game-based Learning Market Size by Type
    5.3 Americas K-12 Game-based Learning Market Size by Application
    5.4 United States
    5.5 Canada
    5.6 Mexico
    5.7 Key Economic Indicators of Few Americas Countries

6 APAC
   6.1 APAC K-12 Game-based Learning Market Size by Countries
    6.2 APAC K-12 Game-based Learning Market Size by Type
    6.3 APAC K-12 Game-based Learning Market Size by Application
    6.4 China
    6.5 Japan
    6.6 Korea
    6.7 Southeast Asia
    6.8 India
    6.9 Australia
    6.10 Key Economic Indicators of Few APAC Countries

7 Europe
    7.1 Europe K-12 Game-based Learning by Countries
    7.2 Europe K-12 Game-based Learning Market Size by Type
    7.3 Europe K-12 Game-based Learning Market Size by Application
    7.4 Germany
    7.5 France
    7.6 UK
    7.7 Italy
    7.8 Russia
    7.9 Spain
    7.10 Key Economic Indicators of Few Europe Countries

8 Middle East & Africa
    8.1 Middle East & Africa K-12 Game-based Learning by Countries
    8.2 Middle East & Africa K-12 Game-based Learning Market Size by Type
    8.3 Middle East & Africa K-12 Game-based Learning Market Size by Application
    8.4 Egypt
    8.5 South Africa
    8.6 Israel
    8.7 Turkey
    8.8 GCC Countries

9 Market Drivers, Challenges and Trends
    9.1 Market Drivers and Impact
        9.1.1 Growing Demand from Key Regions
        9.1.2 Growing Demand from Key Applications and Potential Industries
    9.2 Market Challenges and Impact
    9.3 Market Trends

10 Global K-12 Game-based Learning Market Forecast
    10.1 Global K-12 Game-based Learning Market Size Forecast (2018-2023)
    10.2 Global K-12 Game-based Learning Forecast by Regions
        10.2.1 Global K-12 Game-based Learning Forecast by Regions (2018-2023)
        10.2.2 Americas Market Forecast
        10.2.3 APAC Market Forecast
        10.2.4 Europe Market Forecast
        10.2.5 Middle East & Africa Market Forecast
    10.3 Americas Forecast by Countries
        10.3.1 United States Market Forecast
        10.3.2 Canada Market Forecast
        10.3.3 Mexico Market Forecast
        10.3.4 Brazil Market Forecast
    10.4 APAC Forecast by Countries
        10.4.1 China Market Forecast
        10.4.2 Japan Market Forecast
        10.4.3 Korea Market Forecast
        10.4.4 Southeast Asia Market Forecast
        10.4.5 India Market Forecast
        10.4.6 Australia Market Forecast
    10.5 Europe Forecast by Countries
        10.5.1 Germany Market Forecast
        10.5.2 France Market Forecast
        10.5.3 UK Market Forecast
        10.5.4 Italy Market Forecast
        10.5.5 Russia Market Forecast
        10.5.6 Spain Market Forecast
    10.6 Middle East & Africa Forecast by Countries
        10.6.1 Egypt Market Forecast
        10.6.2 South Africa Market Forecast
        10.6.3 Israel Market Forecast
        10.6.4 Turkey Market Forecast
        10.6.5 GCC Countries Market Forecast
    10.7 Global K-12 Game-based Learning Forecast by Type
    10.8 Global K-12 Game-based Learning Forecast by Application

11 Key Players Analysis
    11.1 GlassLab
        11.1.1 Company Details
        11.1.2 K-12 Game-based Learning Product Offered
        11.1.3 GlassLab K-12 Game-based Learning Revenue, Gross Margin and Market Share (2016-2018)
        11.1.4 Main Business Overview
        11.1.5 GlassLab News
    11.2 Microsoft
        11.2.1 Company Details
        11.2.2 K-12 Game-based Learning Product Offered
        11.2.3 Microsoft K-12 Game-based Learning Revenue, Gross Margin and Market Share (2016-2018)
        11.2.4 Main Business Overview
        11.2.5 Microsoft News
    11.3 Osmo
        11.3.1 Company Details
        11.3.2 K-12 Game-based Learning Product Offered
        11.3.3 Osmo K-12 Game-based Learning Revenue, Gross Margin and Market Share (2016-2018)
        11.3.4 Main Business Overview
        11.3.5 Osmo News
    11.4 PlayGen
        11.4.1 Company Details
        11.4.2 K-12 Game-based Learning Product Offered
        11.4.3 PlayGen K-12 Game-based Learning Revenue, Gross Margin and Market Share (2016-2018)
        11.4.4 Main Business Overview
        11.4.5 PlayGen News
    11.5 Banzai Labs
        11.5.1 Company Details
        11.5.2 K-12 Game-based Learning Product Offered
        11.5.3 Banzai Labs K-12 Game-based Learning Revenue, Gross Margin and Market Share (2016-2018)
        11.5.4 Main Business Overview
        11.5.5 Banzai Labs News
    11.6 BrainQuake
        11.6.1 Company Details
        11.6.2 K-12 Game-based Learning Product Offered
        11.6.3 BrainQuake K-12 Game-based Learning Revenue, Gross Margin and Market Share (2016-2018)
        11.6.4 Main Business Overview
        11.6.5 BrainQuake News
    11.7 Filament Games
        11.7.1 Company Details
        11.7.2 K-12 Game-based Learning Product Offered
        11.7.3 Filament Games K-12 Game-based Learning Revenue, Gross Margin and Market Share (2016-2018)
        11.7.4 Main Business Overview
        11.7.5 Filament Games News
    11.8 Gameloft
        11.8.1 Company Details
        11.8.2 K-12 Game-based Learning Product Offered
        11.8.3 Gameloft K-12 Game-based Learning Revenue, Gross Margin and Market Share (2016-2018)
        11.8.4 Main Business Overview
        11.8.5 Gameloft News
    11.9 iCivics
        11.9.1 Company Details
        11.9.2 K-12 Game-based Learning Product Offered
        11.9.3 iCivics K-12 Game-based Learning Revenue, Gross Margin and Market Share (2016-2018)
        11.9.4 Main Business Overview
        11.9.5 iCivics News
    11.10 Infinite Dreams
        11.10.1 Company Details
        11.10.2 K-12 Game-based Learning Product Offered
        11.10.3 Infinite Dreams K-12 Game-based Learning Revenue, Gross Margin and Market Share (2016-2018)
        11.10.4 Main Business Overview
        11.10.5 Infinite Dreams News
    11.11 Schell Games

12 Research Findings and Conclusion

List of Tables and Figures Table Product Specifications of K-12 Game-based Learning Figure K-12 Game-based Learning Report Years Considered Figure Market Research Methodology Figure Global K-12 Game-based Learning Market Size Growth Rate 2013-2023 ($ Millions) Table K-12 Game-based Learning Market Size CAGR by Region 2013-2023 ($ Millions) Table Major Players of Subject-Specific Games Table Major Players of Language Learning Games Table Major Players of Others Table Market Size by Type (2013-2018) ($ Millions) Table Global K-12 Game-based Learning Market Size Market Share by Type (2013-2018) Figure Global K-12 Game-based Learning Market Size Market Share by Type (2013-2018) Figure Global Subject-Specific Games Market Size Growth Rate Figure Global Language Learning Games Market Size Growth Rate Figure Global Others Market Size Growth Rate Figure K-12 Game-based Learning Consumed in Pre-primary School Figure Global K-12 Game-based Learning Market: Pre-primary School (2013-2018) ($ Millions) Figure Global Pre-primary School YoY Growth ($ Millions) Figure K-12 Game-based Learning Consumed in Primary School Figure Global K-12 Game-based Learning Market: Primary School (2013-2018) ($ Millions) Figure Global Primary School YoY Growth ($ Millions) Figure K-12 Game-based Learning Consumed in Middle School Figure Global K-12 Game-based Learning Market: Middle School (2013-2018) ($ Millions) Figure Global Middle School YoY Growth ($ Millions) Figure K-12 Game-based Learning Consumed in High School Figure Global K-12 Game-based Learning Market: High School (2013-2018) ($ Millions) Figure Global High School YoY Growth ($ Millions) Table Global K-12 Game-based Learning Market Size by Application (2013-2018) ($ Millions) Table Global K-12 Game-based Learning Market Size Market Share by Application (2013-2018) Figure Global K-12 Game-based Learning Market Size Market Share by Application (2013-2018) Figure Global K-12 Game-based Learning Market Size in Pre-primary School Growth Rate Figure Global K-12 Game-based Learning Market Size in Primary School Growth Rate Figure Global K-12 Game-based Learning Market Size in Middle School Growth Rate Figure Global K-12 Game-based Learning Market Size in High School Growth Rate Table Global K-12 Game-based Learning Revenue by Players (2016-2018) ($ Millions) Table Global K-12 Game-based Learning Revenue Market Share by Players (2016-2018) Figure Global K-12 Game-based Learning Revenue Market Share by Players in 2017 Table Global K-12 Game-based Learning Key Players Head office and Products Offered Table K-12 Game-based Learning Concentration Ratio (CR3, CR5 and CR10) (2016-2018) Table Global K-12 Game-based Learning Market Size by Regions 2013-2018 ($ Millions) Table Global K-12 Game-based Learning Market Size Market Share by Regions 2013-2018 Figure Global K-12 Game-based Learning Market Size Market Share by Regions 2013-2018 Figure Americas K-12 Game-based Learning Market Size 2013-2018 ($ Millions) Figure APAC K-12 Game-based Learning Market Size 2013-2018 ($ Millions) Figure Europe K-12 Game-based Learning Market Size 2013-2018 ($ Millions) Figure Middle East & Africa K-12 Game-based Learning Market Size 2013-2018 ($ Millions) Table Americas K-12 Game-based Learning Market Size by Countries (2013-2018) ($ Millions) Table Americas K-12 Game-based Learning Market Size Market Share by Countries (2013-2018) Figure Americas K-12 Game-based Learning Market Size Market Share by Countries in 2017 Table Americas K-12 Game-based Learning Market Size by Type (2013-2018) ($ Millions) Table Americas K-12 Game-based Learning Market Size Market Share by Type (2013-2018) Figure Americas K-12 Game-based Learning Market Size Market Share by Type in 2017 Table Americas K-12 Game-based Learning Market Size by Application (2013-2018) ($ Millions) Table Americas K-12 Game-based Learning Market Size Market Share by Application (2013-2018) Figure Americas K-12 Game-based Learning Market Size Market Share by Application in 2017 Figure United States K-12 Game-based Learning Market Size Growth 2013-2018 ($ Millions) Figure Canada K-12 Game-based Learning Market Size Growth 2013-2018 ($ Millions) Figure Mexico K-12 Game-based Learning Market Size Growth 2013-2018 ($ Millions) Table APAC K-12 Game-based Learning Market Size by Countries (2013-2018) ($ Millions) Table APAC K-12 Game-based Learning Market Size Market Share by Countries (2013-2018) Figure APAC K-12 Game-based Learning Market Size Market Share by Countries in 2017 Table APAC K-12 Game-based Learning Market Size by Type (2013-2018) ($ Millions) Table APAC K-12 Game-based Learning Market Size Market Share by Type (2013-2018) Figure APAC K-12 Game-based Learning Market Size Market Share by Type in 2017 Table APAC K-12 Game-based Learning Market Size by Application (2013-2018) ($ Millions) Table APAC K-12 Game-based Learning Market Size Market Share by Application (2013-2018) Figure APAC K-12 Game-based Learning Market Size Market Share by Application in 2017 Figure China K-12 Game-based Learning Market Size Growth 2013-2018 ($ Millions) Figure Japan K-12 Game-based Learning Market Size Growth 2013-2018 ($ Millions) Figure Korea K-12 Game-based Learning Market Size Growth 2013-2018 ($ Millions) Figure Southeast Asia K-12 Game-based Learning Market Size Growth 2013-2018 ($ Millions) Figure India K-12 Game-based Learning Market Size Growth 2013-2018 ($ Millions) Figure Australia K-12 Game-based Learning Market Size Growth 2013-2018 ($ Millions) Table Europe K-12 Game-based Learning Market Size by Countries (2013-2018) ($ Millions) Table Europe K-12 Game-based Learning Market Size Market Share by Countries (2013-2018) Figure Europe K-12 Game-based Learning Market Size Market Share by Countries in 2017 Table Europe K-12 Game-based Learning Market Size by Type (2013-2018) ($ Millions) Table Europe K-12 Game-based Learning Market Size Market Share by Type (2013-2018) Figure Europe K-12 Game-based Learning Market Size Market Share by Type in 2017 Table Europe K-12 Game-based Learning Market Size by Application (2013-2018) ($ Millions) Table Europe K-12 Game-based Learning Market Size Market Share by Application (2013-2018) Figure Europe K-12 Game-based Learning Market Size Market Share by Application in 2017 Figure Germany K-12 Game-based Learning Market Size Growth 2013-2018 ($ Millions) Figure France K-12 Game-based Learning Market Size Growth 2013-2018 ($ Millions) Figure UK K-12 Game-based Learning Market Size Growth 2013-2018 ($ Millions) Figure Italy K-12 Game-based Learning Market Size Growth 2013-2018 ($ Millions) Figure Russia K-12 Game-based Learning Market Size Growth 2013-2018 ($ Millions) Figure Spain K-12 Game-based Learning Market Size Growth 2013-2018 ($ Millions) Table Middle East & Africa K-12 Game-based Learning Market Size by Countries (2013-2018) ($ Millions) Table Middle East & Africa K-12 Game-based Learning Market Size Market Share by Countries (2013-2018) Figure Middle East & Africa K-12 Game-based Learning Market Size Market Share by Countries in 2017 Table Middle East & Africa K-12 Game-based Learning Market Size by Type (2013-2018) ($ Millions) Table Middle East & Africa K-12 Game-based Learning Market Size Market Share by Type (2013-2018) Figure Middle East & Africa K-12 Game-based Learning Market Size Market Share by Type in 2017 Table Middle East & Africa K-12 Game-based Learning Market Size by Application (2013-2018) ($ Millions) Table Middle East & Africa K-12 Game-based Learning Market Size Market Share by Application (2013-2018) Figure Middle East & Africa K-12 Game-based Learning Market Size Market Share by Application in 2017 Figure Egypt K-12 Game-based Learning Market Size Growth 2013-2018 ($ Millions) Figure South Africa K-12 Game-based Learning Market Size Growth 2013-2018 ($ Millions) Figure Israel K-12 Game-based Learning Market Size Growth 2013-2018 ($ Millions) Figure Turkey K-12 Game-based Learning Market Size Growth 2013-2018 ($ Millions) Figure GCC Countries K-12 Game-based Learning Market Size Growth 2013-2018 ($ Millions) Figure Global K-12 Game-based Learning arket Size Forecast (2018-2023) ($ Millions) Table Global K-12 Game-based Learning Market Size Forecast by Regions (2018-2023) ($ Millions) Table Global K-12 Game-based Learning Market Size Market Share Forecast by Regions Figure Americas K-12 Game-based Learning Market Size 2018-2023 ($ Millions) Figure APAC K-12 Game-based Learning Market Size 2018-2023 ($ Millions) Figure Europe K-12 Game-based Learning Market Size 2018-2023 ($ Millions) Figure Middle East & Africa K-12 Game-based Learning Market Size 2018-2023 ($ Millions) Figure United States K-12 Game-based Learning Market Size 2018-2023 ($ Millions) Figure Canada K-12 Game-based Learning Market Size 2018-2023 ($ Millions) Figure Mexico K-12 Game-based Learning Market Size 2018-2023 ($ Millions) Figure Brazil K-12 Game-based Learning Market Size 2018-2023 ($ Millions) Figure China K-12 Game-based Learning Market Size 2018-2023 ($ Millions) Figure Japan K-12 Game-based Learning Market Size 2018-2023 ($ Millions) Figure Korea K-12 Game-based Learning Market Size 2018-2023 ($ Millions) Figure Southeast Asia K-12 Game-based Learning Market Size 2018-2023 ($ Millions) Figure India K-12 Game-based Learning Market Size 2018-2023 ($ Millions) Figure Australia K-12 Game-based Learning Market Size 2018-2023 ($ Millions) Figure Germany K-12 Game-based Learning Market Size 2018-2023 ($ Millions) Figure France K-12 Game-based Learning Market Size 2018-2023 ($ Millions) Figure UK K-12 Game-based Learning Market Size 2018-2023 ($ Millions) Figure Italy K-12 Game-based Learning Market Size 2018-2023 ($ Millions) Figure Russia K-12 Game-based Learning Market Size 2018-2023 ($ Millions) Figure Spain K-12 Game-based Learning Market Size 2018-2023 ($ Millions) Figure Egypt K-12 Game-based Learning Market Size 2018-2023 ($ Millions) Figure South Africa K-12 Game-based Learning Market Size 2018-2023 ($ Millions) Figure Israel K-12 Game-based Learning Market Size 2018-2023 ($ Millions) Figure Turkey K-12 Game-based Learning Market Size 2018-2023 ($ Millions) Figure GCC Countries K-12 Game-based Learning Market Size 2018-2023 ($ Millions) Table Global K-12 Game-based Learning Market Size Forecast by Type (2018-2023) ($ Millions) Table Global K-12 Game-based Learning Market Size Market Share Forecast by Type (2018-2023) Table Global K-12 Game-based Learning Market Size Forecast by Application (2018-2023) ($ Millions) Table Global K-12 Game-based Learning Market Size Market Share Forecast by Application (2018-2023) Table GlassLab Basic Information, Head Office, Major Market Areas and Its Competitors Table GlassLab K-12 Game-based Learning Revenue and Gross Margin (2016-2018) Figure GlassLab K-12 Game-based Learning Market Share (2016-2018) Table Microsoft Basic Information, Head Office, Major Market Areas and Its Competitors Table Microsoft K-12 Game-based Learning Revenue and Gross Margin (2016-2018) Figure Microsoft K-12 Game-based Learning Market Share (2016-2018) Table Osmo Basic Information, Head Office, Major Market Areas and Its Competitors Table Osmo K-12 Game-based Learning Revenue and Gross Margin (2016-2018) Figure Osmo K-12 Game-based Learning Market Share (2016-2018) Table PlayGen Basic Information, Head Office, Major Market Areas and Its Competitors Table PlayGen K-12 Game-based Learning Revenue and Gross Margin (2016-2018) Figure PlayGen K-12 Game-based Learning Market Share (2016-2018) Table Banzai Labs Basic Information, Head Office, Major Market Areas and Its Competitors Table Banzai Labs K-12 Game-based Learning Revenue and Gross Margin (2016-2018) Figure Banzai Labs K-12 Game-based Learning Market Share (2016-2018) Table BrainQuake Basic Information, Head Office, Major Market Areas and Its Competitors Table BrainQuake K-12 Game-based Learning Revenue and Gross Margin (2016-2018) Figure BrainQuake K-12 Game-based Learning Market Share (2016-2018) Table Filament Games Basic Information, Head Office, Major Market Areas and Its Competitors Table Filament Games K-12 Game-based Learning Revenue and Gross Margin (2016-2018) Figure Filament Games K-12 Game-based Learning Market Share (2016-2018) Table Gameloft Basic Information, Head Office, Major Market Areas and Its Competitors Table Gameloft K-12 Game-based Learning Revenue and Gross Margin (2016-2018) Figure Gameloft K-12 Game-based Learning Market Share (2016-2018) Table iCivics Basic Information, Head Office, Major Market Areas and Its Competitors Table iCivics K-12 Game-based Learning Revenue and Gross Margin (2016-2018) Figure iCivics K-12 Game-based Learning Market Share (2016-2018) Table Infinite Dreams Basic Information, Head Office, Major Market Areas and Its Competitors Table Infinite Dreams K-12 Game-based Learning Revenue and Gross Margin (2016-2018) Figure Infinite Dreams K-12 Game-based Learning Market Share (2016-2018) Table Schell Games Basic Information, Head Office, Major Market Areas and Its Competitors

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